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Author Topic: Divine Text Adventure  (Read 15609 times)

Armok

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Re: Divine Text Adventure
« Reply #75 on: October 25, 2009, 04:03:34 pm »

> put bronze sphere on the world of some other god, far away from yours.
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Neruz

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Re: Divine Text Adventure
« Reply #76 on: October 25, 2009, 04:36:01 pm »

I don't think your brothers will like you messing with their stuff directly.

Dakk

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Re: Divine Text Adventure
« Reply #77 on: October 25, 2009, 06:33:37 pm »

Ummm, lemme see, since my last proposition was invalid, hmmm.

>Have the forest elementals teach the elves how to live on the wild, how to create tools and clothes, and overall live in harmony with nature.

>Create a race of humanoid giants in 3 groups that will be identical on the start, but will be put on different environments to adapt and evolve on their own. Put one group on the highest mountains of the rock, another on the most barren place of the rock, and another on the greatest plains of the rock.

> Give them human-like intelligence, just a bit inferior but with the same potential, and some minor magical power which they'll have to develop on their own, if they wish to do so.

(Damn, 7 pages and we already beat the bible in coolness. Then again, everything does.)
« Last Edit: October 25, 2009, 06:42:55 pm by Dakk »
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Phantom

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Re: Divine Text Adventure
« Reply #78 on: October 25, 2009, 07:11:21 pm »

Create some Old Testament Angels
Check on the elections
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Digital Hellhound

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Re: Divine Text Adventure
« Reply #79 on: October 26, 2009, 09:03:25 am »

((Others will come after the meeting.))

You give an elf and a dwarf a vision of the chaos gate.

Check Pillar status< thoughs, and overall population
Check dwarves status, thoughs, and overall population

The pillars are not reproducing right now, they have no space to move to on the 'moon' rock. They're still acting as the protectors of the dwarves, which makes them quite happy.
The dwarves are cutting down the nearby forests and dragging them into their furnaces, and have spread quickly inside and outside the mountains. They have made some weapons, and trained the biggest felines as warmounts. The smaller ones remain as pets.

Humans and Lycans: Wonder about whats out there, is everyone in this world the only beings?
Remington and Henry:Provide weapons to the Military Academy
Orc Sniper: Attempt to kill Hartson
Clyde: Take the bolt in the stomach by jumping in front of him
Jeremy: Kill the ork sniper
Us: Check status of the Planet Earth
Humans And Lycans: Elect new leader
Clyde: Run for leader
Jeremy: Be campaign manager

You force the humans/lycans minds towards the other rocks and make them wonder what’s out there. You tell Remington and Henry to provide the Academy more weapons, even though they have been doing so since it was formed.
A lone orc archer reaches the capital. You tell Hartson to go to the walls, which he does.
The archer fires at him, but you tell Clyde about this and he reaches the scene just in time
to take the arrow for Hartson. You heal Clyde and tell him to kill the orc archer, which he does.
You tell the humans/lycans to elect a new leader, even though they’re happy with old Lockwell.
Oh well, he would’ve died soon anyways.
You order Clyde to run for leader.

Ovbiously the one on the moon would be smaller.

>Also, while heading to meeting, keep an eye out for any other unclaimed rocks. Rocks are useful little buggers.

You head for the meeting, looking for unclaimed rocks on the way. You find a couple little ones and send them your world’s way.
As before, you can propose a new change, and/or vote on existing ones. The current one is;

1. Should we fill the bottom of the bowl with water? (Yes/No)
¨
Bah, only one. You should propose something.
« Last Edit: October 26, 2009, 09:36:26 am by Digital Hellhound »
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Phantom

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Re: Divine Text Adventure
« Reply #80 on: October 26, 2009, 09:19:55 am »

>Tell other people to run for leader             If I put something instead of a >, its by THEIR doing, we can't help them if its THEIR doing.
Clyde:Attempt to locate Orc Forward HQ
Orc Warlord and Squad: Infiltrate Capitol
Orc Warlord and Squad: Assasinate Lockwell
Lt. George Barrows: Mourn
Lt. George Barrows: Slaughter Orcs who killed Lockwell
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Digital Hellhound

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Re: Divine Text Adventure
« Reply #81 on: October 26, 2009, 09:27:56 am »

>Tell other people to run for leader             If I put something instead of a >, its by THEIR doing, we can't help them if its THEIR doing.
Clyde:Attempt to locate Orc Forward HQ
Orc Warlord and Squad: Infiltrate Capitol
Orc Warlord and Squad: Assasinate Lockwell
Lt. George Barrows: Mourn
Lt. George Barrows: Slaughter Orcs who killed Lockwell

No, Phantom, we are the god, we're not the people. You've been using mind control/telling them what to do all this time. So technically, Hartson wouldnt have realized it. Hmh. I'll edit.

