Title: Re: NationStates: Dwarven Empire
Post by: Kagus on July 08, 2008, 09:11:18 PM
Man, this is going to be one f*ed-up country...
Yes, 2 would seem most DF dwarvenly. High death rates from accidents are a mark of any well-established fortress.
Title: Re: NationStates: Dwarven Empire
Post by: thatguyyaknow on July 09, 2008, 04:59:16 PM
haha this makes no sense:
Quote
Fur coats have become the latest fashion trend, the government is a law unto itself, the people are famous throughout the region for their bleached-white teeth, and the talking pet is reportedly extinct. Crime -- especially youth-related -- is totally unknown, thanks to the all-pervasive police force. Ur-Quan Battle Thralls's national animal is the talking pet, which is also the nation's favorite main course, and its currency is the ru.
Title: Re: NationStates: Dwarven Empire
Post by: Cthulhu on July 09, 2008, 05:02:07 PM
My economy status is "imploded"
Title: Re: NationStates: Dwarven Empire
Post by: Lord Dullard on July 09, 2008, 05:53:01 PM
Quote from: Cthulhu on July 09, 2008, 05:02:07 PM
My economy status is "imploded"
Ditto.
Here's the current status on Tree-Flower:
The Community of Tree-Flower is a large, environmentally stunning nation, remarkable for its compulsory vegetarianism. Its compassionate, cynical population of 36 million are ruled with an iron fist by the dictatorship government, which ensures that no-one outside the party gets too rich. In their personal lives, however, citizens are relatively unoppressed; it remains to be seen whether this is because the government genuinely cares about its people, or if it hasn't gotten around to stamping out civil rights yet.
The large, corrupt, socially-minded government devotes most of its attentions to Social Welfare, with areas such as Commerce and Social Equality receiving almost no funds by comparison. The average income tax rate is 34%, but much higher for the wealthy. The private sector is almost wholly made up of enterprising fourteen-year-old boys selling lemonade on the sidewalk, although the government is looking at stamping this out.
Only the rich can afford the latest medical innovations, all writing must pass a censorship board before being allowed on the shelves, the upper class have been throwing riots after hunting was recently banned, and graffiti graces every city's streets. Crime -- especially youth-related -- is totally unknown. Tree-Flower's national animal is the unicorn, which frolics freely in the nation's many lush forests, and its currency is the wooden sun.
Tree-Flower is ranked 34th in the region and 16,998th in the world for Stupidest Citizens.
Title: Re: NationStates: Dwarven Empire
Post by: Cthulhu on July 09, 2008, 06:40:40 PM
The Republic of Cthulhopolis is a large, environmentally stunning nation, notable for its devotion to social welfare. Its compassionate population of 32 million are fiercely patriotic and enjoy great social equality; they tend to view other, more capitalist countries as somewhat immoral and corrupt.
It is difficult to tell where the omnipresent, socially-minded government stops and the rest of society begins, but it juggles the competing demands of the Environment, Education, and Law & Order. The average income tax rate is 81%, and even higher for the wealthy. The private sector is almost wholly made up of enterprising fourteen-year-old boys selling lemonade on the sidewalk, although the government is looking at stamping this out.
The shoggoth is a protected species, the alarmingly racist TV show 'Bigtopians Say the Darndest Things' is a hit, genetic researchers have been expelled, and all industry is owned and run by the government. Crime is totally unknown, thanks to a well-funded police force and progressive social policies in education and welfare. Cthulhopolis's national animal is the shoggoth, which frolics freely in the nation's many lush forests, and its currency is the Coin in Yellow.
Cthulhopolis is ranked 2nd in the region and 51,300th in the world for Stupidest Citizens.
Mine.
Title: Re: NationStates: Dwarven Empire
Post by: PTTG?? on July 11, 2008, 04:35:57 PM
Now here's an issue for the Dwarves:
Terrorists Strike City Centre
The Issue
All of The Beards of Ale has been in an uproar since yesterday when a car exploded in the middle of the capital city, killing dozens and injuring hundreds. This terrorist act was traced back to a violent minority group known as the Lilliputian Freedom Fighters. A group allegedly supported by an unfriendly regime, despising The Beards of Ale for its heathenish ways and political bent, but more particularly for supporting the recent occupation of their homeland by an ally.
