Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

Vote for the topic of the next Dwarf Fortress Talk!

Procedural Culture:  Kindly Goblins and tree-hugging Dwarves?
- 220 (38.7%)
The Future of Adventure Mode:  Meet, Enslave and Kill Interesting People.
- 218 (38.3%)
Battle Specifics:  How Exactly Does That Spear Pierce my Spleen?
- 131 (23%)

Total Members Voted: 569

Voting closed: November 26, 2009, 12:16:29 am


Pages: 1 2 [3] 4 5 ... 7

Author Topic: Topic Vote - Dwarf Fortress Talk #5  (Read 38476 times)

Quatch

  • Bay Watcher
  • [CURIOUSBEAST_ GRADSTUDENT]
    • View Profile
    • Twitch? Sometimes..
Re: Topic Vote - Dwarf Fortress Talk #5
« Reply #30 on: November 16, 2009, 02:20:42 pm »

Definitely culture. I dont adventure, and I'm sure there will be enough combat for me to work out details.

Also, why is the vote hidden? Is it seriously thought that we are so low in interest as to need motivation?
Logged
SAVE THE PHILOSOPHER!
>>KillerClowns: It's faster to write "!!science!!" than any of the synonyms: "mad science", "dwarven science", or "crimes against the laws of god and man".
>>Orius: I plan my forts with some degree of paranoia.  It's kept me somewhat safe.

Footkerchief

  • Bay Watcher
  • The Juffo-Wup is strong in this place.
    • View Profile
Re: Topic Vote - Dwarf Fortress Talk #5
« Reply #31 on: November 16, 2009, 02:23:48 pm »

Also, why is the vote hidden? Is it seriously thought that we are so low in interest as to need motivation?

So as not to bias it, obviously (that's what the thread part is for).
Logged

Quatch

  • Bay Watcher
  • [CURIOUSBEAST_ GRADSTUDENT]
    • View Profile
    • Twitch? Sometimes..
Re: Topic Vote - Dwarf Fortress Talk #5
« Reply #32 on: November 16, 2009, 02:26:42 pm »

Thats not at all circular :P

Maybe it should list who voted for what, so if we reuse topics, I know who to DDoS to ensure my pick wins? Just to slide things 100% the other way.
Logged
SAVE THE PHILOSOPHER!
>>KillerClowns: It's faster to write "!!science!!" than any of the synonyms: "mad science", "dwarven science", or "crimes against the laws of god and man".
>>Orius: I plan my forts with some degree of paranoia.  It's kept me somewhat safe.

darkflagrance

  • Bay Watcher
  • Carry on, carry on
    • View Profile
Re: Topic Vote - Dwarf Fortress Talk #5
« Reply #33 on: November 16, 2009, 02:41:16 pm »

I'd like to at least see both Adventure Mode and Culture handled in the future. (listed them alphabetically, so you can't determine my preference  ;D)
Logged
...as if nothing really matters...
   
The Legend of Tholtig Cryptbrain: 8000 dead elves and a cyclops

Tired of going decades without goblin sieges? Try The Fortress Defense Mod

Kobold6

  • Bay Watcher
    • View Profile
Re: Topic Vote - Dwarf Fortress Talk #5
« Reply #34 on: November 16, 2009, 03:01:23 pm »

Alphabetical, reverse alphabetical.

Hey, alphabetical starts with an 'a'...
Logged

Vugor

  • Bay Watcher
    • View Profile
Re: Topic Vote - Dwarf Fortress Talk #5
« Reply #35 on: November 18, 2009, 11:22:45 am »

Even though all of this choices sound pretty interesting, I had to go for Adventurer for that fact that ive been getting into that mode more and more as of late.
Logged

Neonivek

  • Bay Watcher
    • View Profile
Re: Topic Vote - Dwarf Fortress Talk #5
« Reply #36 on: November 18, 2009, 11:24:49 am »

Even though all of this choices sound pretty interesting, I had to go for Adventurer for that fact that ive been getting into that mode more and more as of late.

