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Author Topic: Will a siege ever end  (Read 1179 times)

evanvolker

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Will a siege ever end
« on: November 20, 2009, 01:05:24 am »

if I keep them fairly busy but never kill them? Why am I asking? I've got a boat load of treants outside my fort and my crossbow men/women are constantly running out on my exterior wall and shooting arrows at them gaining excellent exp but doing little to no damage.
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Alexei403

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Re: Will a siege ever end
« Reply #1 on: November 20, 2009, 01:12:55 am »

They will eventually give up and leave, but in the meantime you get free experience!
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evanvolker

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Re: Will a siege ever end
« Reply #2 on: November 20, 2009, 01:43:20 am »

Ah, swell. Caravan's will come eventually then. I've got no ores that'll make bolts and all my trees are gone, AND I've slaughtered almost all my dogs for bones to make bolts.
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Shrike

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Re: Will a siege ever end
« Reply #3 on: November 20, 2009, 02:05:30 am »

I don't know about treants, do they avoid traps, or could you try to make a long stonetrapped corridor and beat their ... um... trunks... in?
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Reese

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Re: Will a siege ever end
« Reply #4 on: November 20, 2009, 02:06:51 am »

hmm... if only it were possible to make a stack of !!wood bolts!! that could be used without causing !!Dwarf Marksmen!! so you could create !!treants!!...

--edit--

if sieges by treants are likely to be common, you might want to go digging until you do find some metal ore you cam make axes and armor from and to start training up some axedwarfs to chop them up with. (do treants drop logs when they die?)
« Last Edit: November 20, 2009, 02:09:08 am by Reese »
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Leonidas

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Re: Will a siege ever end
« Reply #5 on: November 20, 2009, 02:22:32 am »

Many, many versions back, in the 2d days I had a bronze colossus that wouldn't leave.  Ever.  Maybe the treants have the same tag.  That would make sense for treants.  That's how it worked out for Saruman.

If the treants don't leave, remember that you can control where the caravan enters the map, by creating only one depot-accessible path.  That way you can probably smuggle the caravans safely through enemy lines.

Migrants are trickier, but you could dig a network of tunnels to various points around the map, to shorten the dangerous path that they must walk.

If the treants don't leave, it sounds like a great challenge.  Quit wasting bolts on them, and instead hunker down under the earth, training and forging, until you're ready to burst out on the treants with seasoned soldiers and quality equipment.  Axes, I'm thinking.
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Quietust

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Re: Will a siege ever end
« Reply #6 on: November 20, 2009, 08:53:17 am »

Caravans and diplomats will never arrive during a *SIEGE* - this is easily demonstrated by the fact that an early siege will prevent the caravan from ever showing up. Megabeasts aren't actually sieges, so they don't prevent the arrival of caravans, nor do they ever leave.
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DaPatman

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Re: Will a siege ever end
« Reply #7 on: November 20, 2009, 02:15:15 pm »

If the treants don't leave, it sounds like a great challenge.  Quit wasting bolts on them, and instead hunker down under the earth, training and forging, until you're ready to burst out on the treants with seasoned soldiers and quality equipment.  Axes, I'm thinking.

If they're the Relentless Assault treants, you actually want hammers, since they have no internal organs and [SEVERONBREAKS].

Also, they don't have [trAPAVOID]. You may be better off building loads of weapon traps full of the wooden maces you've picked up from earlier sieges.
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DarkAvenger

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Re: Will a siege ever end
« Reply #8 on: November 20, 2009, 04:36:25 pm »

I've been playing DF for like 2-3 years now and I don't know what a Treant is

What is it? and it sieges you?!
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Shinziril

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Re: Will a siege ever end
« Reply #9 on: November 20, 2009, 04:42:06 pm »

They're a modded-in race from the Relentless Assault mod.  Think Tolkien Ents, only attacking you. 
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DaPatman

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Re: Will a siege ever end
« Reply #10 on: November 20, 2009, 04:43:15 pm »

It's a walking tree. It appears in vanilla, but it only sieges if you're playing a mod such as Relentless Assault.
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G-Flex

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Re: Will a siege ever end
« Reply #11 on: November 20, 2009, 04:44:11 pm »

It doesn't appear in vanilla. It has no biomes associated with it.
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DaPatman

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Re: Will a siege ever end
« Reply #12 on: November 20, 2009, 04:46:19 pm »

It's in the raws, though.
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The Architect

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Re: Will a siege ever end
« Reply #13 on: November 20, 2009, 05:01:53 pm »

If the treants don't leave, it sounds like a great challenge.  Quit wasting bolts on them, and instead hunker down under the earth, training and forging, until you're ready to burst out on the treants with seasoned soldiers and quality equipment.  Axes, I'm thinking.

If they're the Relentless Assault treants, you actually want hammers, since they have no internal organs and [SEVERONBREAKS].

Also, they don't have [trAPAVOID]. You may be better off building loads of weapon traps full of the wooden maces you've picked up from earlier sieges.

Following the above, "if it is Relentless Assault Treants"
Pardon me, but first: yes, the siege will end on its own eventually, but no, you don't want to use hammers on them. In fact, you don't want to try to melee them at all. It doesn't matter how many limbs you break, because they don't bleed, feel pain, become stunned, knocked unconscious, or nauseated. Shooting them with projectiles is indeed the only reasonable way to get rid of them. Without resorting to traps.

For an illustration: I sent 3 champions in full steel (from + to * in quality, all we had) at a very small squad that was trapped and trying to escape after a siege. This is in Sparkgear, mind you. The champions severed some limbs, which didn't even slow the treants down. Then they lost their weapons, and were left wrestling with them for almost two months, during which time they all became tired/overexerted, thirsty, and two eventually took serious wounds. After about a month of them deadlocked with the unharmable trees (remember these were also legendary wrestlers), I sent in 8 near-lordly hammerdwarves. They manged to kill a couple of treants in exchange for multiple wounds and one death. Still left with about 4 treants, and trapped/wounded/thirsty champions still wrestling alongside trapped/wounded hammerdwarves, all tired and unable to do much harm to the treants. I sent in 3 marksdwarves, one an elite, and the battle was over in about 2 game days.

Projectiles. Because [SIZE] doesn't matter to an *Iron Bolt*. It does however prevent dwarves without at least mastercrafted steel or base level adamantine weapons from dispatching creatures properly.

Edit: typo
« Last Edit: November 20, 2009, 05:03:29 pm by The Architect »
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G-Flex

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Re: Will a siege ever end
« Reply #14 on: November 22, 2009, 08:06:31 pm »

It's in the raws, though.

I know, but they're like Wizards: They have definitions but don't appear.
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