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Would you be interested in different breeds of Sukusuku Hakutakus? (please reffer to post #330 [AKA page 23])

Yes, give us more animals!
- 23 (92%)
No, I rather take it easy!
- 2 (8%)

Total Members Voted: 25


Pages: 1 ... 23 24 [25] 26 27 ... 33

Author Topic: Suika Fortress V0.7.5 - Back, but also not quite  (Read 128966 times)

Ult1mara

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Sorry there hasnt been an update to my LP in a while I have been relatively busy doing other stuffs :( osz man
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The local scottish drunken dwarf
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Totaku

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Sorry there hasnt been an update to my LP in a while I have been relatively busy doing other stuffs :( osz man

If your reffering to your recent events with your girlfriend then I understand. That's why I remained patient, I'm looking forward to how things play out as you continue to play Suika Fortress even if the version your playing is from the older one. XD Just let me know when you get started again.

In the mean time, I've update Suika Fortess again!

Bug fix #3 + 0.34.05 transfer!
http://dffd.wimbli.com/file.php?id=1601

Mainly just fixed the sprite error with turtles being displayed as gems. Now they're turtles again. I didn't get to working on the sprites yet so I thought now would be a good time to update since I'll be working on the new animal sprites soon.

Edit: A heads up to anyone who downloaded it. The current fixes and tweaks in the game from 0.34.04 to 0.34.05. Have somehow rendered the world that are generated but not to being played to crash with an error.

Your best solution will be to discard the old world and generate another world. That will fix the problem.
« Last Edit: March 06, 2012, 02:33:28 pm by Totaku »
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That's one small step for man, one giant leap for Otakukind!

And maker of the mod in progress known as Suika Fortress Now for 0.34.xx!

Darvi

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... but I liked that world. The Eternal Universe cannot end like that!
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Totaku

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Welp, with the new exotic taming that'll be coming into the next update, I'm going to be taking a good look at the yukkuris I've put together through the time I've put them together and redetermine how many can be naturally domesticated and which ones require some definite time and patients to achieve. There probably won't be many changes, a few of them yes, but not too many since most of the lesser known are are meant to be harder to domesticate.

Also I spotted that yukkuri Reisen's missing from the works again, meaning I'm gonna have to add her back in... I'll deal with that later.
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That's one small step for man, one giant leap for Otakukind!

And maker of the mod in progress known as Suika Fortress Now for 0.34.xx!

Darvi

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You might not need patients to tame a Yuukuri, but they definitely cause them.
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Rinnosuke

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Sorry i have been unable to post or follow Suika Fortress because i caught the flu. I still have it so i won't be posting much

Edit: Feeling much better now and nice pic Totaku where'd you get it
« Last Edit: March 17, 2012, 02:09:44 pm by Rinnosuke »
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Totaku

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Sorry i have been unable to post or follow Suika Fortress because i caught the flu. I still have it so i won't be posting much

Edit: Feeling much better now and nice pic Totaku where'd you get it

It's really really old piece done by Nekonote made roughly 3 years ago. Which predates the idea and concept of Suika Fortress. Found it within the deep depths of Danbooru and surprisingly it's the only place as it can be found since the artist doesn't seem to host this pic anywhere. It just seems to capture Suika Fortress oddly well.


And also to be honest, I apologize for dropping off the radar, but like you I feel victim to the flu and became sick for a period of time in fact it's been a week now since I caught it and only now have I felt well enough to actually start moving around again.

I haven't had time to really work on the creatures yet, but I should soon since I'm feeling better, I've also spotted a few small tiny mistakes I've noticed while playing through a 6 year fort run.

Namely yukkuri reisens were missing and the gourds are missing. I'll fix those on the next update since Toady's planning to update animals and clothing soon.

Also I'm working on something extra on the following update after this next big update I'm working on. So yeah it might be a bit. ^^;;
« Last Edit: March 18, 2012, 04:42:12 pm by Totaku »
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That's one small step for man, one giant leap for Otakukind!

And maker of the mod in progress known as Suika Fortress Now for 0.34.xx!

Ult1mara

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Here is the new episode for my LP of this mod. Sorry it took so long ^_^

http://www.youtube.com/watch?v=nvqPphHejMI&feature=youtu.be
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The local scottish drunken dwarf
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Totaku

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Here is the new episode for my LP of this mod. Sorry it took so long ^_^

http://www.youtube.com/watch?v=nvqPphHejMI&feature=youtu.be

Hehe, nice LP, you seem to have some stuff cooking up to make life at the fort interesting. Your still struggling with your pronouncing, but your getting there. XD

Anyways...

Time to bring up another annoucement!

Suika Fortress 0.34.06 update + Bug fix #4

This is again another small update. Fixing a few small bugs I left out that I uncovered. I think I cleared them all out now leaving me to tackle the sprites and new content now... and tweaking for future updates.

So your all must be asking: Why haven't I updated so soon?

