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Author Topic: Editing create raws  (Read 438 times)

arghy

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Editing create raws
« on: November 04, 2009, 01:21:48 am »

I always wanted to allow elephants as pets and edit general costs of creatures available on embark but last few times i've done it... horrible horrible things have happened haha. I thought it was as simple as putting the [domestic] tag but adding that to elephants causes boiling leather to randomly appear and humanoid meat to be available on embark.
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Innominate

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Re: Editing create raws
« Reply #1 on: November 04, 2009, 03:21:35 am »

The boiling leather might be caused by a duplicate entry in the raws. To be certain, delete your data/objects folder (gets remade when you start the game I think) and check all your raw/objects files for two entries with the same [CREATURE:<name>] tag.
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arghy

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Re: Editing create raws
« Reply #2 on: November 04, 2009, 04:30:49 am »

Thats just the thing i dident do anything but copy the dogs [domestic] tags unto the elephant raw- literally nothing else. It also caused the world to be extremely fucked up, 2 tile frozen mid air waterfalls along with boiling leather randomly appearing on all living things hahahaha it was so awesome.
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Lancensis

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Re: Editing create raws
« Reply #3 on: November 05, 2009, 01:55:23 pm »

You mean [COMMON_DOMESTIC] right? I'm not aware of there being a [DOMESTIC] token.
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