The Debate
1. "They simply crossed the line!" shouts General Klaus Shiomi. "Far too long have we tolerated these terrorist threats, it's time that they realise they can't mess with us. Send the order to prepare an invasion, and we will show them who is boss! Our brave soldiers are prepared to die for their country, all we need is your signature and a lot of money. But what is the cost of freedom and safety for The Beards of Ale's peoples?"
2. "Attacking another country isn't the answer," says Beth Wong, director of the The Beards of Ale Intelligence Agency. "The problem doesn't lie abroad, but within The Beards of Ale itself! We should have more freedom to do our work. Protecting our nation from these cowardly scaremongerers would be much easier if we had an inherent right to tap phones and other communications, get search warrants whenever we need, and detain suspects indefinitely. Remember, to prevent is better than to cure."
3. "No, that's what those terrorists want us to do!" speculates chairman Sue-Ann Steele of the Patriots' Tea and Biscuits Club. "We don't want to give the Agency any more responsibility, they're the ones who messed up in the first place. What we need is to purge The Beards of Ale of these rats who don't respect the laws and traditions of our way of life. We know who they are and where they come from, so the solution is obvious: we just won't let those sorts of people cross our borders and kick out those who are already here. It might seem a bit harsh, but hey, we were here first. Long live The Beards of Ale!"
4. "I think it's clear to anyone with half a brain in their head that this will just not work," says Falala Jong-Il, a noted professor of social studies. "The people who perpetrate these terrible crimes do so because they feel they have no other recourse to demonstrate their political opinions. They'll do anything and I'm sure they're not above hiring mercenaries. You must understand why terrorists act as they do and fix it! What we should do is to reach out to the ethnic and religious minorities and seek common ground! Negotiation is the key! Violence solves nothing."
5. "We spit on The Beards of Ale!" expectorates Al Hanover, leader of the Lilliputian Freedom Fighters. "You disrespect our people and our country and everything we are! You spread your sickening influence where it is not wanted! You must change your ways and cease to oppose us or else there will be more bloodshed. You have been warned!"
6. "Is terrorism such a terrible thing? Really?" asks Lars McGuffin, avant garde journalist, discreetly sliding a pipe bomb under your desk. "These people are simply expressing their political opinion the best way they know how. I think we should legalise terrorism as a legitimate form of political commentary. It'll certainly get people interested, don't you think?"
The Government Position
The government has yet to formalize a position on this issue.
What is the most Dwarvenly of all?
Title: Re: NationStates: Dwarven Empire
Post by: Cthulhu on July 11, 2008, 04:43:25 PM
6
Title: Re: NationStates: Dwarven Empire
Post by: Kagus on July 11, 2008, 07:44:10 PM
Ooh, tricky... Option one seems fitting, especially with the upcoming Army Arc version. Dispatching our champions to "break the siege", so to speak.
But then again, option two gives a kind of "Big Brother" power to the government, and who can say that they have never taken executive action against a particular dwarf? That also seems quite fitting.
Three... Well, we've already dealt with the migrants that are trying to come in, so what do we do with the migrants that are already here? Difficult to say, but I don't think this is really the right choice.
Falala Jong-Il is an elf.
What exactly is number five saying? It's not actually asking us to change our views, just to stop fighting them. Except we're not fighting them, they're fighting us. Obviously, the man is dead sober.
Six is tricky... Should we condone tantrums that might possibly destroy valuable masterworks? I feel that the risk is very high with such a decision, but might also be entertaining. But the people are not supposed to express their views in order to sway the government, they are supposed to fulfill our mandates and enjoy the dining room, dammit. Lars is a troublemaker working to further his own agenda, don't trust him.
I'm going to see if I can think of a definitive answer...
Title: Re: NationStates: Dwarven Empire
Post by: PTTG?? on July 12, 2008, 04:52:54 AM
This one was fun:
Military Budgets Up For Approval
The Issue
The various branches of The Beards of Ale's military brought their budget petitions to your attention and, as usual, they are all asking for widespread increases over the rest of the military departments.
The Debate
1. "Clearly the army requires the greatest increase in funds this year," says Field Marshal Johann Rubin. "After all, wars were never won by air or sea and in this dangerous world we must be able to protect the interests of The Beards of Ale. Currently our men get hand-me-down weapons, rations I wouldn't feed a pig - the army is increasingly looking like a bad career option and we can't have that. If we're going to get recruits, we need more funding to support our brave lads in their duty."
