and what abaut the proposition of more bowls?
> create another identical bronze sphere and put it on the bottom of the bowl. Do not destroy it.
You create another bronze sphere and dump it into the bottom of the bowl, where it joins it's cousins.
Clyde: Observe room for opening
Clyde: Do one of those metal gear solid escapes
>Make sure he doesn't die
Clyde: Tell everyone about what he found out
Lt. George Barrows: Mount assault on Orcs
Jeremy and Clyde: Join the fight
Jeremy and Clyde: Get side to side
Jeremy And Clyde: Become Army Of Two
>Give elves extreme skill with bows
Elves: Flank Orcs
Animal men: Attack Orcs that weren't near the Capitols walls
You help Clyde out of his chains and keep the guards asleep. He picks up an orc weapon and is on his way back towards the city.
Unfortunately, the orc army is in the way.
The orcs get their attack order, but at the same time in the city, Barrows gets the same idea and leads the men of the Academy (and other city defenders) against them.
The human/lycans take up positions in front of the city and ready their weapons.
The orcs close in.
The humans/lycans fire.
The orcs take heavy losses, but crash into the humans/lycans before they can fully reload.
Clyde flanks the orcs and joins the battle and is joined by Jeremy fighting his way through the orc horde.
You make the elves expert marksmen and tell them to flank the Orcs. They question the order,
seeing no point in killing off their already small population and attacking a race they know nothing about. You ignore them and force all their warriors into the battle. The elementals hear about it,
however, and join the Elven warriors and protect them in the battle.
The local animal-men see their chance and raid the Orc camp and kill everyone in there.
>Remember about earlier plans for Canyons.
>Give Canyon a rediculously convoluted language, leave clues for the other races to decipher this language scattered around the world on small microcline tablets.
>Create similar Canyon (with same sentience, language and perceptive ability) on the moon rock, our Canyon needs a friend!
>As an afterthought, tell Pillars and Dwarves about the Canyons with teeth, wouldn't want them to accidentally fall into one.
>Give Canyons the ability to reproduce by spitting small rocks out which create small Canyons on whatever they impact with, which slowly grow into larger Canyons.
>With foresight, name Canyon race "Maw" so as to avoid any problems that may crop up in the future.
You create another, smaller canyon on the moon. You give them both a ridiciously complex language, leaving clues for deciphering it on stone tablets all around the world.
You tell the Dwarves about the canyons and explain their purpose to both.
You give the Canyons the ability to reproduce and name them ‘Maws’.
> Check spread of chaos corruption.
(I tend to make is sound like I'm explaining this as opposed to making it happen in this command, so assume we're making it happen.)
> Create a magic network, one which turns existence around your rocks into a number of layered planes. The top three or so planes will contain the physical world, then below (, above, or beside, depending on how how you look at it) the first plane are the planes that contain magic (perhaps 15 or 20 planes total, doesn't matter very much). All beings have a presence in the first three planes, and thus have two planes that may contain magic, but don't have much of it. Magical beings have presence in the other planes (and in the case of elementals, and possibly the pillars, this is where the bulk of their existence lies). Make the limits on which planes magic and matter may be kinda fuzzy, so with enough magic help physical matter may be punched in magical planes. Likewise, magic may be brought into complete physical manifestation if there is enough, but this is actually harder because there is only one "pure" physical plane. The "lowest" (or highest, or farthest to the side) plane will have the most magic, with a gradient towards the physical plane. Since all living things have some magical presence they can work with, they may make it grow and use it through some awareness and much willpower. Beings may even come to exist in all the planes at once at all times. Create "convection" currents of magic, in which large quantities of life (forests, civilizations) draw "up" magic from the lower layers to the higher ones; where it collects, makes rivers, makes lakes, and after a while "falls" back down into the lower magical layers (not that the magic energy doesn't completely act like water; you can have a river going in two opposite directions at once, and magic can flow out of the "lakes" just as much as in, but still collects some in "collision" areas). Note that the magic brought up by life that thinks tends to be directed towards what they are thinking about. When magic brought up is in a high enough concentration, it inevitably effects the physical world in assorted ways, this will create monsters, heroes, mystical places, cursed places, and everything in between.
> Insure that the rates in which magic is brought up and comes back down are balanced so magic isn't very common, but common enough that one in fifteen originally non-magical people will probably use it.
> Check on clone, and tell him that if any elementals or fleshy races want to go to him, he can take them, but also has to let them leave if they wish. Also tell him he can generally persuade them to stay, as long as it's not any kind mind control or much manipulation. Key word is "persuade", which involves talking.
The chaos vortex easily pulls in any creature wandering nearby and turns them into terrifying, twisted clones of their original form.
You create a complex magic system for your world. Whew. (I am not going to write all
that) I'm copypasting it away thou, for future reference.
You restrict the spread of magic a bit.
You tell the clone it can take into it’s small realm anyone who it wants, but only if it can persuade them through speech. He must also let them leave when they want.
The clone agrees to these terms.
>Create some ordinary Angels and Archangels
>Check status of Yawhehs world
You create shining things of beauty and good.
Check status of what now?
Create a creature.(black and white style monster)
Try to gain allies among the other gods.
(Be more specific, seeing as I’ve never played Black and White)
You head over to one of your brother’s realms and talk to him about it.
You don’t really see the point of getting allies, but it’s always fun to talk with your relatives.
Besides, it’s not like one of your brothers and sisters would try to hurt you, or wreck anything of yours. Atleast you hope so. You’re quite new to this thing
The orcs have lost the battle. They attempt to flee, but a rifle volley from the humans/lycans ends that as well. The few survivors find their way back into the forests.