Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

Vote for the next topic for Dwarf Fortress talk - Episode #4!

The Trades:  Blacksmithing, Crafting, Soapmaking and the like
- 0 (0%)
World Gen & History Gen:  Building A Unique World
- 0 (0%)
Listen to Toady get mauled by Scamps for half an hour.
- 0 (0%)

Total Members Voted: 0

Voting closed: October 26, 2009, 09:39:48 pm


Pages: 1 2 3 [4] 5 6 7

Author Topic: Dwarf Fortress Talk #4: Topic Vote  (Read 38556 times)

Neonivek

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress Talk #4: Topic Vote
« Reply #45 on: October 21, 2009, 05:09:00 am »

Five more days until we find out what happens.

I wonder

Are questions supposed to be styled according to the topic at hand? Since that would certainly explain why the question thread isn't up yet unless they are just going to use their current pool.
Logged

kurokikaze

  • Bay Watcher
  • Man of the black wind
    • View Profile
    • Mechanical World
Re: Dwarf Fortress Talk #4: Topic Vote
« Reply #46 on: October 21, 2009, 06:40:12 am »

My voice is for Worldgen.
Logged
It's black as pitch 'cause we're trapped by our violent souls
In a deep mine, where deep rhymes won't keep my self-control
Too many foes, we feel snakebit, and we won't take it
Enemies need their face hit, we goin' ape shit!

Neonivek

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress Talk #4: Topic Vote
« Reply #47 on: October 21, 2009, 06:56:52 am »

My voice is for Worldgen.

And your heart for the sea
Logged

The13thRonin

  • Bay Watcher
  • Profession: Handsome Rogue
    • View Profile
Re: Dwarf Fortress Talk #4: Topic Vote
« Reply #48 on: October 21, 2009, 07:19:25 am »

My voice is for Worldgen.

And your heart for the sea

And your soul for the land.
Logged
I'm Digging Deeper... AGAIN... You Should Too!

Dig Deeper DIAMOND - 750+ items of new content including; new plants, new creatures, new metals, new woods, new gems, new stones, new crafts and much, much more.

Lord Nightmare

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress Talk #4: Topic Vote
« Reply #49 on: October 21, 2009, 11:46:37 am »

And all the other juicy bits are for the buzzards.
Logged
"When life gives you zombies... *CHA-CHIK!* ...you make zombie-ade!"

Sizik

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress Talk #4: Topic Vote
« Reply #50 on: October 21, 2009, 04:12:18 pm »

Since there's no questions thread yet, I'll put this here.
What do you do in your free time? What other games do you play?

Could Threetoe be in the next podcast?

Logged
Skyscrapes, the Tower-Fortress, finally complete!
Skyscrapes 2, repelling the zombie horde!

Puzzlemaker

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress Talk #4: Topic Vote
« Reply #51 on: October 21, 2009, 10:01:59 pm »

Man I voted for worldgen, but honestly it's a tossup between scamps and that.  So hard to decide...
Logged
The mark of the immature man is that he wants to die nobly for a cause, while the mark of the mature man is that he wants to live humbly for one.

Foa

  • Bay Watcher
  • And I thought foxfire was stylish in winter.
    • View Profile
Re: Dwarf Fortress Talk #4: Topic Vote
« Reply #52 on: October 23, 2009, 03:05:36 am »

I am very interested in the future of the professions, is soap making going to be useful, what do alchemists do, and for the love of blooded carps, are the fucking embargoes going to make sense!!!
Logged

G-Flex

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress Talk #4: Topic Vote
« Reply #53 on: October 23, 2009, 03:15:46 am »

is soap making going to be useful, [...] and for the love of blooded carps, are the fucking embargoes going to make sense!!!

We already know soap will be useful. Creatures will use it to wash, and for sanitary purposes during medical care.


Not sure what you're referring to with "embargoes" though.
Logged
There are 2 types of people in the world: Those who understand hexadecimal, and those who don't.
Visit the #Bay12Games IRC channel on NewNet
== Human Renovation: My Deus Ex mod/fan patch (v1.30, updated 5/31/2012) ==

Foa

  • Bay Watcher
  • And I thought foxfire was stylish in winter.
    • View Profile
Re: Dwarf Fortress Talk #4: Topic Vote
« Reply #54 on: October 23, 2009, 03:19:11 am »

Embargo- Prohibition of trading/making/bleh of blah

It is a part of trading, and the evil trade of brokers, and nobles...
Logged

orbcontrolled

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress Talk #4: Topic Vote
« Reply #55 on: October 23, 2009, 02:39:55 pm »

World-gen!

Workshops are workshops, stuff goes in, stuff comes out, it will be moddable. How much more can be asked that isn't pointlessly specific?

World gen on the other hand has potential for Toady to regale us of visions of the far future, when the game is no longer about one fortress, but about entire countries and continents.
Workshops are where we are, the world is where we're going. I want to hear about the world.
Logged

Hummingbird

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress Talk #4: Topic Vote
« Reply #56 on: October 25, 2009, 04:22:11 pm »

Worldgen for me.  It's kind of the entire point of the game, methinks. 
Logged
But Elves aren't Vegetarians. They eat people.
So they are humanitarians.

Neonivek

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress Talk #4: Topic Vote
« Reply #57 on: October 25, 2009, 06:27:17 pm »

You all better have your questions ready since you will have 4 or less days to come up with them :D

Though I doubt people put THAT much thought into them. (Not a jab at anyone I swear!)
Logged

Craftling

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress Talk #4: Topic Vote
« Reply #58 on: October 25, 2009, 08:23:19 pm »

Well I thought number three would be the most DF related topic with the most useful information ;).
Logged

Duke 2.0

  • Bay Watcher
  • [CONQUISTADOR:BIRD]
    • View Profile
Re: Dwarf Fortress Talk #4: Topic Vote
« Reply #59 on: October 25, 2009, 08:57:06 pm »

My voice is for Worldgen.

And your heart for the sea

And your soul for the land.

And your love for the skies.

 But really, worldgen had better get the next talk.
Logged
Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO
Pages: 1 2 3 [4] 5 6 7