Considering a Fuck Your Mind Into 2012 Mafia. Epic Bastard and harder to keep straight than Homestuck on weed. May or may not involve roleplaying. May or may not involve time travel. May or may not involve... Well, I can't give away too much, can I?
I'll consider it when Dethy Deluxe ends Night 1.
The mafia-ally, survivor, lyncher, and jester are the only ones who really need inspections. The townie thinks he wants it but in reality doesn't.
Lyncher already knows his target, so he wouldn't really NEED it.
The point is that it's fair if everyone has the inspect, because the whole point of the game is that you want YOUR side to win, and no one else's. Which means you have to find a specific person usually (Usually, it's the Survivor, but he'll tend to be super annoying if you're trying to outplay the Jester and Lyncher as... anyone but Cult, but the Mafia and SK want to off each other, since then it's only a battle of lynches, and the Townie and Cult wants to off them too, but the Town doesn't want the Cult either, and then you're hoping the Mafia-Ally thinks he's on your side.) So, in general, everyone's trying to find everyone else. People think they want to go after the Mafia and SK when they seldom should, because it usually turns out to be the Jester. So, it's better to lynch someone you don't think is the Town or the Jester on the first Day, and then hope the Jester and Lyncher/Town gets killed/recruited...
Oh crap. If the Townie gets converted to Cult, should the Lyncher revert to Townie? I'm not sure about this one.
Also, if Cult Leader dies, his cult dies, which makes Cult one of the weakest people to start off as, but the strongest at end game, if he's not unlucky.