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Author Topic: Stonesense - Old Official thread - Now locked  (Read 1732275 times)

forsaken1111

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Re: Stonesense - Official thread -
« Reply #2160 on: December 27, 2009, 08:35:44 am »

Glass and Ice



Edit: The wall/floor dropins in 1.2 have the wrong obsidian sprite. Will fix in 1.3

Can you visually differentiate between crystal glass and clear glass?
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kaypy

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Re: Stonesense - Official thread -
« Reply #2161 on: December 27, 2009, 08:43:47 am »

Can you visually differentiate between crystal glass and clear glass?
In real life or DF? 8-)

I have no idea how I would draw crystal as distinct from clear, and its a lower priority given that as yet you cant distinguish wood from rock. You could go through and up the brightness I suppose...
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forsaken1111

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Re: Stonesense - Official thread -
« Reply #2162 on: December 27, 2009, 08:48:25 am »

I was just curious really. :)

Overall I love what you've done so far.
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kaypy

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Re: Stonesense - Official thread -
« Reply #2163 on: December 27, 2009, 10:16:33 am »


This one could probably use more work- thinner boards on the slopes maybe?
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Crossroads Inc.

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Re: Stonesense - Official thread -
« Reply #2164 on: December 27, 2009, 10:20:30 am »

Hmmm. *tries something*

EDIT: Alright, try re-downloading. Peat is changed.

EDIT: Sneak preview:

Spoiler (click to show/hide)
My only complaint is that "Gold" doesn't look very shinny :(
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Ask not what the Dwarfs can do for you...
But ask.... why are they drunk all the time?

forsaken1111

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Re: Stonesense - Official thread -
« Reply #2165 on: December 27, 2009, 10:22:24 am »

Are smoothed and unsmoothed floors supposed to look the same?
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kaypy

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Re: Stonesense - Official thread -
« Reply #2166 on: December 27, 2009, 10:27:05 am »

My only complaint is that "Gold" doesn't look very shinny :(

Well its gold ore rather than metallic gold...

Are smoothed and unsmoothed floors supposed to look the same?
We should have different sprites for
(a) Rough natural stone
(b) Detailed natural stone (ie smoothed or engraved, we cant tell them apart)
and
(c) Constructed stone (we cant tell blocks from rough)
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forsaken1111

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Re: Stonesense - Official thread -
« Reply #2167 on: December 27, 2009, 10:31:14 am »

Hm, maybe I have this installed wrong then? I'm seeing smoothed and rough felsite floors as the same.
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forsaken1111

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Re: Stonesense - Official thread -
« Reply #2168 on: December 27, 2009, 10:42:29 am »

An example I dug out to show you. This is Felsite and Microcline.
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kaypy

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Re: Stonesense - Official thread -
« Reply #2169 on: December 27, 2009, 10:50:13 am »

Oh, you're using Jadael's pack. Hmm. It looks like it should have the smooth floors defined from a quick glance through the XML, but its hard to be really sure.
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forsaken1111

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Re: Stonesense - Official thread -
« Reply #2170 on: December 27, 2009, 10:59:05 am »

I'll remove his pack and see if that makes a difference. I do like his pack as it lets me differentiate more stone types visually.

Edit: Yep without his pack the smoothed floors do look different, but all stone looks the same so bleh. I like to have different-colored stone because I tend to do murals in floor tiles, or interesting designs.
« Last Edit: December 27, 2009, 11:01:11 am by forsaken1111 »
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Dark_Tundra

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Re: Stonesense - Official thread -
« Reply #2171 on: December 27, 2009, 11:10:57 am »

Are you using an automated system to generate these ramps?
I hope you wont be insulted if I post this up here; made to match the default smooth tiles:
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Jadael

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Re: Stonesense - Official thread -
« Reply #2172 on: December 27, 2009, 04:40:44 pm »

My pack does have different sprites for rough and smooth floors, but some stone like felsite, diorite, conglomerate, etc. look large the same in both because they're very... lumpy.
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forsaken1111

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Re: Stonesense - Official thread -
« Reply #2173 on: December 27, 2009, 04:47:39 pm »

That's unfortunate. Do you have any plans to make finished stone look a bit more finished? Would be nice if they looked like tiles or at least a bit smoother.

Also seems some of the colors are a bit off, as alunite is a light brown or yellowish color?
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kaypy

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Re: Stonesense - Official thread -
« Reply #2174 on: December 27, 2009, 05:04:02 pm »

Are you using an automated system to generate these ramps?
I have a template in the SVN which gives me
(a) some guides to use stretch tools to get a texture into the right shape
(b) some stencils to chop out the bits and pieces when I want to paste them onto the basic ramp blanks (the more complex ramps are generally done by pasting one ramp over another)
Quote
I hope you wont be insulted if I post this up here; made to match the default smooth tiles:

Thankyou! I wasn't particularly happy with the constructed ramps I had, but hadn't yet gotten around to trying again. Now I dont have to 8-)

edit: OK, these ramps are now in the content pack
« Last Edit: December 27, 2009, 05:48:47 pm by kaypy »
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