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Author Topic: [DISCUSSION] Mafia Gametypes: Hash 'em out here!  (Read 141069 times)

Supercharazad

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #765 on: March 03, 2011, 04:31:06 pm »

You know what might be cool? Tweaking it so it's two gods facing off, manipulating a population at their whims

If you did that, make the rest of the game survivors and tweak a lot of the abilities to be conversion-type stuff. Course now we're talking an entirely different kind of game, so save all that for another day.

One general thing: giving protection to another player is both boring and weak. Considering that most kills are going to come from the god either directly or indirectly, it won't matter unless the god happens to pick a player an earlier serial killer also chose. I'd make it a roleblock+protection at the very least to help make it less situational.

Considering that if the god wanted to protect someone (which they don't!), they'd be just as likely to kill the person.
The powers are random, the god just picks a player to target, and a random power is applied.
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Jack A T

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #766 on: March 17, 2011, 01:10:17 am »

Crazy, but possibly doable idea: Nomic Mafia.  Start with everyone having a powerless role, and extremely simple rules.  Let people vote on rules to add/remove.  Chaos ensues.
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YOU TRAITOROUS SWINE.
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Vector

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #767 on: March 17, 2011, 01:17:04 am »

Ooh, look up LCS and see how that went!
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Heliman

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #768 on: March 17, 2011, 01:24:53 am »

Hmm,

I'm not experienced at all at mafia, but what about "Anonafia?"
It would run essentially as a vanilla Game, but you have no idea what the other player's names are, because everyone uses numbered accounts supplied by the Mod (I.E. player1, player2, player3, etc.)
The actual player's names would be listed in the beginning, but they would be given their numbered names in secret.
You could make a good game component out of having players guess the names of others to gain their voting rights, at the risk of losing their own.
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Mr.Person

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #769 on: March 17, 2011, 01:32:47 am »

I've actually wanted to run that kind of game in the past, but I highly doubt Toady will allow 13+ public accounts. I didn't even feel like asking, to be honest.
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Hmm...I've never been a big fan of CCGs - I mean, I did and still do collect Pokemon cards, but I never got heavily into the battling and trading thing.

By definition that makes you a fan since you still buy them.

Toaster

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #770 on: March 17, 2011, 08:04:23 am »

He's pretty against multiple accounts.  A similar idea was tried in another game (with one anonymous account a couple people had access to) and that account got deleted.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Leafsnail

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #771 on: March 17, 2011, 11:09:19 am »

Plus you can work a lot of it out from when people log on.
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Toaster

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #772 on: March 17, 2011, 12:10:45 pm »

Not to mention posting styles, spelling, grammar, sentence structure, etc.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Mr.Person

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #773 on: March 17, 2011, 09:30:21 pm »

Not to mention posting styles, spelling, grammar, sentence structure, etc.

Well, that's supposed to be one of the points, actually. It doesn't help to determine alignment, though, so there's not much point. Well, unless you want to get meta reads, then you have a good reason.

But anyways, another problem would be that a LOT of players would be super easy to pick out from the group. Even with a silly name, Org will be Org.
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Youtube video of the year, all years.
Hmm...I've never been a big fan of CCGs - I mean, I did and still do collect Pokemon cards, but I never got heavily into the battling and trading thing.

By definition that makes you a fan since you still buy them.

webadict

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #774 on: March 17, 2011, 09:51:34 pm »

Not to mention posting styles, spelling, grammar, sentence structure, etc.

Well, that's supposed to be one of the points, actually. It doesn't help to determine alignment, though, so there's not much point. Well, unless you want to get meta reads, then you have a good reason.

But anyways, another problem would be that a LOT of players would be super easy to pick out from the group. Even with a silly name, Org will be Org.
herp derp. wut?
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Toaster

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #775 on: March 17, 2011, 09:52:16 pm »

Go suck a lemon.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Jack A T

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #776 on: March 17, 2011, 10:15:53 pm »

Not to mention posting styles, spelling, grammar, sentence structure, etc.

Well, that's supposed to be one of the points, actually. It doesn't help to determine alignment, though, so there's not much point. Well, unless you want to get meta reads, then you have a good reason.

But anyways, another problem would be that a LOT of players would be super easy to pick out from the group. Even with a silly name, Org will be Org.

And with anonymity, players can imitate Org.
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Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.

IronyOwl

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #777 on: March 17, 2011, 10:18:20 pm »

I realize it wouldn't quite be the same, but you could probably run such a thing in a quicktopic or similar.

Of course, then you'd still have people entering their B12 name on accident and whatnot, but still.
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Heliman

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #778 on: March 17, 2011, 10:23:17 pm »

Bah, Same as making an obvious scumtell.
Good idea with the Quicktopic, though.
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Mr.Person

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #779 on: March 17, 2011, 10:45:13 pm »

And with anonymity, players can imitate Org.

Much offense meant, but why would anybody WANT to be like Org?
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Youtube video of the year, all years.
Hmm...I've never been a big fan of CCGs - I mean, I did and still do collect Pokemon cards, but I never got heavily into the battling and trading thing.

By definition that makes you a fan since you still buy them.
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