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Author Topic: Extra fun: Destructible houses  (Read 1149 times)

Aspgren

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Extra fun: Destructible houses
« on: November 17, 2009, 05:14:53 pm »

I didn't find anything in the search so I'll just ask y'all.

For those who want extra FUN out of their above-ground fortresses, I thought of a nifty little thing to do. In a thread recently someone asked if supports burn and yes - they do. They're treated as furniture.

They can also be demolished by building destroyers, as a kind skeletal cougar showed me once. So here's the idea I came up with: if you build your houses on supports - and let dwarves enter and exit only through ramps. A wildfire or a gang of evil horses can tear the supports away and collapse the entire building;D which is fun.

Example:
Spoiler (click to show/hide)
Anyone done something like this? Share your stories!


Edit: I've only tried with wooden supports. No idea if stone burns, it logically wouldn't but ... logic + DF =  ::)

Edit 2: the design doesn't work. Scroll to my next post for a proper one. (I know some people only read the OP and nothing else)
« Last Edit: November 17, 2009, 05:38:40 pm by Aspgren »
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Igfig

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Re: Extra fun: Destructible houses
« Reply #1 on: November 17, 2009, 05:24:21 pm »

Unfortunately, ramps need to have a solid wall on their up side to be usable.

That is:

Code: (side view) [Select]
___
__#^__   works, but

___
___^__   doesn't.

Legend:
_ = floor
# = wall
^ = ramp

Your dwarves won't be able to get in or out of their houses.


EDIT: Ah, but you could use bridges in combination with ramps!

Code: (side view) [Select]
___.._
_____#^__

. = bridge
« Last Edit: November 17, 2009, 05:28:57 pm by Igfig »
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Skorpion

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Re: Extra fun: Destructible houses
« Reply #2 on: November 17, 2009, 05:26:41 pm »

It'll take some careful tinkering. For example, the ramp next to a wall, but away from the building and with access by a grate.
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MrFake

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Re: Extra fun: Destructible houses
« Reply #3 on: November 17, 2009, 05:27:58 pm »

Code: [Select]
wwww
w  w
w  d[---]>
wwww

S  S

        O<
S  S

That [---] is a bridge.  Bridges don't count as support.  Or a simple grate will do, but this gives you the option to trap the dwarf inside.
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Aspgren

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Re: Extra fun: Destructible houses
« Reply #4 on: November 17, 2009, 05:37:34 pm »

I feel incredibly foolish now. Okay. so skip the ramp.

The houses can for simplicity be built like this:

Top floor.  Ground level.

wwww       S      S
w....w   
w....d #>              <
wwww       S     S

S support. W wall. > stairs down. < stairs up. # grate.


This construction works, I tested it thoroughly... so anyone have any stories?

For those who wish things to be neat and tidy a constructed -central walkway- could be made with grates or hatches or bridges that lead to the different houses. I'm imagining a swamp village here.


 Bridges don't count as support.  Or a simple grate will do, but this gives you the option to trap the dwarf inside.

You have that option with everything. Levers can be hooked up to grates and hatches and bridges..
« Last Edit: November 17, 2009, 05:43:48 pm by Aspgren »
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Canadark

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Re: Extra fun: Destructible houses
« Reply #5 on: November 17, 2009, 06:36:21 pm »

Please test this. ;D
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Sphalerite

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Re: Extra fun: Destructible houses
« Reply #6 on: November 17, 2009, 06:39:56 pm »

Another way to make a building supported only by a support that can still be walked to is with a diagonal connection to a floor with a ramp down.  Dwarves can walk over diagonals, but diagonal connections don't support constructions.
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Foa

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Re: Extra fun: Destructible houses
« Reply #7 on: November 17, 2009, 06:59:25 pm »

Guys, need I remind you of the teletype tags?




ANYWAYS, I FIXED YOUR PLANS:

wwww
w++w
w++d#+>
wwww

s  s

     w<
s  s
« Last Edit: November 17, 2009, 07:03:24 pm by Foa »
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HAMMERMILL

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Re: Extra fun: Destructible houses
« Reply #8 on: November 18, 2009, 12:04:01 am »

Thats an interesting idea. I've noticed a few worldgen towns where the humie buildings were perched up on stilts, but they were constructed 1x1 larch walls on the corners.

This was on a taken-over goblin tower site with a big mountain in the middle where the humans built their human structures. So the buildings were perched up on the mountain side with the overhang supported by wood walls underneth.

Interesting idea though, OP. But it would be weird if a building destroy took out all but one support on the far corner and it didn't collapse.
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Aspgren

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Re: Extra fun: Destructible houses
« Reply #9 on: November 18, 2009, 05:28:03 am »

Thats an interesting idea. I've noticed a few worldgen towns where the humie buildings were perched up on stilts, but they were constructed 1x1 larch walls on the corners.

This was on a taken-over goblin tower site with a big mountain in the middle where the humans built their human structures. So the buildings were perched up on the mountain side with the overhang supported by wood walls underneth.

Interesting idea though, OP. But it would be weird if a building destroy took out all but one support on the far corner and it didn't collapse.

Yes that would be weird  :-\ all you can do at the moment is to construct small buildings - or divide the building into smaller parts to avoid it looking TOO weird.
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