I have a bit of a problem and was hoping I could get some help with this.
So, the reason I want to move to 40d17 is for the frame rate increase. I'm currently doing a YouTube Let's Play of Dwarf Fortress and while it runs passably well for a fort in a human town when I'm NOT recording, it runs awfully slow when I am, using regular 40d.
So I got 40d17 based on the suggestions of my subscribers and went to try it out.
I edited the init file to reflect the resolution I would like and read about some of the changes. I noticed that, for the [PRINT_MODE:STANDARD] it suggested that if I experience slow frame rates on the title screen I try one of the other available modes.
Well, I ran it and lo, low frame rate on the menu.
So, I switched it over to 2DASYNC. Fixed the speed problem, but, now, FRAPS doesn't recognize the game as a recordable item. I assume it turned off OpenGL completely, thus, FRAPS doesn't see it as a game. I tried all the other 2D modes and they all fixed the speed problem, but none of them work with FRAPS.
In conferring with another forumite, 166291, I compared system specs to see why his ran fine on STANDARD and mine did not. The only thing we could really come up with is that I'm running a 64 bit operating system. Windows 7 Ultimate 64 bit. I'm also using Direct X 11. I have the most current video card drivers and direct x version and everything else seems to be in order, so, I am posting this 1st to see if it is of any use to the dev team and 2nd to see if there is any way I can resolve my interesting connundrum.
He tried it out and confirmed that FRAPS doesn't recognize Dwarf Fortress as a game in any of the 2D modes, but he told me to try out 40d16.
40d16 does work with fraps, but, compounding the problem, now I get the menu/game lag on ANY of the print modes, even the 2DHW and async, standard and all the other ones.
Halp?