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Author Topic: Multiple Ammo Types  (Read 963 times)

Halmie

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Multiple Ammo Types
« on: November 13, 2009, 09:26:09 am »

Can one (ranged) weapon use multiple ammo types?
I want to make a weapon called "Throwing gloves" and with them be able to use all throwin weapons.
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Shade-o

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Re: Multiple Ammo Types
« Reply #1 on: November 13, 2009, 09:50:24 am »

Simply add the class tags on the ammo to the weapon.

For example, Bolts have [BOLT], which is then in Crossbow.
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NRN_R_Sumo1

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Re: Multiple Ammo Types
« Reply #2 on: November 13, 2009, 06:03:39 pm »

wouldnt that raise the marksman skill still? or have you figured out a way to work the throwing skill on a dawrf?
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Shade-o

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Re: Multiple Ammo Types
« Reply #3 on: November 13, 2009, 07:08:44 pm »

Dwarves can only use the Crossbow skill for ranged weapons. It doesn't have to be called a crossbow or shoot bolts, but your Throwing Gloves and Throwing Axes/Hammers/Knives will have to be used by Marksdwarves.
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Halmie

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Re: Multiple Ammo Types
« Reply #4 on: November 13, 2009, 08:10:47 pm »

Thanks for the info.
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i2amroy

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Re: Multiple Ammo Types
« Reply #5 on: November 13, 2009, 09:47:39 pm »

Dwarves can only use the Crossbow skill for ranged weapons. It doesn't have to be called a crossbow or shoot bolts, but your Throwing Gloves and Throwing Axes/Hammers/Knives will have to be used by Marksdwarves.

At least in fortress mode, adventurers are still quite able to use any skill to fire weapons in which case you would just change the RANGED tag to [RANGED:(skill you want):(ammo class)]
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