Where is the file which lists and defines the entities in objects.png.
I'm trying to make a new sprite (for example, crossbows) and I don't know how I'll get the game to point to that sprite?
[Do I have to download each individual file from: http://stonesense.googlecode.com/svn/trunk/ and then attack the program with Microsoft Visual to allow new object sprites into the game or is there a simpler way?]
OK, for starters 'objects' per-se are not in the game yet. Creatures and buildings are, but I'm not sure we'll ever be able to usefully get object data: Even DF itself grinds to a halt on the stocks/stone screen, so...
But for buildings and creatures, there's XML definitions, so you just need to tweak text files- no compiling. Full details on the googlecode wiki.
http://code.google.com/p/stonesense/w/listPS - Also even if there is a simple solution... Is it possible to download the stonesense source to toy with? If so how?
If you get a Subversion tool, you can download the whole lot as per the instructions on the googlecode website. There are instructions included (and in this thread at various points) for how to build it on MSVS, MinGW and Linux.
Of course, new sprites being added to the system will show up on the
http://stonesense.googlecode.com/svn/trunk/ area before they get into a release, so its possible to get some mini-updates yourself that way without having to compile anything. But make sure to back up your building directory first, because the config format will sometimes change (eg the Bridges.xml now in SVN is not compatible with 0.3a)