Ah, but a large reason for my switch from java to c++ is because I got really pissed at an error trying to compile code.
An error that wasn't in my code, but rather somewhere inside java/eclipse from time.utill.
So even though eclipse can do c++.
I'll pass. (or wait untill _they_ fix the error at least)
I couldn't even begin to guess whether it's an error involving you (don't disqualify the possibility you broke it), an error in Java (there's a few of them), or an error in Eclipse. I very strongly doubt if it's the third, though. Eclipse works by using plugins, with Java being run by a couple of them and C/C++ being run by others, etc. In the off-chance it is an error in Eclipse, it's probably an error in the Java plugin, which would have absolutely no effect on the C/C++ plugin. It seems to me you shouldn't disqualify something you're familiar with(a massive advantage) just because of an error that probably won't exist when you shift gears.
I can't be running around on chances that something "might" work.
I take that gamble enough writing my own code "that 100% won't work the first time I write it" to know using a compiler that "might" work is absolutely absurd.
"something you're familiar with(a massive advantage)"
Theres far too many options with either compiler to me to know one quarter of everything. What I know about eclipse, the only feature I would port back for, suggesting the answer based on the object used, won't work for the majority of my c++ code!
" couldn't even begin to guess whether it's an error involving you (don't disqualify the possibility you broke it), an error in Java (there's a few of them), "
The error appeared for compiling a program with an empty main and nothing more than a name. If this error was in a java plugin that is shared with the c++plugin? well i'm not willing to take that risk.
also, I tried two diffrent versions of eclipse and they came up with the same error, thrown by something in time.utill.
Because I also could not find anything useful about graphics in java, I decided to migrate.
Do my own dam graphics If I have to.