Well it's because I'm in the middle of doing something? What exactly am I busy doing?

Why this...
Spoiler (click to show/hide)
Bet you know who this is. See, I tend to favor making presentations now and then and I think I mentioned before that I'm an artist. So every now and then I have to take a brake from working on Suika Fortress and do something else. This is one of these things I'm doing. For what? Well it's oddly enough for Suika Fortress itself.

Maybe I don't need to do little over the top presentations for upcoming updates, but I tend to favor them. Plus I need to get myself back into drawing. Course I've been drawing this for a week and still going at it. Nailing the details is a pain when being absent from drawing takes time.

I imagine this will take about another day or two or three before I finish it. But the still have one more illustration to follow afterward. Once I get into development of the new content I'll explain the plans I have cooked up for the future....
« Last Edit: March 26, 2012, 06:11:52 pm by Totaku »
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That's one small step for man, one giant leap for Otakukind!

And maker of the mod in progress known as Suika Fortress Now for 0.34.xx!

Patchouli

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I think doodles are awesome and it's awesome to post them with the mod.

Also, I'm totally out of the loop with Touhou because I don't know who that is.
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Totaku

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I think doodles are awesome and it's awesome to post them with the mod.

Also, I'm totally out of the loop with Touhou because I don't know who that is.

Guess I can explain her to you.

She's Seiga Kaku. A Hermit who practices the religion of Taoism. She makes her apperance in Touhou 13: Ten Desires as the stage 4 boss. She's probably very interesting in terms of both her character and how she behaves in the game.

The fun part about alot of the characters in 10D are that most of them from stage 4 and beyond are based after characters from old Chinese stories or historical figures that centered around Taoism. Seiga herself is based after the main heroine from "Strange Stories from a Chinese Studio Volume 7"

Most of her early story is based upon the story. She basiclly lived a normal life till her father ran off to pursue Taoism. Eventually Seiga began to develop an interest in what her Father did and wanted to pursue it and planed to become a hermit. But like the story she would fall in love with a man and married him. (Which means she's one of the very few Touhou characters that was formerly married) However, she would become depressed living her married life and after 8 years she made a decision to secretly fake her death so that she could cast herself away from her married life and pursue becoming a hermit and learn more about Taoism

After many countless years she would develop her own abilities as a hermit, but she would become feared by the public thus wasn't accept by the heavens thus she became known as a "Wicked Hermit" as her main title she is given in game.

While not explained in detail, chance are, it's because 1. Her ability to pass through walls (which I'll explain later) or 2. She couldn't really give up pursuing her father's dreams thus couldn't surrender all her earthly desires, and dumping her own family to fulfill her own ambitions, thus couldn't join the heavens.

Needless to say, she went looking for a place to spread the religion of Taoism which she didn't have to deal with other hermit. Her destination: Japan. So when she arrived there, she learned about how Buddhism and Shinto were the major religions there and were in a bit of a power struggle at the time. She saw this as a door of oprotunity to introduce Taoism to Japan, but she needed someone to help her do the job. Someone who was a respected figure thought of as a "Saintly figure" to do the job.

Thus she met up with Tayosatomimi no Miko (who is the historic equivalent of Prince Shutoku and stage 6 final boss of 10D). And convinced her to look into the religion of Taoism which she agreed to. Thus the two hatched a plan to teach Buddhism as a staple to make sure no nations could gain any power (since it was a peace-loving religon) while she worked in secret to spread Taoism to the right people.

Later on Miko would convince Sago no Tojiko and Futo no Mononobe (Who were Prince Shutoku's lover and friend respectively in that order and also stage 5 mid boss and stage 5 boss in 10D in said order) into pursing the art of Taoism and eventually they would conduct the great plan: To become a Shikansen (a low level immortal that manages to fake their death in order to avoid aging which is kinda what Seiga did) In order to achive this, they had to entomb themselves within a mausoleum. Course Miko convinces Futo to be the test subject and after seeing the Futo was successful Miko decided to do the same. Tojiko decined and eventually became a spirit in time...

During the time while Futo and Miko were entombed. Seiga set up defenses to protect the Mausoleum by practicing the dark arts and resurrecting corpses in the form of Jiyangshi. There's one corpse she became rather attached to who we would later know her as Miyako Yoshika (stage 3 boss and Seiga's assist in stage 4); a Jiyangshi with a rather ravenous appetite.

The event of Ten Desires wouldn't begin until... Byakuren and her crew set up their Temple.... directly above the Mausoleum that Futo and Miko were sleeping within. Thus awaking them from thier long sleep.

Now let's talk about Seiga here since she's important both in subject and Suika Fortress in general.

First off Seiga specializes in the abilty to "pass through walls"

In game this doesn't happen at all. But when you get to the Ending (Reimu's ending) you get to her ability in effect. More or less Seiga uses the chisle hairpin that she keeps in her hair as a tool to help her pass through walls.

