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Vote for the topic of the next Dwarf Fortress Talk!

Procedural Culture:  Kindly Goblins and tree-hugging Dwarves?
- 220 (38.7%)
The Future of Adventure Mode:  Meet, Enslave and Kill Interesting People.
- 218 (38.3%)
Battle Specifics:  How Exactly Does That Spear Pierce my Spleen?
- 131 (23%)

Total Members Voted: 569

Voting closed: November 26, 2009, 12:16:29 am


Pages: 1 2 3 [4] 5 6 7

Author Topic: Topic Vote - Dwarf Fortress Talk #5  (Read 38473 times)

Zesty

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Re: Topic Vote - Dwarf Fortress Talk #5
« Reply #45 on: November 23, 2009, 03:12:31 pm »

Adventurer of course. I rather enjoy it already, to see it improved would be brilliant.
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zchris13

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Re: Topic Vote - Dwarf Fortress Talk #5
« Reply #46 on: November 23, 2009, 04:57:06 pm »

SPLEEEEEEN
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FrankieSmileShow

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Re: Topic Vote - Dwarf Fortress Talk #5
« Reply #47 on: November 23, 2009, 05:51:48 pm »

Procedural cultures.... . . . ... . . .. . .. .. . . .
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Footkerchief

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Re: Topic Vote - Dwarf Fortress Talk #5
« Reply #48 on: November 23, 2009, 06:12:44 pm »

Procedural cultures.... . . . ... . . .. . .. .. . . .

I have decrypted the Morse Code in your message, it says "Just kidding, vote for Adv. Mode instead."
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Rainseeker

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Re: Topic Vote - Dwarf Fortress Talk #5
« Reply #49 on: November 23, 2009, 06:34:07 pm »

Procedural cultures.... . . . ... . . .. . .. .. . . .

I have decrypted the Morse Code in your message, it says "Just kidding, vote for Adv. Mode instead."

Dang, Foot, you don't need to lie to us.  Internet Morse Code translators are plentiful: 

.... --- ... -- .. - .-. ---

Clearly says:  "HOSMITRO"

... huh?

Well, I say to that, sir:

--. --- --- -.. / -.. .- -.-- / ... .. .-.


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CobaltKobold

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Re: Topic Vote - Dwarf Fortress Talk #5
« Reply #50 on: November 23, 2009, 07:04:24 pm »

As it is also a bit show offish and breaming with "Alterior motives" which is the major reason I don't say so. Maybe I should whisper it to you.
Ulterior.
You havepiqued my curiosity.

...- --- - . / -.-. ..- .-.. - ..- .-. .
-.-. --- -... .- .-.. - / ... .--. -.--
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Rainseeker

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Re: Topic Vote - Dwarf Fortress Talk #5
« Reply #51 on: November 23, 2009, 07:15:41 pm »

As it is also a bit show offish and breaming with "Alterior motives" which is the major reason I don't say so. Maybe I should whisper it to you.
Ulterior.
You havepiqued my curiosity.

...- --- - . / -.-. ..- .-.. - ..- .-. .
-.-. --- -... .- .-.. - / ... .--. -.--

Maybe I should make this a signature, but:

.-.. --- .-..
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Neonivek

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Re: Topic Vote - Dwarf Fortress Talk #5
« Reply #52 on: November 23, 2009, 11:43:46 pm »

Anyhow I told Rainseeker my Alterior Motive and his answer was quite interesting.

I am unsure if I should act upon it however as it requires something I have not done yet.
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Capntastic

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Re: Topic Vote - Dwarf Fortress Talk #5
« Reply #53 on: November 23, 2009, 11:50:47 pm »

Anyhow I told Rainseeker my Alterior Motive and his answer was quite interesting.

I am unsure if I should act upon it however as it requires something I have not done yet.

Thanks for keeping us posted.
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Neonivek

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Re: Topic Vote - Dwarf Fortress Talk #5
« Reply #54 on: November 24, 2009, 12:00:20 am »

You know me, I like to keep people vaguely updated
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uuuluuu

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Re: Topic Vote - Dwarf Fortress Talk #5
« Reply #55 on: November 24, 2009, 06:43:44 am »

procedural culture! World gen/legends has been the consistently most entertaining part of the game for me over the past year.
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RedKing

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Re: Topic Vote - Dwarf Fortress Talk #5
« Reply #56 on: November 24, 2009, 07:36:08 am »

I'm a worldbuilding junkie, so it's got to be procedural cultures. Would particularly love to know the details so I can mod the hell out of my civs.
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Glacies

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Re: Topic Vote - Dwarf Fortress Talk #5
« Reply #57 on: November 24, 2009, 09:22:05 pm »

-.-. ..- .-.. - ..- .-. . / .. ... / - .... . / .-- .- -.-- / - --- / --. --- --..-- / .- -. -.. / -.-- --- ..- / -.. .- -- -. / .-- . .-.. .-.. / -.- -. --- .-- / .. - --..-- / -.-- --- ..- / ... ..- -. -....- .-.. --- ...- .. -. --. / .--. .- -. ... .. . ... .-.-.- / .-- . / -- ..- ... - / ... - ..- -.. -.-- / .... --- .-- / -.-. ..- .-.. - ..- .-. . ... / -.-. .... .- -. --. . / - --- / .--. .-. . ...- . -. - / - .-. . . -....- .... ..- --. --. .. -. --. / -.. .-- .- .-. ...- . ... / ..-. .-. --- -- / . ...- . .-. / --- -.-. -.-. ..- .-. .. -. --. .-.-.-

Neonivek

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Re: Topic Vote - Dwarf Fortress Talk #5
« Reply #58 on: November 24, 2009, 09:26:36 pm »

Ok this morse code is starting to get a bit wordy and spyware-ish.

There is a reason I used GameFAQs for Pokemon
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Akigagak

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Re: Topic Vote - Dwarf Fortress Talk #5
« Reply #59 on: November 24, 2009, 09:29:05 pm »

Spyware, what?

And what does it have to do with pokemon?


I voted for battle specifics, I want to know why dwarves keep going for fingers and feet, instead of heads and necks.
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