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Author Topic: The 40d Little Questions Thread  (Read 206552 times)

Rolan7

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Re: The Little Questions Thread
« Reply #2640 on: June 10, 2010, 01:18:23 pm »

HERESY! This is a 40d topic! Burn the witch! Burn the witch! :)

This is 40d topic?

Yep! 2010 question thread's over here.

Someone should really change the name of this thread.

Unfortunately that Someone hasn't signed on for nearly a month ):
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quintilius

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Re: The Little Questions Thread
« Reply #2641 on: June 10, 2010, 01:53:54 pm »

That's normal. Just be patient, the bins will be moved to your bar/block stockpile soon enough.

i have noticed some odd bin behavior in .05... after yet another failed gobbo invasion and the suddenly busy scurrying of dwarfs as they run off to loot the scene and place the booty in appropriate and nearby stockpiles, there are times when they will simply stop even though there are bins available.  I believe it might have to do with sellling all the crap out of a bin to a visiting merchant, having said bin still be labelled as 'armor' or somesuch, and it somehow being at the top of the queue for 'next available bin' etc... because every so often some bin will get pulled out of the stockpile - and this will open up a floodgate of bins moving to other stockpiles - and all my idle dwarfs will suddenly be busy again.
just a guess on my part though... i'm not really sure what truly causes the behavior
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buzz killington

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Re: The Little Questions Thread
« Reply #2642 on: June 10, 2010, 04:10:52 pm »

That's normal. Just be patient, the bins will be moved to your bar/block stockpile soon enough.

i have noticed some odd bin behavior in .05... after yet another failed gobbo invasion and the suddenly busy scurrying of dwarfs as they run off to loot the scene and place the booty in appropriate and nearby stockpiles, there are times when they will simply stop even though there are bins available.  I believe it might have to do with sellling all the crap out of a bin to a visiting merchant, having said bin still be labelled as 'armor' or somesuch, and it somehow being at the top of the queue for 'next available bin' etc... because every so often some bin will get pulled out of the stockpile - and this will open up a floodgate of bins moving to other stockpiles - and all my idle dwarfs will suddenly be busy again.
just a guess on my part though... i'm not really sure what truly causes the behavior

I had this happen in .04
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infernalis

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Re: The Little Questions Thread
« Reply #2643 on: June 10, 2010, 06:31:55 pm »

That's normal. Just be patient, the bins will be moved to your bar/block stockpile soon enough.

Define normal.

If normal = dwarfy ( = efficient), then this behavior is so far from normal that it went through madness and came out on the other side.
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Vehine

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Re: The Little Questions Thread
« Reply #2644 on: June 10, 2010, 10:58:17 pm »

Sigh.

I'm playing the Genesis mod. Some Gargoyles come swooping in to try and pick off my animals. I draft my Wood Cutter and Jeweler into a No Uniform military.

I give them no supply requirements.
I designate that their equipment is supposed to be the BATTLEAXES type. Which is conveniently since they're both doing wood cutting at the time.

The two dwarves go and screw up one of the gargoyles - two left.

They arrive at the cluster of two gargoyles and start punching them. With their fists. Because they dropped their weapons back by Gargoyle #1.

What the hell, man? How am I supposed to defend anything if my dwarves just drop their crap on the floor after one fight? >:(
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The Architect

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Re: The Little Questions Thread
« Reply #2645 on: June 11, 2010, 01:52:22 am »

*enter the smartass*

Why are statues attacking your dwarves?

Silly mod.
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Medicine Man

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Re: The Little Questions Thread
« Reply #2646 on: June 11, 2010, 02:07:28 am »

Is it possible to get pets on adventure mode without modding?
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infernalis

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Re: The Little Questions Thread
« Reply #2647 on: June 11, 2010, 04:16:19 am »

:)

Get this: My engraver blinged out a nice corridor, which was designated to be a magma pipe for my forges above.
He engraved a few masterpieces in there, too.

VERY soon after I flooded the pipes with magma the engraver started throwing tantrums.

When I checked happiness status, it said: travesty of art defacement.

What to do?
« Last Edit: June 12, 2010, 05:04:38 pm by infernalis »
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Flaede

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Re: The Little Questions Thread
« Reply #2648 on: June 11, 2010, 05:53:37 am »

woodcutters, I hear, drop their axes when you draft them.
I know, I know, that is stupid. But it doesn't make it any less probable.
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Lord Shonus

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Re: The Little Questions Thread
« Reply #2649 on: June 11, 2010, 01:43:56 pm »

What happens is that they don't automatically assign themselves the axe they're holding as their assigned weapon, so they drop it in favor of the one they chose. The workaround I've found is to use "specific weapon" and make sure the one they use for trees is the one they're assigned for battle.

@Infernalis: Just because he's playing a modded game does not mean he automatically has to ask all questions in the modding forum, especially in cases where it's a clear engine issue.
« Last Edit: June 11, 2010, 01:45:36 pm by Lord Shonus »
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infernalis

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Re: The Little Questions Thread
« Reply #2650 on: June 14, 2010, 08:02:47 am »

Artifact: bone war hammer.

Any good for trap/battle?
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Robocorn

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Re: The Little Questions Thread
« Reply #2651 on: June 14, 2010, 08:13:54 am »

according to the raws no,

hammers deal damage based on the density of the material used
for example, iron has a density of 7850.
bone has a density of 500.

I hope it's nice looking, because it won't be dealing a lot of damage
« Last Edit: June 14, 2010, 08:16:11 am by Robocorn »
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Yagrum Bagarn

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Re: The Little Questions Thread
« Reply #2652 on: June 14, 2010, 11:53:43 am »

I've been playing only off and on lately so I probably just missed something.

Does the mouse no longer work for designating areas to be mined/forested/etc?  I already checked init.txt, and the setting there is already [MOUSE:YES].  Is there now another option/keybinding that must be turned on for that to work, or is this a known bug?
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s20dan

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Re: The Little Questions Thread
« Reply #2653 on: June 14, 2010, 01:17:52 pm »

mouse works fine here, but it didnt work in the previous versions.(For me)
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Yagrum Bagarn

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Re: The Little Questions Thread
« Reply #2654 on: June 14, 2010, 01:25:27 pm »

I'm using the no-sound .06 release.
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DF gives "Last Living Dwarf" a whole new meaning.

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