2. "Hah! It's the Navy who needs the money, mate," says Grand Admiral Klaus Mombota. "The army and the police forces can protect us domestically, but can they protect us from having our foreign trade cut off? Can they protect us from terrorists and pirates? How are the soldiers going to get to the enemy's borders? Swim? I think not. Fund us, the Navy, the true protectors of The Beards of Ale!"
3. "Despite the statements of my colleagues," says Thomas Jong-Il, Marshal of the Air Force. "The Air Force requires more money than these men playing around with boats. We are increasingly seeing terrorists taking to the air, and more ships or guns are not going to stop that. Our people will only be safe when the Air Force has the power it needs to defend us - and for that we need more funding and more government support for industries geared towards the development of new aircraft."
4. "You're all thinking too small!" exclaims Pete Gutenberg, an avid Star Wars fan. "What we need is more research into the possibilities of space weapons! Big laser cannon and satellites with complete annihilation power! And cool spaceships! Boom! Rat-a-tata! Bang! Bang! It'll be expensive, sure, but think of the power! THE POWER!"
5. "It's simply not good enough!" wails Al Gutenberg, the Minister of Defence. "It's not about the money - it's the manpower. Not enough people by far are signing up! All we seem to be getting nowadays are drunks and people who volunteered for a dare. The current conscription laws need to be either more strictly enforced or drastically rewritten. What I propose is a universal draft: everyone capable of pulling a trigger should become a part of the Army, Navy or Air Force. Only in this way can we ensure the dominance of The Beards of Ale in the region."
6. "The military is a stain on the peace-loving nature of our nation!" cries Hope Dodinas, while sporting a Rastifarian hat. "People should be allowed to choose what they do for a living! Conscription is wrong and I don't see why our tax electrum coins should go to such a despicable cause! The money should be going to more important places - like our pockets!"
I LOVE number 5. MORE CONSCRIPTS! MORE BLOOD! BLOOD FOR THE BLOOD GOD!!!
Title: Re: NationStates: Dwarven Empire
Post by: Jualin on July 12, 2008, 04:54:50 AM
I shall answer the question as if I was running this nation.
So they come knocking on the door of the Dwarven Nation because Dwarves backed up an invasion of their land by some other guy...
Personally, I'd say it mostly depends on how much aid was given, and if the invasion could've been accomplished without the Nation's help. I mean, if the aid was more of a pat on the back and a lukewarm congratulation, I'd have to say a rough response is in order... but seeing as this seems to be at least substantial aid, judging from their response, regardless of the actual benefit of the aid, I'd have to say something went on that I wasn't awake for.
A quick resolution has to be reached before a tantrum spiral is achieved...
1. Is right out of the question. We're trying to avert a tantrum spiral, not cause one. Unless we're planning to build a fortress right on their doorstep with fortifications and bowdwarves to tear chunks out of them without fear of retaliation. Too much time, too much effort, likely that a lot of dwarves will die in the construction of any possible fortress. Happy dwarves, a dead dwarf does not make.
2. Woah there. We're talking about a small group here. Maybe a squad. You go ahead and assume we've got to have the whole of the Dwarven Unified Squads scrambled! Then who'll harvest the plump helmets when even the farmer are off? You make too much of the whole thing. Besides, we don't need to "detain"... I think I manage nicely without such short-sighted goals.
3. Hey, that's an idea. Assuming everything you've said is true of course. Then I'd have to arrange a dinner date between the Agency and some lava. But seeing as you are an obedient citizen that advertises that a job isn't getting done, and states the culprit directly behind it, I like you. You'll fit in great with the rest of Dwarven Society. And I think you're right. If they won't fulfill my standing orders for more rock thrones in the public dining rooms, who will? Where will it end? If only a few of them will even haul my refuse around, then begone with them. I'd go for a spike filled room, preferably, but... I guess keeping a good PR image will keep the immigrants coming. The mines could always do with a few more.
4. Hey, that sounds like a good enough idea! Negotiations! Could work... And it wont be all that hard to impress them into mutual friendship and adoration. I'm ordering the iron bolts encrusted as we speak. If this is the answer, this'll turn them around real fast. Plenty of options here though. Is it enough that I encrust only one stack? Or should it be three? Is iron too much a waste for this? Or are they some kind of pansy, and prefer metals to animal remains? I have a stack of wooden bolts I got from elves and never really used... I suppose they could do with some sprucing... Oh, and barrels of biscuits! I have loads of those... Heck, I'll throw in a few barrels for charity... Wonder what they'll bring? It's always important to ask for just enough that they feel they're contributing to this relationship too. They never seem to accept charity...
