That's awesome! Thank god someone is doing a version with graphics you can actually see and do decent art with.
I'm going to give you the benefit of the doubt, and assume this wasn't meant as inflammatory. I've been quite happy with the better part of the graphics contributions, and hope that everyone keeps up the good work!
Skeletal and zombie toads done! Edit: Bats too!
God damn skeletal sprites never easy >< and some c&c on the zombie version would be much appreciated. I was thinking of doing the zombie versions like this all with the same palette with a few changed details.. to give a unified look to the undead area's.... not sure though.
To Kaypy: What kind of delay between frames are you using so i can tailor my animations to that?
Third one more like you guys picture?
Love the movement on the Skeletal Toad and Bat! These are some excellent sprites, Beefmo; I think for Zombie colors, if you stuck with a similar style to the second toad, where you make them a paler/greener tone of their normal color, depending on the sprite (a zombie tiger might have patches of fur missing, open wounds, bone exposed, etc.) The sunken eyes are a great touch, and that makes the face damned creepy, especially for a cartoon-ish style.
The style of outlining you're going with works great with existing graphics too... this is exactly the direction I was shooting for with the original Stonesense graphics, so excellent work!
Beefmo: what program are you using to create your sprites?
My weapon of choice, which I'd highly recommend to anyone doing Pixel-Oriented artwork, is
Graphics Gale. It has the simplicity of MSPaint, the filters of Photoshop, layers, transparency, and animation frames, and has tools specifically designed for working in low-res environments, and with limited colors.
Yes, it comes in English too.