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Author Topic: [DISCUSSION] Mafia Gametypes: Hash 'em out here!  (Read 140658 times)

Neruz

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #210 on: January 17, 2010, 07:52:39 am »

That could work, it would also add some more strategy to the choice aspect; do i want to choose the ovbious power role and risk someone else choosing it, or do i want to choose the ovbious power role and stop someone else choosing it?

Hmm, me likey. I could give a list of roles without townie, and duplicates get townie. Say 11 people, 10 roles, or something.


Nice idea.

Mr.Person

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #211 on: January 17, 2010, 11:46:34 pm »

Same thing for the scum. Do they take the obvious power town roles to cockblock them or do they take the roles that will help themselves?
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Neruz

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #212 on: January 18, 2010, 12:02:13 am »

The more i think about it the more this sounds like an awesome mafia game.

I think i'll run this after Neruz's Vector's Bastard Mafia ends, which it probably will soon, since i think one of the sides is close to winning or rendering it unplayable.

CobaltKobold

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #213 on: January 18, 2010, 12:20:33 am »

RB/Doc/ascetic seem pretty good picks regrdless.
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Neruz

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #214 on: January 18, 2010, 01:05:00 am »

Strategy my boi, strategy.

CobaltKobold

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #215 on: January 18, 2010, 01:07:49 am »

Both are good to deny to the other team AND to procure for your own, I mean, making it somewhat moot.
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Neruz

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #216 on: January 18, 2010, 01:26:24 am »

I've made a thread for MultipickMafia


Yes, both are good to deny to the other team and procure for your own. But maybe picking another role would be better...

Leafsnail

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #217 on: January 18, 2010, 11:30:30 am »

Both are good to deny to the other team AND to procure for your own, I mean, making it somewhat moot.
Yes, but if you think you can rely on another member of your team picking them, you might want to take another role.
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Cheddarius

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #218 on: January 18, 2010, 11:53:51 am »

I'd suggest randomization (so theoretically every good role gets exactly 1 person from a given team) but that's crazy on small scale.
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Neruz

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #219 on: January 18, 2010, 08:45:21 pm »

The idea is to eliminate some of the randomisation and make people think a bit. Your choices have advantages and disadvantages, and for the Mafia especially, what choice they make could be very important.

It also adds a bit of fun to the mass claim :D

Vector

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #220 on: January 20, 2010, 02:36:03 am »

I'm considering running something with heavy flavor-text integration, which would probably end up being vaguely on the bastard side--i.e., there would some fairly simple and evident "handles to run the universe," but what they did might be somewhat nonobvious.

Would anyone be at all interested in such a game?
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Pandarsenic

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #221 on: January 20, 2010, 04:07:42 am »

So DaKWN taken to 11- nay, taken to over 9000?
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Vector

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #222 on: January 20, 2010, 04:27:38 am »

So DaKWN taken to 11- nay, taken to over 9000?

Hm, sort of.  The point would be to create better integration between story and game; the result would be less sandbox, and a bit more of a puzzle with story-telling involved.  The hope is that the flavortexting will not be considered a hindrance, but will instead turn into an integrated game mechanism in and of itself.  Further, roles will be generated specifically for the purpose of working well with the flavortext aspect, rather than picking from a more standard assortment.

It would be very slow-paced, naturally.
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"The question of the usefulness of poetry arises only in periods of its decline, while in periods of its flowering, no one doubts its total uselessness." - Boris Pasternak

nonbinary/genderfluid/genderqueer renegade mathematician and mafia subforum limpet. please avoid quoting me.

pronouns: prefer neutral ones, others are fine. height: 5'3".

Pandarsenic

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #223 on: January 20, 2010, 05:11:20 am »

I'd play it.
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Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

Cheddarius

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #224 on: January 20, 2010, 11:13:39 am »

Oooh, puzzles? This sounds like a Mafia game I can get into.
I might try it.
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