Well it is easy to notice a pin in an empty box
Logged

snelg

  • Bay Watcher
  • Hoary Marmot Extraordinaire
    • View Profile
Re: Topic Vote - Dwarf Fortress Talk #5
« Reply #37 on: November 23, 2009, 09:44:02 am »

I'd probably pick the battle specifics, but there's already been lots of information about that... So I'll have to go with adventure mode craziness stuff. I'm not really playing adventure mode at all anymore (hopefully that will change sooner or later), but think it'll be entertaining and interesting to listen to.
Logged
When there's no more room in the fortress, the cats will walk the earth.
Cancels writing: Interrupted by Hoary Marmot.

axus

  • Bay Watcher
  • Axe Murderer
    • View Profile
Re: Topic Vote - Dwarf Fortress Talk #5
« Reply #38 on: November 23, 2009, 10:40:02 am »

I'm prefer procedural culture myself, but Adventure Mode doesn't get enough love so I voted for it.
Logged

Neonivek

  • Bay Watcher
    • View Profile
Re: Topic Vote - Dwarf Fortress Talk #5
« Reply #39 on: November 23, 2009, 12:51:55 pm »

Heh, I thought of a stupid idea for the Fortress talk. Though it is so stupid it makes me laugh.
Logged

Rainseeker

  • Bay Watcher
  • Listening to Toady make trumpet sounds since 2009!
    • View Profile
    • Rattown Stories
Re: Topic Vote - Dwarf Fortress Talk #5
« Reply #40 on: November 23, 2009, 01:00:20 pm »

Heh, I thought of a stupid idea for the Fortress talk. Though it is so stupid it makes me laugh.

Stupid is always welcome here.  :)
Logged
Rainseeker writes comics!  http://rattownstories.com

Also, forum profile for said comic:  http://www.bay12forums.com/smf/index.php?topic=78817.0

Neonivek

  • Bay Watcher
    • View Profile
Re: Topic Vote - Dwarf Fortress Talk #5
« Reply #41 on: November 23, 2009, 01:05:00 pm »

I'll consider it, though I need to weigh it against any sort of respect I may have gained (which isn't too too high because I get in these horrible moods from time to time)

As it is also a bit show offish and breaming with "Alterior motives" which is the major reason I don't say so. Maybe I should whisper it to you.

What do you think?
« Last Edit: November 23, 2009, 01:14:45 pm by Neonivek »
Logged

Rainseeker

  • Bay Watcher
  • Listening to Toady make trumpet sounds since 2009!
    • View Profile
    • Rattown Stories
Re: Topic Vote - Dwarf Fortress Talk #5
« Reply #42 on: November 23, 2009, 01:26:13 pm »

I'll consider it, though I need to weigh it against any sort of respect I may have gained (which isn't too too high because I get in these horrible moods from time to time)

As it is also a bit show offish and breaming with "Alterior motives" which is the major reason I don't say so. Maybe I should whisper it to you.

What do you think?

Whisper away, but I don't think you'll lose any rep for putting out a bad joke.  It's a badge of honor, in my book.  :)
Logged
Rainseeker writes comics!  http://rattownstories.com

Also, forum profile for said comic:  http://www.bay12forums.com/smf/index.php?topic=78817.0

ToonyMan

  • Bay Watcher
  • Danger Magnet
    • View Profile
Re: Topic Vote - Dwarf Fortress Talk #5
« Reply #43 on: November 23, 2009, 02:24:51 pm »

I had to go with Battle Specifics.
Logged

Footkerchief

  • Bay Watcher
  • The Juffo-Wup is strong in this place.
    • View Profile
Re: Topic Vote - Dwarf Fortress Talk #5
« Reply #44 on: November 23, 2009, 02:33:31 pm »

I'm pretty sure the bloodthirsty lunatic demographic is splitting its vote between Adv. Mode and Battle Specifics.  I want to urge you all to throw your weight behind Adv. Mode, but I myself am still torn between the two.
Logged
Pages: 1 2 [3] 4 5 ... 7