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Author Topic: AsciiMan Current version 0.026  (Read 2399 times)

alfie275

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AsciiMan Current version 0.026
« on: November 02, 2009, 03:55:26 pm »

So I started a rougelike. For updates you can either check this thread, head on over to my blog or follow me on twitter, my user name is alfie275, my updates about this will be prefixed #rougelike.

I will be using a devlist like Toady.

Spoiler: Formatting guide (click to show/hide)

Spoiler: Dev list (click to show/hide)

Spoiler: The Future (click to show/hide)


http://www.mediafire.com/?tbemmzmnczj
« Last Edit: December 31, 2009, 08:18:47 am by alfie275 »
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I do LP of videogames!
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Killas[SiN]

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Re: C++ rougelike AsciiMan. Current version 0.01
« Reply #1 on: November 03, 2009, 06:22:02 am »

Well, looking forward to see how this develops, keep working and don't get discouraged!
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qwertyuiopas

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Re: C++ rougelike AsciiMan. Current version 0.01
« Reply #2 on: November 03, 2009, 07:58:42 am »

To get the nice gradient, use [color=#hexnum ][ /color]
aaaa

That is likely how Toady does the varying shades of doing.

And how my sig works.
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Outcast Orange

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Re: C++ rougelike AsciiMan. Current version 0.01
« Reply #3 on: November 03, 2009, 02:03:21 pm »

Sounds great Alfie, can't wait to see what you will do.
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[7:53:55 PM] Armok, why did you demand that I don't eat you?
[7:54:34 PM] [Armok]: woooooo

Burried Houses - Platform Explorer Demo H - Cloud Scream

alfie275

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Re: AsciiMan Current version 0.011
« Reply #4 on: November 03, 2009, 02:44:01 pm »

New version up.
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I do LP of videogames!
See here:
http://www.youtube.com/user/MrAlfie275

alfie275

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Re: AsciiMan Current version 0.011
« Reply #5 on: November 03, 2009, 04:33:34 pm »

Menu will be out for a while till I can figure out a way of doing it.
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See here:
http://www.youtube.com/user/MrAlfie275

Itnetlolor

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Re: C++ rougelike AsciiMan. Current version 0.01
« Reply #6 on: November 03, 2009, 07:11:41 pm »

To get the nice gradient, use [color=#hexnum ][ /color]
aaaa

That is likely how Toady does the varying shades of doing.

And how my sig works.
I use the same thing with the "Planepacked" rendering progress, whenever that gets more progress.

Spoiler: How I handled it (click to show/hide)
« Last Edit: November 03, 2009, 07:26:27 pm by Itnetlolor »
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alfie275

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Re: AsciiMan Current version 0.02
« Reply #7 on: November 06, 2009, 02:49:50 am »

New version out.
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I do LP of videogames!
See here:
http://www.youtube.com/user/MrAlfie275

Alexhans

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Re: AsciiMan Current version 0.02
« Reply #8 on: November 06, 2009, 07:55:17 am »

suggestion... compress your .exe's with rar or zip formats.

I'll try it when I get home.
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alfie275

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Re: AsciiMan Current version 0.021
« Reply #9 on: November 12, 2009, 11:55:11 am »

Oops, forgot to update title.
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I do LP of videogames!
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http://www.youtube.com/user/MrAlfie275

Outcast Orange

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Re: AsciiMan Current version 0.021
« Reply #10 on: November 12, 2009, 08:17:38 pm »

Is the blinking cursor supposed to blinking cursor?

I killed all the ducks in the room.
I long for more random homicide.
Looking forward to it.
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[7:53:55 PM] Armok, why did you demand that I don't eat you?
[7:54:34 PM] [Armok]: woooooo

Burried Houses - Platform Explorer Demo H - Cloud Scream

alfie275

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Re: AsciiMan Current version 0.022
« Reply #11 on: November 16, 2009, 10:27:57 am »

Just noticed that auto-attack doesnt work on randomly placed creatures, will be fixed in next release.
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I do LP of videogames!
See here:
http://www.youtube.com/user/MrAlfie275

alfie275

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Re: AsciiMan Current version 0.023
« Reply #12 on: November 20, 2009, 05:26:57 pm »

0.023 released.
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I do LP of videogames!
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http://www.youtube.com/user/MrAlfie275

Outcast Orange

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Re: AsciiMan Current version 0.023
« Reply #13 on: November 20, 2009, 05:32:19 pm »

Got it. Expect a review later, when I take my break.
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[7:53:55 PM] Armok, why did you demand that I don't eat you?
[7:54:34 PM] [Armok]: woooooo

Burried Houses - Platform Explorer Demo H - Cloud Scream

Alexhans

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Re: AsciiMan Current version 0.023
« Reply #14 on: November 25, 2009, 03:25:40 am »

You should eliminate the blinking cursor at some point...

Adding a specific seed for the level generation is interesting.  Do you plan to do something with it?
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“Eight years was awesome and I was famous and I was powerful" - George W. Bush.
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