5. Of course there'll be bloodshed. We've got our little front porch all ready and polished. I also picked up this interesting little tradition some goblins that I saw. Look, I've got a iron spear made ironically out of hematite, just waiting for you. I won't spoil you the surprise for you though. I only promise it will blow your mind.
6. Yes. Yes it is. Y'see, the objective here is to run an grand old "Fortress". That is, until I get bored. Then the objective is to see how fast I can run it into the ground! But until then, I keep it in my mind that I should keep at least 2 or 3 perfectly happy dwarves at all times, so that I have a powerbase from which to build an even larger powerbase. Constant dwarf dead has been the leading cause in tantrum spirals, and thus the dying out of Fortresses. As such, I frown upon the things. Now, I'd like to address you personally. You have been awarded by me the honor of serving in the grand dwarven military. Don't bother getting armor or weapons yet, that'll come in due time. What I want you to do is to head into that room over there on the left. Don't mind the red decor, color-shifting, and the various little holes in the floor. Those are for entertainment purposes only. I'll see you in there shortly.
And there you have it: My personal favorite is 3 or 4. Can't decide, they're both just preferable to the rest... But now that I think of it, 4 will do nicely.
EDIT: Just noticed the new post before posting. I'll get right to it shortly.
EDIT 2: 5. They still think they have a choice whether or not to charge into the face of some bygone monstrosity of the Mythic Age? Disabuse them of that notion as quickly and sternly as possible.
Title: Re: NationStates: Dwarven Empire
Post by: Okenido on July 17, 2008, 01:10:46 PM
Number 4 sounds the most dwarf-like.
Title: Re: NationStates: Dwarven Empire
Post by: PTTG?? on July 17, 2008, 04:17:02 PM
The Beards of Ale Decides:
Video Games Too Violent, Say Parents
The Issue
Recently, there has been an enormous commercial success for 'violent' video games such as 'Blood 'n' Guts 2: The Revenge', 'Tremor', and 'Grand Theft Tricycle'. Several parents' groups have been calling for tougher restrictions on these games.
The Debate
1. "We must outlaw these violent games immediately!" shouts Catherine Gratwick, a member of Mothers Ordered Against Nastiness, "These so-called 'games' are desensitising our children to violence and making them more aggressive. Why, just the other day I witnessed my son firing a missile launcher in a videogame and the next day he went out and robbed a bank! He may be thirty-five, but you can't possibly say it's a coincidence!"
2. "Oh noez!" cries DEATMASTER_69, one of The Beards of Ale's foremost authorities on video games. "That's stupid! If a child is psychotic, it's not because they played 'Hellstorm of Fireblood 3' or whatever, it's because their parents were stupid enough to not teach little Johnny the difference between right and wrong and don't want to take the blame. Just because I like to n00k countries in games doesn't mean I like to shoot people in real life. That's false data! So just relax and let the kids play their games, hey?"
3. "Why not rate games the same way we rate movies?" asks Jennifer Bush, a spokesperson for the The Beards of Ale Censorship Board. "We could give each game a content rating based on age appropriateness, and add descriptors on the box explaining why the game gets a certain rating. A little funding and we can stop children getting violent video games without affecting all the older 'gamers'. Everyone will be happy. Except tax payers, I guess."
4. "The children will manage to get their hands on the games anyway," says Billy-Bob Broadside, a fitness instructor. "Parents can be so ignorant. In my opinion, the only damage these video games are causing is physical: kids are becoming less inclined to exercise, and it doesn't really matter if they are violent; the result is the same either way. The only way to get bums off seats is to ban all video games. Maybe then we'll see a difference in the national waistline!"
The Government Position
The government has yet to formalize a position on this issue.
Ha ha ha ha... so meta.
Title: Re: NationStates: Dwarven Empire
Post by: Lord Dullard on July 18, 2008, 03:06:29 PM
Well, this one was pretty obvious.
The Issue
After a recent left-wing broadsheet exposé of agricultural practices, an outburst of public paranoia has stirred up the organic foods debate.
The Debate
1. "I just can't stomach it any more," rants concerned parent Jack Broadside. "My children's future is being put at risk by irresponsible corporate practices. We must outlaw the use of pesticides and additives by farmers and food producers."
