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Author Topic: The Crytek 3 engine.  (Read 1734 times)

Jakkarra

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The Crytek 3 engine.
« on: October 21, 2009, 01:55:06 pm »

The "HD" Video.

Well, it would appear that this new engine is going to be "The Shit".

Seems that they are emphasising the 100% realtime claims, and the incredibly easy Cross-Compatability.

Oh, and Mind=Blown, the nature scene is very photorealistic, very good indeed.

Rashilul

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Re: The Crytek 3 engine.
« Reply #1 on: October 21, 2009, 02:02:23 pm »

They got it "Almost Right". Just some color and bloom problems.

I wish I had a PS3
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Jakkarra

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Re: The Crytek 3 engine.
« Reply #2 on: October 21, 2009, 02:08:47 pm »

Why a PS3?

Get a gaming PC, works out cheaper in the long run.

userpay

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Re: The Crytek 3 engine.
« Reply #3 on: October 21, 2009, 02:18:59 pm »

Why a PS3?

Get a gaming PC, works out cheaper in the long run.
How is it cheaper? A proper gaming pc costs more than a PS3 and has more hardware issues than the consoles do.
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Rashilul

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Re: The Crytek 3 engine.
« Reply #4 on: October 21, 2009, 02:20:09 pm »

There are other games I want on PS3 too, and a gaming PC will cost more.
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Puck

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Re: The Crytek 3 engine.
« Reply #5 on: October 22, 2009, 10:14:35 am »

How is it cheaper? A proper gaming pc costs more than a PS3 and has more hardware issues than the consoles do.
Only if PEBKAC.

A PC can be dragged along several console generations, upgrading as you go, turning out WAY cheaper in the end. Hardware issues are getting more common among current gen consoles, and generally you are fooked, down for several weeks or have to pay out of your nose if that happens.

In a PC when somethign breaks down, chances are its easy to isolate and change the according part.

The ONLY reasons to go for consoles over pcs are
.) being clueless (which is no problem, nobody has to be good with computers, but at least, ffs, admit it...)
.) exclusive titles. those generally are made "exclusive" artificially. so you HAVE to buy the according system. Stuff like this should NEVER be supported, so you might actually say its a point AGAINST consoles.

Don't get me wrong. I have both. I'm collecting consoles since the NES (which still remains operational!) and have owned personal computers since the C64 (strictly speaking, a PC). I'm just somewhat realistic about the capabilities... and when I'm short on money I'd definetly pick a PC over ANY console out there. Might chime in a few hundred euros more (if even) in the initial investment, but this is SO going to pay off in the long run...

olemars

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Re: The Crytek 3 engine.
« Reply #6 on: October 22, 2009, 11:54:08 am »

The "PC's can be upgraded as you go" argument tends to look better on paper than in practice. Most people end up upgrading one or two components over as many years, and by then specs and architectures have changed so much it's easier to just get a whole new one again. And a proper gaming PC easily costs 4-5x that of a PS3.

The true and significant advantages of a PC in terms of gaming are:

1. User mods and indie games. For instance, I have Oblivion on the PS3, but feel I'm missing out since I can't install any of the PC mods or unofficial patches. And no DF on the PS3  :'(

2. Genre spectrum. The console game selection doesn't really have a very wide span compared to the PC.

3. Mouse and keyboard. For ingame controls that is. FPS's just don't work as well with a gamepad, neither do strategy games (see 2).

I would mention online multiplayer, but consoles are catching up there. 
« Last Edit: October 22, 2009, 11:58:49 am by olemars »
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Duke 2.0

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Re: The Crytek 3 engine.
« Reply #7 on: October 22, 2009, 12:03:12 pm »

3. Mouse and keyboard. For ingame controls that is. FPS's just don't work as well with a gamepad, neither do strategy games (see 2).
WHAT?
 What kind of funky (Hands? Keyboard? Console?) do you have? Not to mention for anything requiring complex key combination(Such as more than four keys at once) keyboards cannot register that many keys at once. There are many games where keyboards and a mouse are best(Or a Joystick if you have it), but FPS's are not those.
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Puck

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Re: The Crytek 3 engine.
« Reply #8 on: October 22, 2009, 12:29:14 pm »

A coworker of mine plays FPSes in some pro console league. He told me, you're not allowed to use keyboard and mouse controls there... well... and that is NOT because they are subpar ;D

Also the keypress limitation seems to be a driver thing, and it's not a hard limit. A friend of mine wrote a driver that reads out a whole shitload of keypresses (I think it was the whole board at once?) without problems. I guess there has to be a hardware limit somewhere, but it aint all that bad. Most major titles seem to include some sort of keyboard driver or memory hook or however that works (too much computer knowledge required for my taste...) but I have been playing quite some PC FPS that havent have me hit that keypress limit. Only the crappo games dont work around this.

And btw... on a keyboard you CAN at least reach more than 4 buttons, without hitting the PHYSICAL limitations you have. On a gamepad it's 5 TOPS and that's with giving up stick control ;D

Seriously. Recent consoles are nice toys. I like toys. But if id be hard pressed for cash i couldnt think of a single niche where I'd prefer a console that isnt labeled "PEBCAK"

Unless you're one of the scientists that abuses PS3 CPUs. I hear they are nice for building huge "computing arrays"...

And a proper gaming PC easily costs 4-5x that of a PS3.
Maybe if you buy a PS3 now, I believe they dropped in price really good.

