Greetings, players! I am, Jim Groovester, player extraordinaire (sic) and moderator of this new community game. With thanks to Solifuge for letting me use the name, I present:
The Dwarf Fortress Masters' Challenges!
The purpose of The Dwarf Fortress Masters' Challenges is to provide players with a series of maps where the goal will be to complete a challenge instead of building a fortress. The emphasis will be on improving player skill and creativity in solving a variety of problems rather than building megaprojects and running a successful fortress.
Do
you have what it takes to compete? Do
you think you can butt heads with the finest players this side of the Bay12Games forums? If
you think you do, then compete in The Dwarf Fortress Masters' Challenges!
Next Challenge: Forthcoming
Be patient. You'll be agonizing soon enough.
Rules
In the same vein as the Dwarf Fortress Masters' Competition, a group of players will play a map to complete a certain challenge. Unlike the Dwarf Fortress Masters' Competition, the map will have a short-term goal to complete rather than the long-term goal of building a fortress.
I will provide one save file containing a map and one set of raws to be used with the map. You are forbidden to edit these raws in any way. If relevant, I will post required init.txt settings that must also be used on that map.
Players will have approximately two weeks to complete each challenge. The deadline for each challenge will rest on the Monday after the second weekend, when a new challenge will be posted. I don't expect that the challenges will take two weeks to complete, but flexibility is useful in these cases.
You are absolutely forbidden from using third party tools. Exceptions can be made if convincing arguments are provided. (Utilities that let you manage labor more efficiently, for example, can probably be allowed, so long as they are not used to make children haul or anything else that changes the game.)
You are forbidden from savescumming. The challenge must be played from beginning to completion with one contiguous save. Restarting the challenge fresh is allowed, if it proves too difficult and you wish to start over, or you want to improve your score.
JudgingThere will be no judging by external judges. Player score will be tabulated by the player, and by the Honor System. If you decide to cheat, you will have to justify your score to the other players, who will likely be very suspicious of your "accomplishment". As the goal is to improve player skill and problem solving, if you decide to cheat, you will only be cheating yourself.
Completion of the main challenge will earn you ten (10) points. Because completing the main challenge is required to be considered for the title of "winner", its score value is thus completely arbitrary and totally irrelevant. Completing secondary and tertiary challenges will earn you more points, depending on the difficulty of each additional challenge. The "winner" of each challenge will be the player who accumulates the most points.
I reserve the right to add challenges to the map at will, and I reserve the right to grant points to players ex post facto on whatever basis I feel like, so long as it has to do with the map.
Once you have finished a challenge, please post in bold and in large text "SUBMISSION", along with your points total, to draw attention to the fact you wished to be considered for the title of "winner" of a challenge.
SuggestionsI'd be hard pressed to think of a new challenge every two weeks, so I encourage you to think of fiendishly difficult scenarios that you would love to inflict on other players. If you have a terrific idea for a torturous scenario, I will accept suggestions, to maps, to even prepackaged saves and raws that you provide to me.
There is no ban on mods, so if you think of some horribly difficult scenario in Legendary Lands, for example, I will accept it. I would appreciate it, however, that if you would like to use a mod for a challenge, that you also provide the save and goal along with it. (I'm unfamiliar with most mods, that's why.)
I hope that covers everything. It may not, so I reserve the right to change the rules as I see fit. If there are rule changes, they will apply to the next challenge, so as to not interrupt your work.
With that, I wish you good luck for whatever unfortunate challenges I may inflict upon you!
Previous Challenges
Testing your skill at Dwarf Fortress isn't limited to the challenge currently being played. Here you will find links to previous challenges, so that you can improve your skill through horrendously hellish scenarios that others have already suffered through. Enjoy!
Challenge One: Omenfreezes