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Author Topic: Marathon Let's Play: X-COM!  (Read 18993 times)

sonerohi

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Re: Marathon Let's Play: X-COM!
« Reply #135 on: November 08, 2009, 08:33:19 pm »

My challenge: Give me a guy named Smiling Bob. He wants to fire the boomiest, biggest, non-tank weapon we have. At everything. He's overcompensating now that the Enzyte wore off.
« Last Edit: November 08, 2009, 08:38:01 pm by sonerohi »
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Itnetlolor

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Re: Marathon Let's Play: X-COM!
« Reply #136 on: November 08, 2009, 11:54:30 pm »

My challenge: Give me a guy named Smiling Bob. He wants to fire the boomiest, biggest, non-tank weapon we have. At everything. He's overcompensating now that the Enzyte wore off.
That might be a bad idea. I heard he was a total dick.

DI7789

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Re: Marathon Let's Play: X-COM!
« Reply #137 on: November 10, 2009, 07:05:04 pm »

Sorry this update's so delayed. Various reasons, real life mainly. It'll be up tomorrow, honest. (Also, looking forward to doing these challenges)
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Gone on hiatus due to RL. Major apologies to all involved in LP thread.

zchris13

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Re: Marathon Let's Play: X-COM!
« Reply #138 on: November 10, 2009, 07:08:21 pm »

Play a drum solo with muton skulls and an autocannon.
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sluissa

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Re: Marathon Let's Play: X-COM!
« Reply #139 on: November 11, 2009, 12:44:51 am »

Assuming my guy is still alive, I haven't seen him alive lately, but I haven't seen him dead either. I'd like to stick with the stun rod and a pistol if possible. Any type of pistol that's handy. Laser would be best in most cases, but standard is ok too, or if you're just out of things to research, howabout even the plasma pistol. (I've got a soft spot in my heart for that underused gun. And if you intend to stick to this challenge, almost required to take on certain enemies.) Grenades and other equipment are okay to use, but always try your best to holster the gun, I don't want to see that stun rod ever leave my guy's hands. ;)
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DI7789

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Re: Marathon Let's Play: X-COM!
« Reply #140 on: November 11, 2009, 07:16:14 pm »

I'm really sorry, I can't update today due to some unforseen circumstances, I'm incredibly sorry. I've managed to type out half an update and will type the rest up tomorrow.
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Gone on hiatus due to RL. Major apologies to all involved in LP thread.

Kagus

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Re: Marathon Let's Play: X-COM!
« Reply #141 on: November 11, 2009, 07:18:26 pm »

X-COM LP's are a bastard...  Even more so than the actual games.

zchris13

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Re: Marathon Let's Play: X-COM!
« Reply #142 on: November 11, 2009, 07:21:03 pm »

Do these unforseen circumstances involve siblings?
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DFNewb

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Re: Marathon Let's Play: X-COM!
« Reply #143 on: November 16, 2009, 08:48:51 pm »

So are we going to kill some aliens or what?
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andrea

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Re: Marathon Let's Play: X-COM!
« Reply #144 on: November 19, 2009, 11:06:32 am »

You people made me buy x-com!
(And I am already nearly losing the game at beginner level)
not that I am complaining, it is a good game.

moghopper

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Re: Marathon Let's Play: X-COM!
« Reply #145 on: November 24, 2009, 12:28:12 pm »

Can I have a Redshir... I mean, soldier?

Name: Brownshirt
Weapon/Armor: Heavy laser and powersuit
Background: Some guy with a brown shirt
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LegoLord

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Re: Marathon Let's Play: X-COM!
« Reply #146 on: December 01, 2009, 04:47:15 pm »

I'll take a guy!  You can name him Clone #1.

When he dies, I'll likely ask for a Clone #2.  And so on.
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cganya

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Re: Marathon Let's Play: X-COM!
« Reply #147 on: February 22, 2010, 03:30:04 pm »

i would like to request a soldier/person:

anya snow
preferred weapon: psi amp
backround: scientist at x-com thats more intrested in the aliens themselves than their weapons

once you get your hands on psi amps, i'd like a soldier with a decent psi strength and then be replaced by some no name scientist so i can move to the battle field

edit - oh crap i didnt realize the last post was months ago, sorry for thread necro x.x
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Myroc

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Re: Marathon Let's Play: X-COM!
« Reply #148 on: February 23, 2010, 03:46:41 pm »

Screw the thread necro, I want to see this LP back up and running. If only so I can claim the other Interceptor pilot.
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Heron TSG

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Re: Marathon Let's Play: X-COM!
« Reply #149 on: February 23, 2010, 10:25:31 pm »

The OP hasn't been on in over two months.
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