So... Bastard Mystery Madness.
The basic idea: you're trapped in a house with a bunch of other people, and some of them are out to kill you. It'd function sortof like Mapped Mafia, only much less lame. You'd move your piece around on the board every "phase", although you'd be able to map private actions with the moderator (anyone can do this, and it'd override your public move - although your public move would still be the one displayed on the thread if you made one).
As long as you're alive, you can post on the thread during the day. This is the town's main way to find scum. However, if you want to
pretend to be dead, all you need do is hide somewhere and stop posting. Of course, if someone finds you later, you may have a hard time explaining it... although perhaps there'll be other reasons for mysterious silences.
Lynchings would work fairly similarly to the usual. Every "phase" you can vote on someone to lynch. If the person is present, they'll simply be lynched at the end of the phase. If you decide to lynch someone in their abscence, you'll issue a kindof "warrant" for them, and the next time they are outnumbered by people who voted for them, they will be lynched (exact mechanics if people change their minds or if one of the voters is on a scumteam with them to be decided).
Mafia kills would be... different. With no night phase, the mafia can take their chances to strike at isolated players and reduce the towns numbers that way. Or use carefully planned traps or sneak attacks. Or possibly use their
special mechanics if the town is staying clumped together and not playing ball.
The bastard element? Well, I feel people could still try to break the game by all hanging together all the time. Therefore, I'd design the setup with roles/ alignments/ mechanics to counter this tactic. These would have to be kept hidden in order to be effective... so it would be a closed setup.
The things I would be able to guarentee about the setup:
There is a scumteam. They are trying to kill the town. The town is trying to kill them.Scumhunting will almost certainly be vital to the town for winning.Your role pm is the truth. I will not lie to you in it at all.I will not directly attempt to trick you. Only your fellow players will do that, although they may have help from the initial setup.The moderator is not the culprit.Other than that... well, most exact rules are pretty vague in my mind. Hammers or deadlines? Which map to use (I was thinking of stealing the Kill Doctor Lucky board, though)? Exactly how far would you be able to move each time? What exactly would you be able to do inside a room (at the very least, Hide, Search and Lock/ Unlock would be options)? But then again, I don't want to spend ages writing a ruleset if there's no interest
.