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Author Topic: Sci-fi RTD, plus testing fractional modifiers (Turn XII. Perpetual signups)  (Read 12499 times)

dragnar

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Continue working with the terminal, see if it can do anything useful.
Also, my name is now Kenton. (Dragnar sounds really weird outside of a fantasy setting)
« Last Edit: October 31, 2009, 09:21:55 pm by dragnar »
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

qwertyuiopas

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For those of you interested, here is a text description of the image:
The walls are a patchwork of sheeting, built to last but not to look pretty. Very utilitarian. The teleporter computer is, in contrast, very clean and nice-looking, mostly because it is a prefabricated unit. There is a heavy duty power cable running along the visible side wall, attaching to nearby rooms. It is likely one of many attached to the teleporter. There is an intercom on the wall above it. There appears to be a removable maintainence cover that likely leads to a crawlspace in the teleporter mechanisms, since even it must break down sometimes. On the unseen wall to the right: There is a door and door control panel. On the unseen wall to the left, there is an air vent. In undecided locations, there are evenly dispersed lights, emergency lights, and a light switch(manual, though with a digital interface allowing for remote control, without preventing manual use in case of computer failure)
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DaPatman

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I, Michael Monaghan, help Kenton in his attempts to obtain information from the terminal.
« Last Edit: November 01, 2009, 10:23:53 am by DaPatman »
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Nirur Torir

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Thanks for the unseen wall descriptions. You didn't update my inventory after I found batteries though.

>Shoot grue
I put the battery into my gun and enter the corridor, heading left. I look for a light switch to flip, while holding my gun in such a way that I can shoot anything that looks hostile.
« Last Edit: October 31, 2009, 08:15:24 pm by Nirur Torir »
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qwertyuiopas

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Good point, I updated the inventory. Also, if you want to move the bettery between objects, I'll let you a few times for free each turn. Maybe just one. Maybe not at all in situations are longer than the current time.

Edit: also added generic new player text.

Also, I think I'll take a break at 5 players, and send supplies for a turn or two. Of course, going back to players relatively quickly after that. Then, maybe a teleporter malfunction, software, mechanical, or electrical is yet to be determined. Yess... (Of course, something simple to fix, like a blown fuse that can be replaced by simply entering the maintainence shaft and swapping it out for a new one. Or maybe a simple yes/no dialog on an important issue and it must wait for input to proceed)
« Last Edit: October 31, 2009, 08:10:11 pm by qwertyuiopas »
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Nirur Torir

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Don't tell us, you'll ruin the surprise! (Action changed to involve battery changing.)
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Rashilul

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Ponder my name some more while following Fredrick
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Sean Mirrsen

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I'll add myself to the waiting list. Interesting concept you have here, qwerty.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

DaPatman

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You still here, qwerty?
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Virex

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I would like to join this, assuming it isn't as dead as a set of zombie carp remains...
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qwertyuiopas

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Oops, I didn't notice all the actions were in.

Sorry about that, will have a turn up ASAP.
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qwertyuiopas

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~~~~~~~~~~~~TURN 05~~~~~~~~~~~~~
Spoiler: actions (click to show/hide)

Kenton, interested in the teleporter terminal starts poking around. And the first thing he stumbles on is the "log out" button. It is now stuck at the log in screen, demanding a username and password.

Fortunately, Michael Monaghan was there, watching over his shoulder, and noticed the username was "maintainence". (5) within a few minutes, he has discovered that the password was "teleporter", and the console is active again.
{{Lost computer skills gained: computer skill experience gain is doubled. +2(x2) basic computer use experience. Basic computer use 4/4: rank up!. Now rank 1: +(1/6) to all basic computer actions. Computer skill category +1: now 1/4. basic computer skill: now 0/8}}

Frederick heads out into the hall, swapping the battery to his gun. He doesn't encounter anything hostile, but the only light switch he finds is disabled.

The other human, who has not recalled their name yet, follows Frederick, and upon encountering the switch, smashes it! (4) the lights turn on, but the switch takes damage. (3) It doesn't work anymore, but it should be fixable.


Statuses:
Quote from: Nirur Torir(Frederick IV)
Inventory:
-Toolbox
  • universal wrench
  • dented crowbar
  • fully charged electromagnetic screwdriver
  • various spare wires
  • laser pistol(no battery)

Skills:
=Electrical{0, 1/4}
  • basic electric:{1, 0/8}. +(1/6) to all related rolls
Quote from: Rashilul(needs name)
Quote from: dragnar(Kenton)
Quote from: DaPatman(Michael Monaghan)
Skills:
=computing{0, 1/4}
  • Basic computing: {1, 0/8}. +(1/6) to all related rolls
Quote from: RandomNumberGenerator(needs name)
New arrival


Universe lore:
Light switches are not purely mechanical, they can be controled remotely by computer, or disabled, etc.

OOC lore:
Skill categories will have either a - or a =, depending if they are talented in that area or not.
Characters generally are talented at the first category they successfully advance, though I will decide otherwise if I feel like it, in this case, if I feel that it will create too narrow of a skill dispersal. You will probably need everything available, so why not have specialists, at least initially?
Each skill type has it's own experience, increased when one of the subset skills increases. I am unsure what each level of it will do. Probably something useful to that skill tree.
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DaPatman

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I use the terminal to try and find out as much as I can about where we are.

(BTW, you can just refer to me as Michael from now on.)
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Nirur Torir

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I switch the batteries, and repair the switch.

How many RTD players does it tak to turn on a light-switch?
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dragnar

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I borrow Nirur Torir's wrench, and look around behind the maintenance hatch.

Do we know exactly how advanced this universe is?
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.
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