The legend of zelda series.
especially "a link to the past" (SNES, Gameboy) 2d sidescroller
It was just awesome. The puzzles were intense, the weapons felt good. The perspective was the best of its time.(2d side-scrollers can have problems that way) rescue the blacksmith to temper your sword, dig rupies, shoot arrows into statues, bomb hidden walls. ect.
More recently,
"twilight princess" (Gamecube, packaged with Wii) Third person 3-d rpg with realtime?
Where else will you get to throw a giant iron ball on a chain at stuff?
You have to wrestle Gorons in full 3d. Nuff' said. (hold X to not get trampled)
Mega Man X(2) (SNES only?) 2d platformer
You can literally climb a vertical wall. You steal the power of defeated robot masters(like Wheel Gator and Flame Stag). You can even charge up any of those powers with the right upgrade. You can search long and hard for 4 subtanks each of which can hold enough to give you full health. Oh but the game is still really hard : P
Ignoring those few areas with spiked pits that take some getting used to.
Super Mario 64, (nintendo 64 only!) 3d
hopscotch Jumping and walking challenge.
It was hard to play with an analogue stick, but it was fun jump around. Fighting the king bombom, the king thwomp, throwing king bowser around, and all sorts of stuff like that.
super mario galaxy. (wii only!) same as above, but on Varied round miniature round objects with "interesting" gravity, and less jumping. Nothin is big enough to be a planet, but you can run around and around and around without any walls.
Unlike Twilight "Princess", made to appeal to a very young audience. But jumping and exploring was actually alot of fun, jumping around 3d worlds with curious shapes and diameters. hell, moons sometimes shrank to nothing! you run around on a giant curved ball making a straight line even harder when you have to dodge giant rolling chain chomp balls.
Also, try not to fall into the black holes. less fancy jumping like in 64.
Nox, by wizards of the coast. (No CD full version online in some obscure forum)
Like, uh diablo? 2d shooter? 2d i don't know. These dam games seem to make it up as they go.
You need quick reflexes and practice. The spell wall will save you from a warriors charge, but you need to cast it just before he charges. The game even played with line of sight. the floor is 2d, but you can't see through walls.
The only real problem I can think of is the number of spells you need setup for a wizard or a conjurer. You really do need a mousewheel to keep up.
Might and magic 6,7,8 Can choose turn-based mode for intricate combat.
has very dated low poly 3d worlds, and 2d monsters up to 8. I consider 9 ruinous.
Alchemy, leveling up, searching for weapons, learning skills, it all feels great! And finding the junk to give your party, like better hats and gloves. None of it was crap to start! Though plain leather armour got a bit old after awhile.
Cheap off ebay? probably has a collectors edition in best buy or something.
I got mine in gamestop long after they stopped selling in stores. Didn't find em all at the same time though.
As well as wizardry 8. The last version is 3d, but has a low poly count because that's the last in the series, with no sequel ever. Combat is always turn based.
I basically started out on the wizardry games. Bane of the cosmic forge was first. My whole family played, trying to beat the game, level up, get cool stuff and join the Upani or T'rang!
In wiz 8, Gadgeteers are so much more flavorful than bards! You can even find a valuable Giant silver nugget in a mine!(you need to buy it back later for custom armour though)
I don't know where you would find a copy of wizardry 8 these days. Someone probably has a no CD crack though.
Fun orb is free, so you should check out Arcanists. Worms armageddon with a little bit of balance. Miner disturbance is fun too, with its own version of underground monsters, digging hazards that DF should have...
-For the pc, in java, requiring a
Jagex account Fun orb account, which works with Runescape too.
All of these games had really, Really, good systems for running around and doing stuff. Nothing kills a good game quicker than a bad interface.
Random comparison of DF to other games>
What does DF have?
The interface of DF is Nethack bad. The frequency of updates between Runescape and WOW. The raw building fun of Rock Raiders combined with , uh ordinary Legos? The defense style of an expanded roguelike. A clothing detail level that beats "The Sims". A combat system fancier than any I have every known, merely on the virtues of half-complete wrestling. It's about to handle more tissues than "trauma center". but that transforms into an FPS halfway through so it doesn't count anyway. It seems the personality system will rival the Sims someday, But the Dwarves will say actual words! Its got creatures with more parts than you find in a textbook.
Will clean this up later.