Course the way the ending captures it her method of "wall passing" could count as "braking and entering" as she makes giant holes in the wall allowing her to get through ( which she does to get into Reimu's Shrine) whether it's magic or just brute force wall hacking is unknown.

Second, her specialization in calling forth Jiyangshi and resurrecting them. This is in fact an in game feature. Seiga is unique as a boss because she hides behind Yoshika and let's Yoshika take all the hits for her. Only when Yoshika falls will she become vulnerable and can be hit. Making her a rather fun boss fight. And during when Yoshika is down, she will attempt to resurrect her.

Course I recommend reading this for better info http://en.touhouwiki.net/wiki/Seiga_Kaku

Now what's Seiga going to have in all of this with Suika Fortress?

She's going to be my attempt to make a stand alone unique necromancer.Just like how I was able to make most of the basic touhou youkais back in previous updattes, my goal is to make her a one of a kind character. Rare, but possible to confront.

The goals I have in mind to do with Seiga will be:

1. Attempt to make Seiga a stand alone necromancer (as in only she and she alone can be this: in her case, her title will be "Wicked Hermit" also have her own sprite)
2. Attempt to make Seiga be able to summon Jiyangshi from corpses.
3. Attempt to special summon Yoshika as a possible Jiyangshi (with her own sprite)
4."Pass walls" via building destroyer
5. (Debating about this) Pass immortality secrets to other creating Shikansen out of standard mortals ( have to see if this is possible and achivable)

And also yes, this means I'm considering adding Yoshika in as another member of the 10D Touhous. Her and Seiga go hand in hand like salt and pepper.

Course I'm not going to talk about her yet. I already said more than enough. But yeah until I finish my illustrations of Seiga and Yoshika up. Update will be a bit slow. I think it'll be about another week or two before I get anywhere.

Course with the information I provided you. Maybe you can help me with giving me directions and/or leads on where to go since what I mentioned I want to do with Seiga will be indeed an big task at hand since I'll be messing with tags and interactions to "hopfully" achieve this.
« Last Edit: March 27, 2012, 02:13:23 am by Totaku »
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That's one small step for man, one giant leap for Otakukind!

And maker of the mod in progress known as Suika Fortress Now for 0.34.xx!

Darvi

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4."Pass walls" via building destroyer
Heh. That reminds me of Bomber Grape.
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Ult1mara

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Episode 4 of my Let's Play of this mod is now up ^_^

http://www.youtube.com/watch?v=Od4UG2JrQas&feature=youtu.be
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The local scottish drunken dwarf
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Totaku

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Sorry for the not participating in the thread folks. Things are coming up. I will inform you that I'm gaining momentum with my drawing, but I'm also been busy working on serveral things. Most of them being on Touhou related.

One is Touhou Crawl, the "other" mod project, which is more or less just a simple graphic mod project. Cause I'm trying to get ready for a community relay with that....

Second, doing a CYOA with illustrations for drawing practice that focus on a more recent character.

Third, I'm currently busy watching Hitoshi Mizuki of Hang in There, Kogasa-chan fame. If you don't know the story behind him, recently to folks at MotK (Maidens of the Kalidoscope; a well known Touhou fan board) have recently rallied fans to donate to bring Hitoshi over to the US to attend Anime Boston. And guess what, he's here now in Boston. I'm watching the event to see how everything plays out because if Hitoshi decides to depict the MotK members as certain Touhou members in his comic. I will probably see about talking to the group about designing a thank you art piece....maybe...

Finally, collecting more information... I'm waiting for two big things: Reitaisai and Sympodium of Post Mysticism....

Reitaisai this year for Touhou will be important because this time because first ZUN will not be attending there on the first day because of one reason...he's getting married...or rather he's holding a wedding ceremony as he had been married for 6 months now. Second, he promised to give Reitaisai something, whatever it is, I don't know...

Second, Sympodium of Post Mysticism is a book that'll be release by ZUN later this month. What makes the book important is that it'll cover detailed information on characters from MoF all the way to 10D, plus also focus on a meeting between Kanako, Byakuren, and Miko over religion issues.

So yeah my plates pretty full at the moment, but I'm trying my hardest to work with everything.

The recent addition of minecarts that has been brought up has reminded me of an older post....

C27, if everything about the minecarts are true and you can put animals (or corpses) in there, then yes, you'll finally get to launch yukkuris. (Assuming said mechanics are true)
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That's one small step for man, one giant leap for Otakukind!

And maker of the mod in progress known as Suika Fortress Now for 0.34.xx!

davros

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Does everything in this have the ability to use fireballs and dragonfire? Because otherwise it's not touhou.
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Quote from: Malarauko
I had an above ground garden built in the grounds of my castle and two young dwarves spent time socialising there over the summer and at the end of the summer they were in love. Remember those long summers of your childhood? That first kiss in the gardens while crossbows dwarves shoot goblins above your head? The rain of dead birds as the hunters get to work? Truly Spearhills is a paradise.
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