2. "I've heard enough of this treehugging, lefty nonsense," argues corporate spokesman Beth Rifkin. "The agricultural industry needs to use the most advanced technology available, it's the only way to keep Tree-Flower competitive in food production. Besides, the studies we have commissioned prove that only a very small number of child deaths are due to our products, and surely that's an acceptable rate in the name of progress?"
3. "Stop torturing Mother Earth!" yells outraged environmental extremist Violet Silk. "Are we prepared to sacrifice our planet and our souls for the sake a few extra wooden suns? If we hope to live in harmony with the environment that nurtures and protects us, we must ban all industries that pollute our world. Let us return to the trees, my brothers!"
This is the position your government is preparing to adopt.
The Government Position
The government has indicated its intention to follow the recommendations of Option 3.
Title: Re: NationStates: Dwarven Empire
Post by: PTTG?? on July 18, 2008, 03:58:59 PM
The Empire of The Beards of Ale
"Histories of Cupidity and Labor"
Category: Father Knows Best State
Civil Rights: Some
Economy: Very Strong
Political Freedoms: Outlawed
Location: Europeia
The Empire of The Beards of Ale is a huge, devout nation, remarkable for its compulsory military service. Its hard-nosed, hard-working, cynical population of 241 million are ruled by a mostly-benevolent dictator, who grants the populace the freedom to live their own lives but watches carefully for anyone to slip up.
The large, corrupt government juggles the competing demands of Defence, Law & Order, and Religion & Spirituality. Citizens pay a flat income tax of 14%. A large private sector is dominated by the Uranium Mining industry.
Trespassers often find themselves impaled by crossbow bolts, The Beards of Ale has been recently classified as an international menace after 'liberating' several nearby territories, children as young as twelve are conscripted into the armed forces, and students everywhere have been despairing after the recent ban on video games. Crime is moderate. The Beards of Ale's national animal is the carp, which teeters on the brink of extinction due to widespread deforestation, and its currency is the electrum coin.
The Beards of Ale is ranked 84th in the region and 41,881st in the world for Laxest Drug Laws.
National Happenings
* 11 hours ago: FlagThe Beards of Ale was reclassified from "Compulsory Consumerist State" to "Father Knows Best State".
* 11 hours ago: Following new legislation in FlagThe Beards of Ale, students everywhere have been despairing after the recent ban on video games.
* 1 day ago: Following new legislation in FlagThe Beards of Ale, children as young as twelve are conscripted into the armed forces.
* 1 day ago: Following new legislation in FlagThe Beards of Ale, The Beards of Ale has been recently classified as an international menace after 'liberating' several nearby territories.
* 2 days ago: Following new legislation in FlagThe Beards of Ale, trespassers often find themselves impaled by crossbow bolts.
* 3 days ago: Following new legislation in FlagThe Beards of Ale, all-natural foods are becoming a major fad.
* 4 days ago: FlagThe Beards of Ale was reclassified from "Iron Fist Consumerists" to "Compulsory Consumerist State".
* 4 days ago: Following new legislation in FlagThe Beards of Ale, children as young as eight can be found working in factories.
* 4 days ago: Following new legislation in FlagThe Beards of Ale, college students make ends meet by selling their kidneys.
* 6 days ago: FlagThe Beards of Ale was reclassified from "Father Knows Best State" to "Iron Fist Consumerists".
Title: Re: NationStates: Dwarven Empire
Post by: PTTG?? on July 23, 2008, 10:11:43 AM
National Flag
The Beards of Ale Decides:
Oh, The Angst!
Government Acts
The Issue
In response to rising rates of depression related suicides, mental health groups have called for government funding to help support treatment programs, citing various surveys that indicate psychological disorders are often an overlooked problem.
The Debate
1. "Although it is often dismissed as an irrelevant complaint, depression is a real disease, it isn't just 'all in your head'," says Hope Shiomi, depression sufferer. "Depression has significant effects on groups and individuals, especially amongst teenagers. Every day, more and more people commit suicide because of this disease, but this could all be stopped if this country had a decent level of funding for support and public awareness programs."
2. "Screw them," Hope Love, talkback radio host, stated yesterday. "Depression isn't a disease, it's just another example of today's youth finding something to complain about. Life's never been better. In fact, just yesterday, I bought my fourth BMW. And even if it is as serious as the bleeding hearts claim, then I say we leave it and cut some of the funding being wasted on these head cases. If a few whiners jump off a bridge, it'll be good for the genepool. Natural selection, my friends. It's a great thing."
