Stopped lurking to say thanks very much for this tool, it's made DF much more enjoyable, especially having dual widescreen monitors. This combined with Mike Mayday's DFG or RantingRodent's Graphics set have really lowered the barrier to entry. Love the pixel art style, the SpriteAttack dream is coming true!
This has come a long way very quickly, up to release 4.1 already in only 3 months!
I actually read through all 134 pages of this thread, it's quite interesting watching the pixel art and engine progress. So I'm sorry for asking questions that have been asked before, but it's hard to remember all the answers
As the program has moved so quickly, can we expect another release before the new year? (Not rushing you, just hopeful)
And will objects be supported in the future? I honestly can't think of any other feature that Stonesense needs to be complete, for me at least (other than the few missing sprites). Animations would be nice, but at the moment the movement style fits nicely with DF itself.
I decided to make a gravity defying leap from the original ASCII graphics to this... But after i hit F9 (on Stonesense) i get a the message "could not find DF process". Im running the latest version of DF, on windows 7. Just to clarify: 'Dwarf Fortress is running when i run stonesense'.
I would love to get this working
Just guessing here, but if you have either Stonesense or DF installed in the Program Files directory, it's possible they may be running as a protected process, and therefore possibly inaccessable. You could try installing in a different directory if you haven't already.