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Author Topic: Depot problem?  (Read 666 times)

durt101

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Depot problem?
« on: October 14, 2009, 08:30:03 pm »

I'm experiencing a Depot accessibility bug.
Spoiler (click to show/hide)

Spoiler (click to show/hide)
Can anyone help me with this? I don't remember how it started, but the depot should be entirely accessible. I even reclaimed, and that doesn't help.
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SquirrelWizard

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Re: Depot problem?
« Reply #1 on: October 14, 2009, 08:40:47 pm »

are there stones on the ground? stones act like trees in that they generate a 3x3 wagon inpassable zone. You can smooth them over and that shoudl open up access.
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Balanced Wheels is just rolling along

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Magua

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Re: Depot problem?
« Reply #2 on: October 14, 2009, 08:52:02 pm »

Also, check if you've forbidden the stone that your Depot is made of ('t' over it).
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Malicus

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Re: Depot problem?
« Reply #3 on: October 14, 2009, 08:53:54 pm »

Wait.  That's odd.  Shouldn't the depot be flashing "inaccessible depot", not "no wagon access"?

Yes, maybe what Magua said.  Actually, upon testing, probably exactly what Magua said.
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Quietust

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Re: Depot problem?
« Reply #4 on: October 14, 2009, 09:14:57 pm »

are there stones on the ground? stones act like trees in that they generate a 3x3 wagon inpassable zone. You can smooth them over and that shoudl open up access.

I assume you meant boulders, since loose mined stone doesn't cause problems for caravans. Trees can also cause problems, which is usually a good reason to build a paved road to the map edge.

Also be aware that wagons cannot travel past stairs or through doors (though building 3 doors in a row requires special trickery, so that's almost certain to not be an issue).
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It's amazing how dwarves can make a stack of bones completely waterproof and magmaproof.
It's amazing how they can make an entire floodgate out of the bones of 2 cats.

SquirrelWizard

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Re: Depot problem?
« Reply #5 on: October 14, 2009, 09:29:44 pm »

yeah those big honking steaming pieces of rock that some bronze colossus politely left at your front door step.
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Balanced Wheels is just rolling along

A small sign posted at the far end of the catapult range.

"In ToolCrew Microline strikes you!"

Derakon

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Re: Depot problem?
« Reply #6 on: October 14, 2009, 09:37:18 pm »

You know to start from the depot and work your way outwards, right? Follow the green until it turns not-green and find the obstruction.
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durt101

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Re: Depot problem?
« Reply #7 on: October 14, 2009, 09:40:42 pm »

Wow, thanks guys!
And to think I posted a second image, which clearly shows that I'm using ramps, and even areas outside which should be displayed accessible simply aren't.
Sorry to be a dick; I'm having a pretty bad day. But, seriously, WOW. Everything is fine. Except my depot cannot be accessed. Can I state it any more clearly?
Now could there be a bug that causes this? And could I potentially, hypothetically fix this bug?
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Malicus

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Re: Depot problem?
« Reply #8 on: October 14, 2009, 09:44:40 pm »

Re-read my (well, mostly Magua's) reply.  THAT is likely your problem, and you have not stated that you have checked into it.
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Quietust

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Re: Depot problem?
« Reply #9 on: October 14, 2009, 09:47:32 pm »

Re-read my (well, mostly Magua's) reply.  THAT is likely your problem, and you have not stated that you have checked into it.

In fact, when I tried doing this in my own fortress, it had the exact same effect shown in the screenshots. I used to accidentally forbid my steel-bar trade depot whenever I got a strange mood, which is why I eventually rebuilt it from steel blocks (since I never have a reason to forbid those).
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It's amazing how dwarves can make a stack of bones completely waterproof and magmaproof.
It's amazing how they can make an entire floodgate out of the bones of 2 cats.

hillburra

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Re: Depot problem?
« Reply #10 on: October 14, 2009, 11:40:10 pm »

The green wagon pathing starts from the edge of the map and then heads to your depot, it won't be green radiating from the depot - this might mean that there is no wagon usable path to your depot from the edge of the map due to trees/cliffs/boulders but you can't find out where the blockages are because it doesn't path backwards.

Smooth boulders and cut trees until you know you have a definite path from the depot to the map edge.

If you have a definite path and it's still red then it is probably the depot is forbidden.

If it's neither of these insert a bootdisc and format C:\
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Malicus

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Re: Depot problem?
« Reply #11 on: October 14, 2009, 11:44:07 pm »

The green wagon pathing starts from the edge of the map and then heads to your depot, it won't be green radiating from the depot - this might mean that there is no wagon usable path to your depot from the edge of the map due to trees/cliffs/boulders but you can't find out where the blockages are because it doesn't path backwards.

Wrong, wrong, WRONG!  It radiates from the depot.  Whoever told you otherwise is a dirty liar.
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Derakon

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Re: Depot problem?
« Reply #12 on: October 14, 2009, 11:45:39 pm »

Um, Hillburra, pathing most certainly does start from your depot and radiate outwards. You can trivially check this if you have any kind of lockdown mode that locks away your depot.
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hillburra

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Re: Depot problem?
« Reply #13 on: October 14, 2009, 11:49:54 pm »

Then I must have had some pathing bug when I had a similar problem about 6 months ago - my bad.
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'b' is different than 'x' and a Bed doesn't hold back magma as well as a Floodgate no matter how fast you type.