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<title>Dwarf Fortress Development Log</title>
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<title>11/14/2009</title>
<pubDate>Sun, 15 Nov 2009 08:47:00 EST</pubDate>
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http://www.bay12games.com/dwarves/dev_now.html#2009-11-14</link>
<description xml:space="preserve">The axe/pick civilian job annoyances have been handled, so those items shouldn't end up scattered all over the place, and the squad weapon settings are stored apart from the labor professions, so any long-standing lingering bugs there are gone, or at least have been replaced by the new ones we find. A civilian that changes out of one of those jobs will seek to store their axe/pick (instead of dropping it) before doing other work, and they keep their clothes on now.
<br /><br />
The full version of the Just Press Start interview is up at <a href="
http://www.archive.org/details/JustPressStartInterviews">their archive</a>.</description>
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