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Author Topic: Stonesense - Old Official thread - Now locked  (Read 1733115 times)

Neonivek

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Re: Stonesense - The isometric visualizer, official thread
« Reply #1020 on: November 16, 2009, 09:17:31 pm »

Given the dirrection these rows go (Up a down) maybe it should be pointing the other way so it looks like a continuous stream of this vine
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jarathor

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Re: Stonesense - The isometric visualizer, official thread
« Reply #1021 on: November 16, 2009, 09:27:16 pm »

Well, I went through all of my dwarf sprites and both did cleanup, final shading on a couple, and removed the shadow underneath - they're all on the wiki now. All that's left now for me to do  is the Dungeon master, which I forgot.
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Neonivek

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Re: Stonesense - The isometric visualizer, official thread
« Reply #1022 on: November 16, 2009, 09:32:00 pm »

The Dungeon Master needs exagerated cape action.
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Seuss

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Re: Stonesense - The isometric visualizer, official thread
« Reply #1023 on: November 16, 2009, 09:32:48 pm »

Given the dirrection these rows go (Up a down) maybe it should be pointing the other way so it looks like a continuous stream of this vine
Good point. ;)



Sun Berry Mk.II
« Last Edit: November 16, 2009, 09:34:23 pm by Seuss »
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Neonivek

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Re: Stonesense - The isometric visualizer, official thread
« Reply #1024 on: November 16, 2009, 09:40:25 pm »

Id love for more then one flower to be part of the Sunberry.

Especially since this is supposed to be a crop.

Though either way Seuss it is good enough to go in as it is.
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Seuss

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Re: Stonesense - The isometric visualizer, official thread
« Reply #1025 on: November 16, 2009, 09:54:36 pm »

Id love for more then one flower to be part of the Sunberry.

Especially since this is supposed to be a crop.

Though either way Seuss it is good enough to go in as it is.

I've thought about the issue with farm tiles containing more than one plant (some up to 12) and I decided that the tiles should be a representation not a direct depiction. I think the same should go for all sprites going into this Project.
Another issue is I would get pressed for space and things will look cluttered.

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Neonivek

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Re: Stonesense - The isometric visualizer, official thread
« Reply #1026 on: November 16, 2009, 09:55:40 pm »

Yeah that image really helps

Are you also going to be doing the image of each individual Food, process, Alcohol and/or seed from these plants?

I guess I could give it a shot but my old skills are mud... Well I guess I could try... where is that old image?

Does anyone have a Grid I could borrow with the boarders and floor indicated?
« Last Edit: November 16, 2009, 10:04:01 pm by Neonivek »
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pubby

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Re: Stonesense - The isometric visualizer, official thread
« Reply #1027 on: November 16, 2009, 10:07:10 pm »

What about just signs with the crop.

Like ones placed in the middle of a field to show what crop it is.
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Jadael

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Re: Stonesense - The isometric visualizer, official thread
« Reply #1028 on: November 16, 2009, 10:13:17 pm »

If someone does a barrel and box graphic is that easy to add in? I'd really like to be able to see my huge stockpiles.
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~ T

jonask84

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Re: Stonesense - The isometric visualizer, official thread
« Reply #1029 on: November 16, 2009, 10:17:58 pm »

Seuss, I love those plants, they're really great. You think you could post them in the wiki (that way we get all in the same place), and also post em without the soil, so they can be used for wild growing shrubs too :)


oh and the irc channel we're usually on is #dfhack @ freenode.net
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Neonivek

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Re: Stonesense - The isometric visualizer, official thread
« Reply #1030 on: November 16, 2009, 10:21:23 pm »

How does one get to that IRC channel without downloading MIRC Free Trial or buying it?
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jonask84

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Re: Stonesense - The isometric visualizer, official thread
« Reply #1031 on: November 16, 2009, 10:23:49 pm »

I use the irc integrated in my Opera browser, but you could always use this
http://java.freenode.net/
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Seuss

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Re: Stonesense - The isometric visualizer, official thread
« Reply #1032 on: November 16, 2009, 10:26:42 pm »

Yeah that image really helps

Are you also going to be doing the image of each individual Food, process, Alcohol and/or seed from these plants?

I guess I could give it a shot but my old skills are mud... Well I guess I could try... where is that old image?

Does anyone have a Grid I could borrow with the boarders and floor indicated?

I've been using this as a pallet and those cubes are the correct size. Its a good pallet though you might need to tweak a few colours here and there :-X


Seuss, I love those plants, they're really great. You think you could post them in the wiki (that way we get all in the same place), and also post em without the soil, so they can be used for wild growing shrubs too :)

oh and the irc channel we're usually on is #dfhack @ freenode.net

I don't want to, not just yet. Another 4 Plants then I will tweak all of them and put them on the wiki. Shouldn't be longer than a day.

Yay irc.
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Dante

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Re: Stonesense - The isometric visualizer, official thread
« Reply #1033 on: November 16, 2009, 10:42:13 pm »

So, I spent an hour or so making some new traps, and then went ahead and absent-mindedly saved it as a jpg, which corrupted the image.

 :'(

After tantrumming for a while, I managed to re-do them.

There are a bunch of different versions because I'm not sure what works best.

         

That blob by the tripwire is meant to be the shadow of an unseen, suspended boulder. It was much much better the first time around.  :'(

I think they look okay on stone floors



Though the stone-fall trap without the base tile looks least out of place on grass.



Thanks to jonask for the original trap tiles (iirc).

Cage traps to follow soon.

Neonivek

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Re: Stonesense - The isometric visualizer, official thread
« Reply #1034 on: November 16, 2009, 11:02:06 pm »

I was told to put my grid up for some reason. I am using this but it isn't properly centered.

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