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Author Topic: Rogue Trader  (Read 24758 times)

Aqizzar

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Re: Rogue Trader
« Reply #75 on: November 23, 2009, 09:18:39 pm »

Imperial World
Desperado
Renegade
The Hand of War
Prestige
Explorator

Noble Blood
Desperado
Renegade
High Vendetta
Renown
Explorer

Okay guys, just in case it wasn't clear already, the "Explorator" is a techpriest, not a catchall term for Adventurer.  These concepts would be much better served by a different class, namely Pilgrim or Arch-Militant in these two cases.  Also, I am demanding some kind of character description beyond just answering the questions.  Doesn't have to be WD's fuckhuge novella, but I need something to work with.

And all of this is rather premature anyway, since I can't really get started for a couple weeks as the semester wraps up.  By the way, I still need suggestions for planets and such to put in the sector.
« Last Edit: November 23, 2009, 09:20:20 pm by Aqizzar »
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sonerohi

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Re: Rogue Trader
« Reply #76 on: November 23, 2009, 09:55:37 pm »

Glorious IV. An icy coated world, frigid enough for there to be natural pockets of liquid, and sometimes solid, nitrogen. A very cratered planet, due to there being little atmosphere higher up. Small mining settlements exist inside the deeper craters, where the ground level approaches the core enough for advanced heating systems to manage the rest. The atmosphere is also thick enough down in the craters to allow habitation with only minor terraforming. The weak atmosphere prevents larger ships from docking, because they would burn away what little is there. Trade is done through ships dropping off cargo in non-propelled containers, and the mining settlements use railgun/gravity slingshots/appropriate tech to launch highly valueable ores into high orbit.
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Emperor_Jonathan

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Re: Rogue Trader
« Reply #77 on: November 23, 2009, 10:09:27 pm »

I vote for WD being captain. I want my captain to be dedicated, dedicated like WD.

Spoiler: APPLICATION: ENGINEER (click to show/hide)

From where do you hail?
Imperial World

What path have you walked?
Desperado

What drives you afar?
Renegade

What haunts your past?
The Hand of War

What fires your soul?
Endurance

What is your calling?
Arch-Militant
 (Or can I be some sort of pilgrim.)
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Luke_Prowler

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Re: Rogue Trader
« Reply #78 on: November 23, 2009, 10:17:10 pm »

*cough* changed my class to arch-militant

also added stats to the post.
« Last Edit: November 23, 2009, 10:28:00 pm by Luke_Prowler »
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Aqizzar

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Re: Rogue Trader
« Reply #79 on: November 23, 2009, 10:20:54 pm »

What is your calling?
Arch-Militant
 (Or can I be some sort of pilgrim.)

Actually, to me he sounds more like a ship's crewman.  A Voidmaster would fit well, and the ship does need some.
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Emperor_Jonathan

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Re: Rogue Trader
« Reply #80 on: November 23, 2009, 10:24:46 pm »

Is there some sort of link to class descriptions?
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Aqizzar

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Re: Rogue Trader
« Reply #81 on: November 23, 2009, 10:45:56 pm »

I'll just throw some up while I'm here.

Arch-Militant - What it sounds like; consummate warriors who lead the crew into battle, especially during raids and boarding actions.  They can be super bad-asses themselves, and also gain leadership abilities.

Pilgrim - Priests, preachers, chaplains, whathaveyou.  They can do a little bit of everything except technical stuff, and are especially good at rallying the crew and bolstering morale, as well as fighting demons.

Voidmaster - The sailors, dregs, and squabs who seize the helm, train the guns, batten the hatches, douse the fires, and when necessary fight and die like the dogs they are.

Explorator - Techpriests who handle all the technical jobs too complicated for the Voidmasters.  Also have lots of weird Mechanicus abilities that make them useful in odd situations, including investigation and combat.

Seneschal - Bean counters, librarians, spies, and quartermasters.  More cerebral than technical, handling any job that involves lots of information.  The right-hand, power-behind-the-captain type guys.

Astropath - Wizards and sorcerers who do all the spellcasting type stuff.  Their first job is to communicate across space as a living radio, and get lots of communication/scrying powers along with normal mage stuff.

Navigator - Weird specialist sort of psyker who combines some jack-of-all-trades adventuring ability with even more powerful/weak glass-cannon type sorcery.
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Cthulhu

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Re: Rogue Trader
« Reply #82 on: November 23, 2009, 11:02:27 pm »

Also note that Navigators are the only ones who can navigate the warp, so if I die you're boned.

Don't let me die.
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Ampersand

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Re: Rogue Trader
« Reply #83 on: November 23, 2009, 11:11:46 pm »

Only boned until we find another one anyway. Besides, the ships can make calculated Warp jumps with their onboard computers. Just not very far. Or safely.

Also finished my stuff on the previous page.
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Luke_Prowler

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Re: Rogue Trader
« Reply #84 on: November 23, 2009, 11:20:59 pm »

Name: Johnathan R. Breaker

Imperial World
Desperado
Renegade
The Hand of War
Prestige
Arch-Militant
Spoiler (click to show/hide)


Spoiler: RP Application (click to show/hide)
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Cthulhu

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Re: Rogue Trader
« Reply #85 on: November 23, 2009, 11:21:27 pm »

Well yeah, if you want to spend six years STL-ing back to a port to find a new navigator because you can't spend more than an hour in the warp without hitting a warp shoal(And those totally exist), splitting your hull open, and having things go all Event Horizon on your sorry self because you let poor li'l me die.
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Aqizzar

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Re: Rogue Trader
« Reply #86 on: November 23, 2009, 11:24:43 pm »

Doesn't it say in several places that virtually all Imperial ships (with their crews of thousands) carry a whole family of Navigators in their own little penthouse, so the whole ship isn't screwed if one of them bites it?
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And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
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The ancients built these quote pyramids to forever store vast quantities of rage.

Emperor_Jonathan

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Re: Rogue Trader
« Reply #87 on: November 23, 2009, 11:35:58 pm »

Okay change my last one to Voidmaster.
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Cthulhu

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Re: Rogue Trader
« Reply #88 on: November 23, 2009, 11:36:40 pm »

But what if a macrobattery shell the size of a house hits the penthouse?

Game over man, game over.
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Emperor_Jonathan

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Re: Rogue Trader
« Reply #89 on: November 23, 2009, 11:41:08 pm »

Also can you guys help me actually make my character stats and stuff.
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