This is the position your government is preparing to adopt.
3. "Actually, a lot of depression cases in teens are related to school and all the stress and pressure young people are under to succeed. A greater effort to correct the problem of depression should start there, with more funding so that schools can provide better counseling programs." Comments Dr. Larry Summers, author of the book "Tomato Soup for the Soul". "That way teens who are depressed can get help even if their parents can't or won't take them to see a psychologist."
Title: Re: NationStates: Dwarven Empire
Post by: Wooty on July 25, 2008, 05:03:16 PM
4 days ago: Following new legislation in The Beards of Ale, record sales of 'child-whacking sticks' have been recorded.
Title: Re: NationStates: Dwarven Empire
Post by: PTTG?? on August 04, 2008, 03:33:26 PM
http://www.nationstates.net/50274/page=display_nation/nation=the_beards_of_aleHeeee heeee heeeeeeeeeeeee
Politicians are losing their jobs in a plan to make the government 'leaner and fitter', legislation sometimes has to battle through weeks of filibustering to pass, a niche industry catering to S&M enthusiasts has sprung up, and crowds of flag-burning protesters tend to accidentally become crowds of burning protesters. Crime -- especially youth-related -- is well under control, thanks to the all-pervasive police force. The Beards of Ale's national animal is the carp, which teeters on the brink of extinction due to widespread deforestation, and its currency is the electrum coin.
I THINK you mean !!!Protesters!!!
Title: Re: NationStates: Dwarven Empire
Post by: Wooty on August 04, 2008, 04:52:31 PM
Wait, smaller government?
(
http://img120.imageshack.us/img120/116/boatmurderedgz3.jpg)
Thats not very dwarven
Title: Re: NationStates: Dwarven Empire
Post by: Squeegy on August 04, 2008, 05:23:46 PM
http://www.nationstates.net/24904/page=display_nation/nation=snusp Goblin nation!
Title: Re: NationStates: Dwarven Empire
Post by: PTTG?? on October 14, 2008, 12:27:50 PM
The Empire of The Beards of Ale is a huge, devout nation, notable for its punitive income tax rates. Its hard-nosed, cynical population of 763 million are ruled without fear or favor by a psychotic dictator, who outlaws just about everything and refers to the populace as "my little playthings."
It is difficult to tell where the omnipresent, corrupt government stops and the rest of society begins, but it juggles the competing demands of Defence, Law & Order, and Religion & Spirituality. The average income tax rate is 96%. A powerhouse of a private sector is dominated by the Arms Manufacturing industry.
Scholars are leaving the country at an alarming rate, anti-environmentalist protesters are gunned down without mercy, the number of children one can have is restricted by law, and politicians are often seen with soldiers pointing guns at their heads. Crime -- especially youth-related -- is totally unknown, thanks to the all-pervasive police force. The Beards of Ale's national animal is the carp, which teeters on the brink of extinction due to widespread deforestation, and its currency is the electrum coin.
The Beards of Ale is ranked 8th in the region and 4,789th in the world for Largest Defense Forces (per capita).
Well, now we finally have achieved complete realism.
Title: Re: NationStates: Dwarven Empire
Post by: IndonesiaWarMinister on October 15, 2008, 06:00:06 AM
Congratz.
Title: Re: NationStates: Dwarven Empire
Post by: Servant Corps on October 16, 2008, 01:47:45 PM
I usually see that most people who play the Nationtates game don't actually care about the "United Nations" portion of the game (now remained "World Assembly"), mostly due to the drama and relative pointless. When I was active in the Nationstates, as the nation Servant Corps (in the business of selling indentured servants instead of slavery), I was active in the UN/WA, but now, I don't feel like going back to that place. I just want to ask to see if any Drawf Fortress players are in the World Assembly. If you need any assistance or questions about it (or want to draft any non-joke Resolutions and get them to the General Assembly floor for voting), you can just ask me.
Just as a warning to all Drawf Fortress nations within the World Assembly though. The World Assembly has passed a resolution for "mandatory donations". This means that you have to donate a certain amount of money to the WA every year. It's like a membership fee, but it's called a "donation" instead because the drafters of the law realized that people like the word 'donation' instead of 'tax'. You have to pay this donation, because if you are in the WA, you have to follow all its by-laws. The gameplay mechanics (also known as the gnomes) in the WA forces you to follow, but if you read all WA resolutions, you may find loopholes that you can exploit.
