Here to request more small (i.e., 9-person) games and bastard mods... especially small bastard mods. Hell, I'd even play a small BYOR or mountainous--I'm fond of behavior-only games, too. I'm just sick of trying to pull scum out of these gigantic lineups of what, 20 people? Yeah, I think there's some game like that running around.
Advance apologies to Pandarsenic. My stamina for that one is approaching zero.
The game is set to deadlines, but each RL day the votes are cleared. What's more, voting marks your attendance, NOT regular posts. To be considered 'active' you essentually need to vote, each day. It also means you'll need to restate your wish to vote for the person you are after.
Of course, there will be at least 24 hours in between a 'vote wipe' and End Of Day. It will, meanwhile, stop people from making meh posts to try to stay active and will help keep up debate as people have to now explain why they put their vote in each day. It'll also be MUCh easier to see who's inactive by just looking at the 'Not voting' list.
What you don't seem to understand is that you can make meh posts and vote, and that this is quickly going to turn into the cycle that showed up at the end of NSBMII (Vote, revote, vote, revote, rather than extension, extension, extension). The system is cumbersome and is just going to make the active players want to stop playing, I think.
Though this focuses the town more on lurkers, lurker-focus is going to kill games as well unless we say "Okay, scum and town are dedicated to getting the first 4 kills of the game off on lurkers so that at least the endgame will be fun." I just can't see this working.
We're all trying extremely hard to quantify lurking and convince the town to lurkerhunt and prod consistent lurkers into action. The thing is that most lurkers don't want to come be active. It'll work for someone like me, who gets so wrapped up in one game that he forgets about the other ones. It's not going to work for somebody who really isn't that interested in posting.
Players are fairly good at regulating your standard semi-lurker, i.e. JanusTwoFace, Mephansteras, and Rysith. They can't regulate the consistent lurker/noninformative poster in-game, and you can't either. Sometimes you really can only exclude people, or set a lurker limit--one known persistent lurker/meh poster per 2 other players above the initial 3. That means a 9-person game would have 3 lurkers max; 12-person would have 3, and so on.
It's the only thing I can think of, bar banning particular players from games in general.