Stupidcrazy rolls without worrying over balance?
Please, that's the easy part.
---
A game where you pick a TV trope and a power is created based on that trope.
A game where Name, Role, and alignment swap each Dawn (and not all to the same place. I'm a Mafia Roleblocker named Brunhild. At Dawn Litia is now named Brunhild, Vector is now a Roleblocker, and Dariush is the Mafia. The items swap randomly)
A fixed version of Parallel Mafia
Or just grab some of the ideas of THAT game as separate game types. A mafia game involving Portal guns? A game where everyone has their own win condition that involves someone else's loss (if you're thinking "People will just team up to win?" YESSSS they will
). Boadmurdered mafia?
Seriously, the trick to making sure a Crazy bastard game isn't dull is to keep the rules that the player needs to figure out/learn small (YOUR mechanics can be insane.. but most should be stuff they don't have to figure out to win/enjoy) and make sure everyone is of similar power level (if one person is overpowered, EVERYONE should be).
Also what happened to KotM? I see it went through 3 iterations so I guess it wasn't as much a Fail as I thought it was.
#*)$# I want to run one of these. *sigh* If there's ever room on the board and one of my current or future ideas has enough support, I'll run it. ON THE CONDITION that I have a co-mod. I've gone from an ex-student in between jobs to a father of 2 back in college and a possible job on the way. I'd feel much better if I knew my games were still running smoothly even though I was too busy to oversee it (i.e. spending 4 hours of the night feeding a child. Seriously how did we survive as a species if our newborns spend 4 HOURS to eat one meal!?)
I'm also more than willing to hash out ideas for others to run as well. I can fix up some of the old stuff, come up with something new, or just look over someone else's idea. I liked playing and loved modding, but I lived for game creation.