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Author Topic: Stonesense - Old Official thread - Now locked  (Read 1731549 times)

Dr. Hieronymous Alloy

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Re: Stonesense - Official thread - Now 31.21 compatible
« Reply #5160 on: July 22, 2011, 04:16:13 pm »

Anyone have a sprite for giant eagles/ hatchlings ?
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Armeleon

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Re: Stonesense - Official thread - Now 31.21 compatible
« Reply #5161 on: July 23, 2011, 06:38:34 am »

I recently downloaded the program, but when I try to open it the program won't stabilize. The window keeps opening and closing rapidly for a few seconds before shutting down completely.  The only difference I see in my system is that I download the sound-free version of the program (due to the fact that my sound driver is faulty).  Does the visualizer work with this version of DF or is the problem more likely with my computer?
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Playing since 2007

Rose

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Re: Stonesense - Official thread - Now 31.21 compatible
« Reply #5162 on: July 23, 2011, 06:56:29 am »

more likely your computer.

I do all my testing with the sound-free version.
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peterix

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Re: Stonesense - Official thread - Now 31.21 compatible
« Reply #5163 on: July 23, 2011, 07:07:15 am »

BTW, it will only work with the SDL versions of DF.

Armeleon

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Re: Stonesense - Official thread - Now 31.21 compatible
« Reply #5164 on: July 23, 2011, 04:25:31 pm »

That's what I needed to know, thanks!
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Playing since 2007

Moogie

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Re: Stonesense - Official thread - Now 31.21 compatible
« Reply #5165 on: July 24, 2011, 05:06:13 pm »

I spent a while thoroughly confused about where people were getting those gorgeous new grass tiles, and it turns out there hasn't been an updated binary download since February.

Are there any more up-to-date downloads available, or do I have to SVN-checkout to get the latest stuff with the grass? I hate installing programs for single-use purposes. :(
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I once shot a bear in the eye with a bow on the first shot, cut it up, found another one, and shot it in the eye too. The collective pile of meat weighed more than my house.

sebachile

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Re: Stonesense - Official thread - Now 31.21 compatible
« Reply #5166 on: July 25, 2011, 01:11:58 pm »

Hello my friends!
I'm from Chile, and my english is not so good, so please, try to be nice :)

First of all: I was having this problem, unsolved for many users:

"This application has failed to start because the application configuration is incorrect.  Reinstalling the application may fix this problem."
(stonesense slate 2.3, DF 31.25, and win XP)
The solution of the first post did not worked (replace memory.xml) and the other solutions of the wiki http://df.magmawiki.com/index.php/DF2010:Utilities#Stonesense  (replace stonesense.exe, or dfhack.dll and the others .dll files) neither.
So, I restablished the original folder of stonesense (without the memory.xml and the other changed things), and I searched in the internet the same problem, but for not stonesense, and I discovered this post (in spanish) for the same problem, but in angry birds:

http://www.taringa.net/posts/info/9110656/Solucion-Angry-Birds-_no-se-pudo-iniciar-la-aplicacion____.html

so, the solution (worked for me) is the next:

First I installed this library:
http://www.microsoft.com/downloads/es-es/details.aspx?familyid=200B2FD9-AE1A-4A14-984D-389C36F85647&displaylang=es

and then, this:
http://www.microsoft.com/downloads/es-es/details.aspx?displaylang=es&FamilyID=766a6af7-ec73-40ff-b072-9112bab119c2#filelist

Well, in the last url, I do not remember the specific file of the list (:P), so you should investigate which one is.

I hope this solution helps the people with the same problem as me.

(This is my first post)

bye~

*************

Looks like this solution is the same as in the first post:
Spoiler (click to show/hide)
but this is for version 2.3 ;)

*************
I had to replace memory.xml after all.
« Last Edit: July 25, 2011, 01:28:37 pm by sebachile »
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Caldfir

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Re: Stonesense - Official thread - Now 31.21 compatible
« Reply #5167 on: July 25, 2011, 03:06:12 pm »

I spent a while thoroughly confused about where people were getting those gorgeous new grass tiles, and it turns out there hasn't been an updated binary download since February.

Are there any more up-to-date downloads available, or do I have to SVN-checkout to get the latest stuff with the grass? I hate installing programs for single-use purposes. :(
Does anyone involved in the project mind if I put a file up on the DFFD containing my current configuration of stonesense visuals?  Would make setting that stuff up a simple drag-and-drop procedure for people who don't have familiarity with SVN for getting some of those visual tidbits. 
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Rose

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Re: Stonesense - Official thread - Now 31.21 compatible
« Reply #5168 on: July 25, 2011, 09:25:38 pm »

Go for it.

Just keep in mind that we'll sue you for a few thousand times the amount you payed for the game.
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buckets

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Re: Stonesense - Official thread - Now 31.21 compatible
« Reply #5169 on: July 25, 2011, 10:00:11 pm »

God yes, that SVN is confusing as all hell.
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Gruntathon

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Re: Stonesense - Official thread - Now 31.21 compatible
« Reply #5170 on: July 26, 2011, 02:11:40 am »

Not working for me:

"This application has failed to start because its side-by-side configuration is incorrect. Please see the application eent log for more detail."

What should I do?

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Ter13

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Re: Stonesense - Official thread - Now 31.21 compatible
« Reply #5171 on: July 27, 2011, 08:39:21 pm »

Couldn't stonesense to work with 31.25 at first.

After download, you need to open up dfhack. this will force it to download new memory offsets. Copy the memory.xml file from your dfhack directory into your stonesense directory. Now try connecting to the Dwarf Fortress process. This should work if your install is complete.
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Murderhold - A story about a fortress closed off from the world, attempting to survive a zombie-infested wilderness.
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Tobel

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Re: Stonesense - Official thread - Now 31.21 compatible
« Reply #5172 on: July 28, 2011, 01:09:38 am »

Thanks.

It seems to be doing something strange like opening the window with it's top left corner in the bottom right corner of my monitor.
Solved by right clicking the thumbnail, choosing move and then hitting an arrow key before moving the mouse.

I love you. Thanks.
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Weaselcake

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Re: Stonesense - Official thread - Now 31.21 compatible
« Reply #5173 on: July 29, 2011, 03:54:08 pm »

I wish there was a human replacement pack I could download for this. :/

I usually play this with a human-fortress mod which changes a few things, including the models. It's kind of an eye-sore to see the same 3 human models waltzing around.
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AO

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Re: Stonesense - Official thread - Now 31.21 compatible
« Reply #5174 on: July 29, 2011, 07:09:07 pm »

I wish there was a human replacement pack I could download for this. :/

I usually play this with a human-fortress mod which changes a few things, including the models. It's kind of an eye-sore to see the same 3 human models waltzing around.
Two pictures of Deon's humans are in the middle of thread:

http://www.bay12forums.com/smf/index.php?topic=43260.msg1198590#msg1198590


http://www.bay12forums.com/smf/index.php?topic=43260.msg1198800#msg1198800


Anyway, there is no xml file for them. Someone will have to create it. Or maybe Deon have one, I don't know.

And here is improved current version, with skin, hair and profession coloring, but without special images for the most of professions.
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