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Poll

Pick Ye Side!

USSR
- 0 (0%)
USA and UK
- 1 (50%)
Euro Germans
- 1 (50%)
Chinese
- 0 (0%)

Total Members Voted: 2


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Author Topic: Lets Play Cuban Missile Crisis: The Aftermath  (Read 4395 times)

Phantom

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Lets Play Cuban Missile Crisis: The Aftermath
« on: October 23, 2009, 11:13:15 pm »


Ah yes, good old ancient gaming.
 Some how, Americans pissed off the USSR and the Cubans and, well, the world got nuked, and now the Wehrmacht is back too.
Well oh shit. And we need a name.
Spoiler (click to show/hide)
Welcome to the totally screwed up world!
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Akigagak

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Re: Lets Play Cuban Missile Crisis: The Aftermath
« Reply #1 on: October 23, 2009, 11:15:15 pm »

Angry Dave.
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But then, life was also easier when I was running around here pretending to be a man, so I guess I should just "man up" and get back to work.
This is mz poetrz, it is mz puyyle.

Phantom

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Re: Lets Play Cuban Missile Crisis: The Aftermath
« Reply #2 on: October 23, 2009, 11:23:46 pm »

Granted.
Spoiler: Now Pick Ye Side (click to show/hide)
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magikarcher

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Re: Lets Play Cuban Missile Crisis: The Aftermath
« Reply #3 on: October 23, 2009, 11:25:40 pm »

USSR.
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AussieGuy

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Re: Lets Play Cuban Missile Crisis: The Aftermath
« Reply #4 on: October 23, 2009, 11:50:31 pm »

I think we should go with back. I heard they are the strongest team
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Phantom

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Re: Lets Play Cuban Missile Crisis: The Aftermath
« Reply #5 on: October 23, 2009, 11:53:21 pm »

I put in magikarchers vote by the way.
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Phantom

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Re: Lets Play Cuban Missile Crisis: The Aftermath
« Reply #6 on: October 23, 2009, 11:55:10 pm »

Oh wait a minute, slight mix up, RESET.
I prefer USA.
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Phantom

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Re: Lets Play Cuban Missile Crisis: The Aftermath
« Reply #7 on: October 24, 2009, 12:17:46 am »

Well I spinned something and it landed on USA.
Besides, I like rushing stuff with Pershings.
We need tanks. Where would you like these men to go?
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Spartan 117

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Re: Lets Play Cuban Missile Crisis: The Aftermath
« Reply #8 on: October 24, 2009, 09:51:34 am »

Send the lower two units to Dusseldorf, it's outside of their radar range, within ours, and makes an excellent staging point.

Also, send the upper unit to Rotterdam, it's also out of enemy radar range, and we can use it as a base for hit and run flanking attacks to keep them off our main force.
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Well, you know how if you take your thumb and forefinger and hold them up to your eye, you can make it look like you're squishing someone's head? It's like that, only for real.
"Sometimes being a dwarf has it's advantages, KNEE-CAPPING TIME!"

Phantom

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Re: Lets Play Cuban Missile Crisis: The Aftermath
« Reply #9 on: October 24, 2009, 11:36:01 am »

Well it seems the enemy noticed us, and built a sh*t load of tanks. But I took the liberty to get some Pershings out.
Spoiler (click to show/hide)
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Spartan 117

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Re: Lets Play Cuban Missile Crisis: The Aftermath
« Reply #10 on: October 24, 2009, 11:42:00 am »

Hrm...

Try sending the upper two units to do a pincer attack on those two enemy units that are clustered together, and send the lower units on a rush for the objective.
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Well, you know how if you take your thumb and forefinger and hold them up to your eye, you can make it look like you're squishing someone's head? It's like that, only for real.
"Sometimes being a dwarf has it's advantages, KNEE-CAPPING TIME!"

Phantom

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Re: Lets Play Cuban Missile Crisis: The Aftermath
« Reply #11 on: October 24, 2009, 12:00:05 pm »

Sadly, the farthest up unit is unable to travel far, so they'll try their chances at the Airfield.
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Spartan 117

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Re: Lets Play Cuban Missile Crisis: The Aftermath
« Reply #12 on: October 24, 2009, 12:05:39 pm »

Take the airfield and give bombing support to your center unit.
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Well, you know how if you take your thumb and forefinger and hold them up to your eye, you can make it look like you're squishing someone's head? It's like that, only for real.
"Sometimes being a dwarf has it's advantages, KNEE-CAPPING TIME!"

Phantom

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Re: Lets Play Cuban Missile Crisis: The Aftermath
« Reply #13 on: October 24, 2009, 12:11:26 pm »

Alright, to explain this scenario:
English troops are caught behind the Soviet onslaught, and the Germans are also unhappy towards US. Air support won't be ready here because of the weather, so this will be a completely land operation. The Commies dug in, no sight of the Germans, or Austrians for that matter. The Commies got a few bases where they can churn out Tanks, capture them, capture all their stuff.
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Spartan 117

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Re: Lets Play Cuban Missile Crisis: The Aftermath
« Reply #14 on: October 24, 2009, 12:18:49 pm »

Fine, take the center two units and attack the two enemy units, while the right unit squares off with that enemy.
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Well, you know how if you take your thumb and forefinger and hold them up to your eye, you can make it look like you're squishing someone's head? It's like that, only for real.
"Sometimes being a dwarf has it's advantages, KNEE-CAPPING TIME!"
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