Title: Re: NationStates: Dwarven Empire
Post by: Strife26 on November 02, 2008, 03:52:25 PM
I finally restarted my old nation. So yeah, if anyone wants to see my actual name you should be able to figure it out easily.
I made our own region, 'Boatmurdered Wreckage.'
Title: Re: NationStates: Dwarven Empire
Post by: PTTG?? on November 05, 2008, 12:57:15 PM
Save The Carp
The Issue
In desperation at the plight of the carp, which has virtually no natural habitat left in The Beards of Ale, a somewhat unorthodox environmental group demands that the few surviving specimens be domesticated and sold in pet stores.
The Debate
1. "We must act now, before the carp is lost forever," said spokesperson Bill Mombota during a recent interview. "Domestication has ensured the survival of many endangered species in the past, and there really is no alternative left at this point. Besides, I'm sure many families would be thrilled to welcome a carp into their homes."
2. "Sure, carps might look cute and harmless to you," says retired hunting legend Jennifer Winters, "but back in my day, they were the scourge on the nation. They carry a number of dangerous diseases, and you do NOT want to be bitten by one. My cousin was once bitten by a carp and he's never been the same since! So now you want my grandchildren exposed to these things? The sooner they disappear completely, the better!"
There is no better question to finish the version 1 nationstates DF with than this. Now, on to version 2!
HIBLIPLPLIBLE!!!!!!!
http://nationstates2.com/g/nation/beardsofale Loooooook!!!! It said "several (about seven) short men with a perchance for sleepy women have recently immigrated into The Beards of Ale." DO THEY KNOW?
Title: Re: NationStates: Dwarven Empire
Post by: omagaalpha on November 07, 2008, 04:32:43 PM
Is any World open that still that have one you's in it?
Post in wrong thread sorry.
Title: Re: NationStates: Dwarven Empire
Post by: Kashyyk on November 09, 2008, 07:40:52 AM
The Debate
1."Unless this government does something, The Gates of Warding won't have an auto industry for much longer," says auto industry union boss Gregory Christmas, in a rare public appearance alongside management. "These foreign companies employ people for a few gold coins a day. The only way to level the playing field is to raise tariffs. The government would make more money, too, so it's win-win."
2."For once, I agree with my grubby colleague here," says General Chassis CEO Jean-Paul Nagasawa. "Although I have to say, tariffs aren't the only answer. A more effective solution would be to abolish minimum wage laws. Now that would level the playing field. And we'd be able to employ more--argh, let go of my throat!"
3."I think we need to face facts," says noted economist and chat-show regular Freddy Love. "We live in a global economy now, and automobile manufacturing just isn't The Gates of Warding's strong suit. There's no point taking money from taxpayers in order to line the pockets of a few greedy workers and corrupt managers in a doomed industry. Let the market takes its--argh, let go of my throat!"
I am playing a dwarfhuman cross race. Suggestions?
Title: Re: NationStates: Dwarven Empire
Post by: PTTG?? on November 09, 2008, 12:03:24 PM
Well, dwarves have a kind of communistic industry- definitely a command economy. I think this is about exports: would you make trade goods in DF if they had little value? probably #2: No real dwarf complains about pay, anyway.
Title: Re: NationStates: Dwarven Empire
Post by: Kashyyk on November 11, 2008, 12:10:49 PM
The Debate
"This is a blatant invasion of the right to privacy!" says libertarian web site operator Billy-Bob Love. "Now I can't even go out in public any more without being watched? And you know this is just the beginning. Today there are cameras in city streets. Tomorrow they're peering through your bedroom window."
"Hey, I've got news for you," says Police media liaison Freddy Li. "When you're out in public, PEOPLE CAN SEE YOU. These cameras will be extremely helpful in reducing the national crime rate. Frankly, I can't see what the fuss is about."
"This 'slippery slope' argument has got me thinking," says Police Minister Freddy Licorish. "You know, it would be a lot easier to fight crime if we watched people all the time. Not with cameras, of course. That's clearly an invasion of privacy. But how about a national database of our citizens, coupled with compulsory ID cards and barcoding? It would stop crime dead in its tracks."
Title: Re: NationStates: Dwarven Empire
Post by: PTTG?? on November 11, 2008, 12:15:48 PM
Well, you are in charge of the dwarves, and you do know everything about them... including what they're thinking.