But when the PS3 was new I was able to build a PC that easily beats the ps performance for about 700 bucks tops. Reusing most periphals, which is fair in that comparison.

Also you shouldnt forget how PC games drop in price over time. That's something console games need a much bigger timeframe for.

PC needs some time to catch up with bang/buck ratio. But it DOES catch up and then it will just soar off. You really have to buy the wrong stuff at the wrong time to lose that race.

Especially since consoles tend to have a shorter lifespan. And when it craps out on you after warranty ran out, its DEFINETLY more expensive to repair. Well, unless youre really good with the soldering tool and know what youre doing.
« Last Edit: October 22, 2009, 12:49:25 pm by Puck »
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Darkone

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Re: The Crytek 3 engine.
« Reply #9 on: October 22, 2009, 12:54:00 pm »

And a proper gaming PC easily costs 4-5x that of a PS3.

The actual important hardware can be bought for under 300$. That's including RAM, CPU, MoBo, Graphics Card, and PSU.

Also, yes you can press multiple buttons on a keyboard. The computer will complain initially, but the beeping shuts off after a while.
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Ampersand

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Re: The Crytek 3 engine.
« Reply #10 on: October 22, 2009, 12:56:59 pm »

Get an ATI 5000 series video card. In a few months, the price will be way lower, if their pricing on previous cards is any indication. Right now, THE top model ATI card, the HD 5870, is more than 100 dollars less than THE top model Nvidia card, the Gforce 295, and it supports DX11, which nVidia does not.
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Puck

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Re: The Crytek 3 engine.
« Reply #11 on: October 22, 2009, 01:00:48 pm »

The actual important hardware can be bought for under 300$. That's including RAM, CPU, MoBo, Graphics Card, and PSU.
I thought to beat the current gen (not counting wii) you need at least 100 bucks for the GPU and a bit more than 100 for CPU and Mobo. Closer to 200, actually. PSU, for simplicities sake, is around 100. That leaves me at 400 minimum, 500 and I build a complete box.

Personally I dont think you can beat a console in bang/buck the minute you take it out of store, you need to give it a few months, at least,  before it pays off.

If you can do it with 300, good for you, I sure cant  >:(

Armok

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Re: The Crytek 3 engine.
« Reply #12 on: October 22, 2009, 01:05:48 pm »

((Ignoring console/PC argument, I asume equivalent things exist for PC))

Somewhere between Crysis/Oblivion and this the capabilities of this stuff went from "cool" to "Creepy".
I'm saying this as a transhumanist, perhaps BECAUSE I'm a transhumanist. Perfectly lifelike simulations should be available SOMETIME, but I'm surprised that it's this early. The hardware this is running on is just a few times faster than things that couldn't even dream of semblance to reality, not a million times faster. It is still using the same kind of cheap tricks (polygon models and 2d textures, rather than photon tracking and true 3d materials made out of particles and such), and AI is still ridiculously primitive, yet the images are damn near photorealistic, and object seem to behave very much like physical ones. It makes me worry what else might be possible to do before it can be given an AI conscience or some brain-machine interface good enough to properly monitor something this size and level of detail.

Then again, perhaps it is just an imbalance caused by the gaming industry, and wont lead to anything more than pretty pictures.
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Puck

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Re: The Crytek 3 engine.
« Reply #13 on: October 22, 2009, 01:12:13 pm »

That eyecandy development sure as hell is worrying. Especially when I talk to gamers of the current generation it sometimes REALLY creeps me out how little some of those kids pay attention to everything else...

I mean, I was tryin to fix up the PC of a 17 year old guy (as it turns out he was TRYING to ruin it so his parents get him a new one ::)) and he was spouting crap about some new titles.

Just to freak him out I showed him dungeon crawl, which I tend to carry around on my usb stick, and he looked at me as if I told him I like to do livestock.

And something else: I watched a nice discussion about game development and somebody was adressing the very issues about human beings in games looking VERY creepy due to their realistic looks but lacking AI and some minor quirks in the animation.

There were suggestions bein made about taking some steps back to a more abstract graphics interface until the transition to reality can be made fully. Right now were in some sort of graphical purgatory, and it's not a nice place to be.

Of course, tell that to a current gen gamer, chances are you have to look before you find somebody that understands your gibberish.

tl;dr, get offa my virtual lawns, you punks! (im getting old, obviously :D)
« Last Edit: October 22, 2009, 01:13:50 pm by Puck »
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Maggarg - Eater of chicke

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Re: The Crytek 3 engine.
« Reply #14 on: October 22, 2009, 01:14:56 pm »

((Ignoring console/PC argument, I asume equivalent things exist for PC))

Somewhere between Crysis/Oblivion and this the capabilities of this stuff went from "cool" to "Creepy".
I'm saying this as a transhumanist, perhaps BECAUSE I'm a transhumanist. Perfectly lifelike simulations should be available SOMETIME, but I'm surprised that it's this early. The hardware this is running on is just a few times faster than things that couldn't even dream of semblance to reality, not a million times faster. It is still using the same kind of cheap tricks (polygon models and 2d textures, rather than photon tracking and true 3d materials made out of particles and such), and AI is still ridiculously primitive, yet the images are damn near photorealistic, and object seem to behave very much like physical ones. It makes me worry what else might be possible to do before it can be given an AI conscience or some brain-machine interface good enough to properly monitor something this size and level of detail.

Then again, perhaps it is just an imbalance caused by the gaming industry, and wont lead to anything more than pretty pictures.
Graphics over gameplay is the worst thing since Chairman Mao.
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