Mind control isn't evil, Phantom, it's just a way to get the story going!
---
(This happens after the meeting. Somehow. Oh well.)

You tell more humans/lycans to run for leader.
You tell Clyde to find the Orc camp, which he does find, but is captured by a squad of goblin lizard riders.
You guide the orc warlord and his personal honour guard into the capitol and have him assassinate the old Lockwell.
You tell a Lt. Georgo Barrows of the Academy about it. He mourns, but the orcs, using their free will, are already out of the city. You teleport them in and have George Barrows slaughter them all. He feels better instantly.
The orcs gather outside the city walls and wait for the attack signal... while the warlord's only son finds out he's the new ruler. A goblin sees his chance and slips inside the son's tent.
He begins manipulating him, and an hour later has taken the boy competitely under his rule and filled him with his own goals.
« Last Edit: October 26, 2009, 10:27:56 am by Digital Hellhound »
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Armok

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Re: Divine Text Adventure
« Reply #82 on: October 26, 2009, 10:11:49 am »

> propose the creation of more bowls, filled with more rocks.
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Digital Hellhound

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Re: Divine Text Adventure
« Reply #83 on: October 26, 2009, 10:31:40 am »

> propose the creation of more bowls, filled with more rocks.

The bowl makes up the world right now, otherwise there's just void. You don't really see the point of creating more bowls, but you propose this anyway.

You lose by 2/16. It seems your brothers and sisters aren't done with this yet.

Is there anything else you'd like to propose?
« Last Edit: October 26, 2009, 10:46:09 am by Digital Hellhound »
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Dakk

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Re: Divine Text Adventure
« Reply #84 on: October 26, 2009, 11:04:27 am »

> Propose the bottom of the bowl to be used as a prison to the most dangerous creations.
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Digital Hellhound

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Re: Divine Text Adventure
« Reply #85 on: October 26, 2009, 12:24:17 pm »

It goes through! 14/4

The dumping of dangerous creations will begin shortly.

> put bronze sphere on the world of some other god, far away from yours.

You return to your rock and take the sphere, then hurl it into one of your sisters' rocks. The sister is present, however, and zaps it out of existance.

Ummm, lemme see, since my last proposition was invalid, hmmm.

>Have the forest elementals teach the elves how to live on the wild, how to create tools and clothes, and overall live in harmony with nature.

>Create a race of humanoid giants in 3 groups that will be identical on the start, but will be put on different environments to adapt and evolve on their own. Put one group on the highest mountains of the rock, another on the most barren place of the rock, and another on the greatest plains of the rock.

> Give them human-like intelligence, just a bit inferior but with the same potential, and some minor magical power which they'll have to develop on their own, if they wish to do so.

(Damn, 7 pages and we already beat the bible in coolness. Then again, everything does.)

The forest elementals teach the elves survival skills and how to create tools and clothing.
You create humanoid giants in different areas of the rock, and give them magical skill and intelligence.

Create some Old Testament Angels
Check on the elections

You create creatures that, while look terrifying, are benevolent.
A lycan called Shardik seems to be leading, followed close by Clyde (even though he's not in the city right now) and Hackwell's son, Garr.
« Last Edit: October 26, 2009, 12:29:52 pm by Digital Hellhound »
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Dakk

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Re: Divine Text Adventure
« Reply #86 on: October 26, 2009, 01:26:51 pm »

Yaaaay, now we have our own semi-HFS.
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Armok

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Re: Divine Text Adventure
« Reply #87 on: October 26, 2009, 02:13:56 pm »

Why are you disfavoring all my sugestions!?! :'(
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Sszsszssaaayysss...
III...

Dakk

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Re: Divine Text Adventure
« Reply #88 on: October 26, 2009, 02:29:58 pm »

>Create homosexuality among elves.
.
.
.
What?
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Digital Hellhound

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Re: Divine Text Adventure
« Reply #89 on: October 26, 2009, 02:40:12 pm »

Why are you disfavoring all my sugestions!?! :'(

I'm not, but the other gods won't let you unleash something like that on their worlds. As for your earlier ones,
I just followed the actions of other posters.
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