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Author Topic: Small worlds.  (Read 2089 times)

Gunner-Chan

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Small worlds.
« on: November 12, 2009, 05:27:17 am »

VERY short. But oh so worth a play.

It's Here.

THIS is how you do an art game people!
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Blaze

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Re: Small worlds.
« Reply #1 on: November 12, 2009, 05:32:34 am »

Saw it on a previous post and tried it out too.

Pretty Deep. Of course, you won't catch everything at first, especially if you're an airhead like myself.
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TheNewerMartianEmperor

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Re: Small worlds.
« Reply #2 on: November 12, 2009, 05:51:35 am »

I already mentioned this in the sad thread, but it seems to me the dead thing is nothing more then a baby, and that makes it real depressing for me.

Still, I'd recommend this.
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Volatar

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Re: Small worlds.
« Reply #3 on: November 12, 2009, 06:14:09 am »

That was really quite good.
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Keiseth

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Re: Small worlds.
« Reply #4 on: November 12, 2009, 06:53:21 am »

Despite being one of the shortest games I've played I'll probably remember it more than many others.
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Ivefan

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Re: Small worlds.
« Reply #5 on: November 12, 2009, 07:28:17 am »

Then i'll be negative and say:
Being one of the shortest games I've played I'll probably remember it for just as long as i've played it.
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Volatar

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Re: Small worlds.
« Reply #6 on: November 12, 2009, 07:42:27 am »

Then i'll be negative and say:
Being one of the shortest games I've played I'll probably remember it for just as long as i've played it.

You just don't get good art *turns up nose and storms off haughtily*
 :D
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Cheeetar

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Re: Small worlds.
« Reply #7 on: November 12, 2009, 08:13:22 am »

I played this earlier and was very glad that it won the contest it was entered in. It's the best game that isn't a game I've ever played, and probably ever will play.
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DennyTom

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Re: Small worlds.
« Reply #8 on: November 12, 2009, 09:21:41 am »

I love the art style and would gladly play much much longer game with same graphics.

Reminds me those 15 pixel gaming videos.
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Xombie

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Re: Small worlds.
« Reply #9 on: November 12, 2009, 10:02:54 am »

Reminded me of Edmund

same story: nice pixel-art graphics and like 2 minutes of gameplay

http://www.paul-greasley.com/Edmund/edmund.zip
contains pixelated rape
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Jreengus

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Re: Small worlds.
« Reply #10 on: November 12, 2009, 01:19:25 pm »

I found it to be kinda... meh.

Nothing that special to me, guy wakes up in abandoned space station with urge to kill self, finds 4 gems corresponding to the 4 elements to launch shuttle into sun.

Nothing in it really spoke to me, now Today I Die on the other hand...
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Aldaris

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Re: Small worlds.
« Reply #11 on: November 12, 2009, 03:52:07 pm »

Nothing in it really spoke to me, now Today I Die on the other hand...
Well that's depressing.

While I don't hink Small worlds itself is particulary deep, the art style is beautiful,and I found myself fully exploring each world before even bothering going back to the station. And it does leave you thinking, for example the winter world, at first you think itīs christmass themed, and then you walk into the nuke silo. And then I reached the shattered world, it makes you wonder.
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sonerohi

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Re: Small worlds.
« Reply #12 on: November 12, 2009, 08:35:39 pm »

Is that what the green one was, a broken world? I thought it was an asteroid field. But it was a very beatiful game, and the ending kind of struck me. Here's this guy, maybe the only survivor of a nuclear holocaust, and he just goes insane and escape pods to the sun.
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Blaze

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Re: Small worlds.
« Reply #13 on: November 12, 2009, 08:37:19 pm »

... and he just goes insane and escape pods to the sun.
Sounds Totally Dorfy!
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Kagus

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Re: Small worlds.
« Reply #14 on: November 13, 2009, 04:48:29 pm »

I checked out a couple other things from Daniel Benmrgimunamimal or whatever his name is, the one who did Today I Die (which I actually found to be rather uplifting, since it happens to have an actual happy ending).

Most notable were 'Storyteller' (basically just a sandbox, I daresay DF players should get some fun out of it.  But even with its almost childish simplicity and theme, there's still something very deep to be garnered from it) and 'I Wish I Were the Moon', which is just incredibly touching.  I never would have imagined such a simple program could evoke such strong emotions.
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