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Author Topic: Heyho! Im working on a DF styled multiplayer browser based game  (Read 13821 times)

Neonivek

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Re: Heyho! Im working on a DF styled multiplayer browser based game
« Reply #75 on: October 22, 2009, 10:25:46 pm »

Much better Xen!

Also judging by your visual perhaps your a bit too early in development unless your specifically asking for help.
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Toady One

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Re: Heyho! Im working on a DF styled multiplayer browser based game
« Reply #76 on: October 23, 2009, 03:05:19 pm »

Again, if there's actually a problem, don't just call each other assholes and stuff.  Report it with the moderator button.  Also, please seek clarifications nicely instead of being quick to escalate into the Trouble Zone.

If somebody's writing a game without infringing on another game's title and that doesn't otherwise use a lot of copyrighted text or something, that should be a good thing.  Now that things have been moved and relabeled, hopefully everything can settle down in here.
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The Toad, a Natural Resource:  Preserve yours today!

Spreggo

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Re: Heyho! Im working on a DF styled multiplayer browser based game
« Reply #77 on: October 23, 2009, 04:45:40 pm »

Xam, not sure if this was already mentioned, but what are you writing this in?

xam

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Re: Heyho! Im working on a DF styled multiplayer browser based game
« Reply #78 on: October 23, 2009, 05:18:17 pm »

php/sql, using some javascript
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xam

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Re: Heyho! Im working on a DF styled multiplayer browser based game
« Reply #79 on: October 24, 2009, 02:15:31 pm »

you can now change the view (top down, side on, bottom on)
am just working on a script that grows foliage/trees at the moment, dependent of above/below ground, biome, etc

various soil types around, and stone to mine. movement works in all 6 directions. if you walk off of a cliff you will fall right to the bottom!
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eerr

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Re: Heyho! Im working on a DF styled multiplayer browser based game
« Reply #80 on: October 24, 2009, 03:11:00 pm »

So... how fast does the game play?

because obviously you can't have 10 people in a game, 9 of whom are waiting on one person to make their move so they can all take their turn.
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Outcast Orange

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Re: Heyho! Im working on a DF styled multiplayer browser based game
« Reply #81 on: October 24, 2009, 03:30:17 pm »

because obviously you can't have 10 people in a game, 9 of whom are waiting on one person to make their move so they can all take their turn.

You've never played Toribash?
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[7:53:55 PM] Armok, why did you demand that I don't eat you?
[7:54:34 PM] [Armok]: woooooo

Burried Houses - Platform Explorer Demo H - Cloud Scream

xam

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Re: Heyho! Im working on a DF styled multiplayer browser based game
« Reply #82 on: October 24, 2009, 03:46:10 pm »

it plays real time, no moves or anything

so you and a friend or 20 could be carving out a fortress togetherand it would all be 'happening'
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quinnr

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Re: Heyho! Im working on a DF styled multiplayer browser based game
« Reply #83 on: October 24, 2009, 05:01:44 pm »

Sounds like lag might be a problem.
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xam

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Re: Heyho! Im working on a DF styled multiplayer browser based game
« Reply #84 on: October 24, 2009, 08:57:47 pm »

ok, i've just finished a basic inventory and equiping system

also done basic mining, so youd equip a pickaxe into slot a, then use it in a particular direction to mine that square


edit: you can also press L to look around (shows you what the current tile is, who and what is around you)

and pressing o brings up a list of your skills, if you have any
« Last Edit: October 24, 2009, 09:00:05 pm by xam »
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Chronas

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Re: Heyho! Im working on a DF styled multiplayer browser based game
« Reply #85 on: October 24, 2009, 09:08:47 pm »

Now that we have the distrust out of the way, it actually sounds like a promising game -like wurm but faster
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He he he.  Yeah, it almost looks done...  alas...  those who are in your teens, hold on until your twenties...  those in your twenties, your thirties...  others, cling to life as you are able...
It should be pretty fun though.

Craftling

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Re: Heyho! Im working on a DF styled multiplayer browser based game
« Reply #86 on: October 24, 2009, 11:35:56 pm »

Is it possible to download this anywhere? Or is it still under construction?
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xam

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Re: Heyho! Im working on a DF styled multiplayer browser based game
« Reply #87 on: October 25, 2009, 10:16:00 am »

im still working through a list of things I want done before people can have a play ;D

i've planned it all out, just doing it at the moment.

and you wont need to download anything, you can play it in your browser anywhere :)
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Armok

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Re: Heyho! Im working on a DF styled multiplayer browser based game
« Reply #88 on: October 25, 2009, 03:42:50 pm »

Hmm, for the pacing, realtime vs. turn based, I got a great idea for a hybrid solution: Basicaly, have it set turs, but each turn is a few seconds (say 5 or 3) and change simultaneusly. That  means player will be rougthly of equal speed, but you wont have to wait for other players. It also means you have just about the right amount of time to select any action every turn.
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

eerr

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Re: Heyho! Im working on a DF styled multiplayer browser based game
« Reply #89 on: October 25, 2009, 04:47:31 pm »

because obviously you can't have 10 people in a game, 9 of whom are waiting on one person to make their move so they can all take their turn.

You've never played Toribash?
I swear I saw "roguelike" somewhere...

So, uh, what does it look like?
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