So I'm trying to mod in plant-like creatures (giant evil walking trees and shrubs), but I'm having trouble making a branching limb structure that works. I eventually resorted to just shoving everything under one [BODY] tag, but it is clunky and confusing as hell.
Branches. This was HELL to create.
[BODY:BRANCHES]
[BP:LOWBRANCH1:first lower branch][CONTYPE:UPPERBODY][LIMB]
[BP:1MIDBRANCH1:first middle branch][CON:LOWBRANCH1][LIMB]
[BP:2MIDBRANCH1:second middle branch][CON:LOWBRANCH1][LIMB]
[BP:3MIDBRANCH1:third middle branch][CON:LOWBRANCH1][LIMB]
[BP:1HIBRANCH11:first high branch][CON:1MIDBRANCH1][LIMB]
[BP:2HIBRANCH11:second high branch][CON:1MIDBRANCH1][LIMB]
[BP:3HIBRANCH11:third high branch][CON:1MIDBRANCH1][LIMB]
[BP:1HIBRANCH12:first high branch][CON:2MIDBRANCH1][LIMB]
[BP:2HIBRANCH12:second high branch][CON:2MIDBRANCH1][LIMB]
[BP:3HIBRANCH12:third high branch][CON:2MIDBRANCH1][LIMB]
[BP:1HIBRANCH13:first high branch][CON:3MIDBRANCH1][LIMB]
[BP:2HIBRANCH13:second high branch][CON:3MIDBRANCH1][LIMB]
[BP:3HIBRANCH13:third high branch][CON:3MIDBRANCH1][LIMB]
[BP:1TWIG11:twig][CON:1HIBRANCH11][GRASP]
[BP:2TWIG11:twig][CON:1HIBRANCH11][GRASP]
[BP:3TWIG11:twig][CON:1HIBRANCH11][GRASP]
[BP:1TWIG12:twig][CON:2HIBRANCH12][GRASP]
[BP:2TWIG12:twig][CON:2HIBRANCH12][GRASP]
[BP:3TWIG12:twig][CON:2HIBRANCH12][GRASP]
[BP:1TWIG13:twig][CON:1HIBRANCH13][GRASP]
[BP:2TWIG13:twig][CON:1HIBRANCH13][GRASP]
[BP:3TWIG13:twig][CON:1HIBRANCH13][GRASP]
[BP:LOWBRANCH2:second lower branch][CONTYPE:UPPERBODY][LIMB]
[BP:1MIDBRANCH2:first middle branch][CON:LOWBRANCH2][LIMB]
[BP:2MIDBRANCH2:second middle branch][CON:LOWBRANCH2][LIMB]
[BP:3MIDBRANCH2:third middle branch][CON:LOWBRANCH2][LIMB]
[BP:1HIBRANCH21:first high branch][CON:1MIDBRANCH2][LIMB]
[BP:2HIBRANCH21:second high branch][CON:1MIDBRANCH2][LIMB]
[BP:3HIBRANCH21:third high branch][CON:1MIDBRANCH2][LIMB]
[BP:1HIBRANCH22:first high branch][CON:2MIDBRANCH2][LIMB]
[BP:2HIBRANCH22:second high branch][CON:2MIDBRANCH2][LIMB]
[BP:3HIBRANCH22:third high branch][CON:2MIDBRANCH2][LIMB]
[BP:1HIBRANCH23:first high branch][CON:3MIDBRANCH2][LIMB]
[BP:2HIBRANCH23:second high branch][CON:3MIDBRANCH2][LIMB]
[BP:3HIBRANCH23:third high branch][CON:3MIDBRANCH2][LIMB]
[BP:1TWIG21:twig][CON:1HIBRANCH21][GRASP]
[BP:2TWIG21:twig][CON:1HIBRANCH21][GRASP]
[BP:3TWIG21:twig][CON:1HIBRANCH21][GRASP]
[BP:1TWIG22:twig][CON:2HIBRANCH22][GRASP]
[BP:2TWIG22:twig][CON:2HIBRANCH22][GRASP]
[BP:3TWIG22:twig][CON:2HIBRANCH22][GRASP]
[BP:1TWIG23:twig][CON:1HIBRANCH23][GRASP]
[BP:2TWIG23:twig][CON:1HIBRANCH23][GRASP]
[BP:3TWIG23:twig][CON:1HIBRANCH23][GRASP]
[BP:LOWBRANCH3:third lower branch][CONTYPE:UPPERBODY][LIMB]
[BP:1MIDBRANCH3:first middle branch][CON:LOWBRANCH3][LIMB]
[BP:2MIDBRANCH3:second middle branch][CON:LOWBRANCH3][LIMB]
[BP:3MIDBRANCH3:third middle branch][CON:LOWBRANCH3][LIMB]
[BP:1HIBRANCH31:first high branch][CON:1MIDBRANCH3][LIMB]
[BP:2HIBRANCH31:second high branch][CON:1MIDBRANCH3][LIMB]
[BP:3HIBRANCH31:third high branch][CON:1MIDBRANCH3][LIMB]
[BP:1HIBRANCH32:first high branch][CON:2MIDBRANCH3][LIMB]
[BP:2HIBRANCH32:second high branch][CON:2MIDBRANCH3][LIMB]
[BP:3HIBRANCH32:third high branch][CON:2MIDBRANCH3][LIMB]
[BP:1HIBRANCH33:first high branch][CON:3MIDBRANCH3][LIMB]
[BP:2HIBRANCH33:second high branch][CON:3MIDBRANCH3][LIMB]
[BP:3HIBRANCH33:third high branch][CON:3MIDBRANCH3][LIMB]
[BP:1TWIG31:twig][CON:1HIBRANCH31][GRASP]
[BP:2TWIG31:twig][CON:1HIBRANCH31][GRASP]
[BP:3TWIG31:twig][CON:1HIBRANCH31][GRASP]
[BP:1TWIG32:twig][CON:2HIBRANCH32][GRASP]
[BP:2TWIG32:twig][CON:2HIBRANCH32][GRASP]
[BP:3TWIG32:twig][CON:2HIBRANCH32][GRASP]
[BP:1TWIG33:twig][CON:1HIBRANCH33][GRASP]
[BP:2TWIG33:twig][CON:1HIBRANCH33][GRASP]
[BP:3TWIG33:twig][CON:1HIBRANCH33][GRASP]
As you can see, it's horrendous, but it creates the expansive branches I needed. I tried making seperate body tags for the lower, middle, and upper branches and twigs, but all it did was create a single set, not the expansive, exponentially-increasing-number of the things. Any advice?