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Author Topic: Wow, epic fail. (fire question)  (Read 1434 times)

JakeTamber

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Wow, epic fail. (fire question)
« on: October 21, 2009, 03:40:37 pm »

I was doing very well. Got some migrants, struck platinum, made some ludicrously priced meals to rip off traders with, oh, and everyone died in a fire.

So, before I even knew what was going on six of my dwarfs died in a fire. I found the fire (or rather, a ton of smoke). Didn't know what to do so I looked up on the wiki and the wiki pretty much said I couldn't do anything.

I tried restricting the kitchen area, and making the alternate rout a high priority that wasn't much longer in the first place. Nope, they kept going through the fire. I've lost too many to bother continuing. But is there anything I can do to either stop them from walking into the fire or put the fire out?
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Kulantan

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Re: Wow, epic fail. (fire question)
« Reply #1 on: October 21, 2009, 03:58:56 pm »

Designating farms to be built will apparently put out fires.
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Jim Groovester

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Re: Wow, epic fail. (fire question)
« Reply #2 on: October 21, 2009, 04:01:11 pm »

Is this on the inside your fortress?

You might try forbidding everything in and around the kitchen area, so they don't have any reason to go there. If you have doors, I recommend locking them.
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Albedo

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Re: Wow, epic fail. (fire question)
« Reply #3 on: October 21, 2009, 04:13:43 pm »

Didn't know what to do so I looked up on the wiki and the wiki pretty much said I couldn't do anything.

And the wiki is pretty much correct.

Once on fire, a dwarf is pretty much doomed. (I'm not even sure if submerging them in water helps - haven't tried it.)

Best option is to treat it like a plague - isolate those infected, and wait until they die and the plague fire runs its course and dies off.
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JakeTamber

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Re: Wow, epic fail. (fire question)
« Reply #4 on: October 21, 2009, 04:47:28 pm »

Oh, I knew there was nothing you could do for a burning dwarf, my question was if there was anything I can do about the fire itself.
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Jude

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Re: Wow, epic fail. (fire question)
« Reply #5 on: October 21, 2009, 05:11:54 pm »

I was doing very well. Got some migrants, struck platinum, made some ludicrously priced meals to rip off traders with, oh, and everyone died in a fire.

So, before I even knew what was going on six of my dwarfs died in a fire. I found the fire (or rather, a ton of smoke). Didn't know what to do so I looked up on the wiki and the wiki pretty much said I couldn't do anything.

I tried restricting the kitchen area, and making the alternate rout a high priority that wasn't much longer in the first place. Nope, they kept going through the fire. I've lost too many to bother continuing. But is there anything I can do to either stop them from walking into the fire or put the fire out?

"Fail" not detected

does not compute
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Keuran

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Re: Wow, epic fail. (fire question)
« Reply #6 on: October 21, 2009, 06:01:40 pm »

Once on fire, a dwarf is pretty much doomed. (I'm not even sure if submerging them in water helps - haven't tried it.)

I tried this once in adventure mode. It actually makes the fire worse by making a huge steam cloud that adds burns from boiling to the natural fire damage.

Turns out it actually doesn't add steam damage, I just assumed it did because I got the message 'You are hit by a blast of steam' multiple times

"Fail" not detected

does not compute

He's talking about the dwarves' stupidity induced attempts to walk through fire.

I suggest that if you want to make sure none of them go into the area, forbid all the workshops then get a wall built to block off the hallway, or build a whole bunch of stone (wood doors might be fireproof, but use stone if you want to make sure) doors all over your fortress so if a room/dwarf ignites you can just lock it off.
« Last Edit: October 21, 2009, 10:41:30 pm by Keuran »
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Skorpion

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Re: Wow, epic fail. (fire question)
« Reply #7 on: October 21, 2009, 06:10:57 pm »

Didn't know what to do so I looked up on the wiki and the wiki pretty much said I couldn't do anything.

And the wiki is pretty much correct.

Once on fire, a dwarf is pretty much doomed. (I'm not even sure if submerging them in water helps - haven't tried it.)

Best option is to treat it like a plague - isolate those infected, and wait until they die and the plague fire runs its course and dies off.

Water will put out burning objects, but dwarves burn too fast to be saved easily.
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Elves do it in trees. Humans do it in wooden structures. Dwarves? Dwarves do it underground. With magma.

Kanddak

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Re: Wow, epic fail. (fire question)
« Reply #8 on: October 21, 2009, 07:05:37 pm »

I tried this once in adventure mode. It actually makes the fire worse by making a huge steam cloud that adds burns from boiling to the natural fire damage.

I don't think that's been true for several versions. You used to be able to steam things to death in 2D, but so far I've never seen anyone hurt by steam.
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Neyvn

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Re: Wow, epic fail. (fire question)
« Reply #9 on: October 21, 2009, 08:11:43 pm »

Question: Were you playing on a Magma Pipe. Sometimes a dead Fire Imp is considered good eat enough that a butcher will walk over take it to his shop and start cutting it up. Only he no Sushi master, so he punchers the Fire Sac (Where the fire imp gets his fire) and promptly catches on fire due to his clothing catching alight...

So may fun times when I see a !!Dwarf!! running around after having some Fire Imp Meat being eaten at the Dinning hall... Ugh...
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DennyTom

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Re: Wow, epic fail. (fire question)
« Reply #10 on: October 22, 2009, 05:39:06 am »

I like to mine corridors with closed hatches above all my rooms and fill them with water and in case of emergency I flood the selected room. Works pretty well for fires and nobles.
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It is so much easier to measure life in experience points...

Albedo

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Re: Wow, epic fail. (fire question)
« Reply #11 on: October 22, 2009, 12:27:17 pm »

Sometimes a dead Fire Imp is considered good eat enough that a butcher will walk over take it to his shop and start cutting it up.

Fried fire imp! mmmm... spicey delicious!

It's the fat that burns/explodes. Isn't consistent, except on individual maps - sometimes it burns for a loooooong time, sometimes it explodes in a variable-sized fireball.  (Current thought is that it may be map-temperature that determines this, but that has yet to be supported by any hard evidence.)

If you handle it right, it's not (too) dangerous. 8)
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tp12

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Re: Wow, epic fail. (fire question)
« Reply #12 on: October 22, 2009, 12:52:56 pm »

I like to mine corridors with closed hatches above all my rooms and fill them with water and in case of emergency I flood the selected room. Works pretty well for fires and nobles.
I made a system like that once... only it involved lots of pressure, when I used it to try and drown a moody clothier a kobold left foot (Now how did that get there axey mc. chopper?) inside one of the doors managed to make the system.... obtain new Fun features.
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Untill recently, before stocks ran out, it rained cats and dogs in my fortress...

UristMcGunsmith

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Re: Wow, epic fail. (fire question)
« Reply #13 on: October 22, 2009, 01:04:40 pm »

I like to mine corridors with closed hatches above all my rooms and fill them with water and in case of emergency I flood the selected room. Works pretty well for fires and nobles.

Dwarven fire sprinklers. Also comes in magma.

(And hopefully in blood in the next release)

DennyTom

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Re: Wow, epic fail. (fire question)
« Reply #14 on: October 22, 2009, 01:14:26 pm »

I like to mine corridors with closed hatches above all my rooms and fill them with water and in case of emergency I flood the selected room. Works pretty well for fires and nobles.
I made a system like that once... only it involved lots of pressure, when I used it to try and drown a moody clothier a kobold left foot (Now how did that get there axey mc. chopper?) inside one of the doors managed to make the system.... obtain new Fun features.


You can avoid pressure problems with a few floodgates
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It is so much easier to measure life in experience points...
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