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Author Topic: Stonesense - Old Official thread - Now locked  (Read 1733858 times)

McBeer

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #4035 on: September 08, 2010, 05:13:58 am »

So it works now?
If so, i am glad that it helped(and Japa, please, add this redist to first page then - we can save peoples time).

Quote
but is a couple of hundred KiB larger than either of them.
just another build, imho, but, generally, this is weird(although from experience with windowsmobile systems building, i am aware, how using different dll subversions can have a big difference)..

Quote
McBeers has the same file version
version reported by exe examination won't show you dlls versions embedded into exe installer, you know...
also, even, if it is not matter of dlls, it may be matter of i.e. one different vs's manifest, or whatever.
By looking at VS forums i can see weird inconsistency of vs'es with redists here and there(resulting in 0xc0150002 errors)..nvmd.
Enough technicals, have fun :)
« Last Edit: September 08, 2010, 06:16:30 am by McBeer »
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fun is for rich men, i assume.
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My axe is sharp and my beard is strong.

jonask84

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #4036 on: September 08, 2010, 05:30:06 am »

Lemme see if I get this straight guys,

The version of "Microsoft Visual C++ 2005 SP1 Redistributable Package " in the OP didn't work, but this one did:
http://www.easy-share.com/1912193426/vcredist_x86.zip

Is that right?
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RaptorFarmer

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #4037 on: September 08, 2010, 10:36:22 am »

Just wanted to let you know that McBeer's version fixed it and I didn't have to reboot.  You should put that one in the OP.
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Tommy

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #4038 on: September 08, 2010, 11:05:28 am »

Yep, installing that version fixed it for me too.
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HAHAHA YES MY EXPIDITION LEADER IS PARTYING WITH GHOSTS THIS IS THE BEST UPDATE EVER
Dwarf Fortress in a nutshell. It includes dead things, parties, and getting really excited over updates.

Fayceless

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #4039 on: September 08, 2010, 11:09:02 am »

That one works.  :D  Thanks!
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CobaltKobold

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #4040 on: September 08, 2010, 02:34:19 pm »

It begins to feel like development/art and troubleshooting should be separated.
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OCEANCLIFF seeding, high z-var(40d)
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McBeer

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #4041 on: September 08, 2010, 02:45:39 pm »

[please, remove - reason - probable misunderstanding..]
Again, i am glad i could help.
« Last Edit: September 09, 2010, 09:14:45 am by McBeer »
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Granite

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #4042 on: September 09, 2010, 12:01:37 am »

Hello,

After a whole day trying to compile dfhack and allegro (with success, apparently), I tried to compile Stonesense. On that attempt I did:
Code: [Select]
svn checkout http://stonesense.googlecode.com/svn/trunk stonesense
cd stonesense/build
cmake .. -DCMAKE_BUILD_TYPE:string=Release
make

Until 'make' everything goes well, but then:
Spoiler (click to show/hide)

The messages
Quote
/home/henio/Jogos/stonesense/common.h:13:34: error: allegro5/allegro_ttf.h: Arquivo ou diretório não encontrado
/home/henio/Jogos/stonesense/common.h:15:44: error: allegro5/allegro_native_dialog.h: Arquivo ou diretório não encontrado
/home/henio/Jogos/stonesense/common.h:21:20: error: DFHack.h: Arquivo ou diretório não encontrado
/home/henio/Jogos/stonesense/common.h:22:32: error: dfhack/DFTileTypes.h: Arquivo ou diretório não encontrado
are in portuguese, and 'Arquivo ou diretório não encontrado' means 'File or directory not found'.

Can anybody help me getting stonesense to run?
I'm under Linux Mandriva 2010 Spring x86_64.

Hênio
« Last Edit: September 09, 2010, 12:18:59 am by Granite »
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nbilling

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #4043 on: September 09, 2010, 01:23:34 am »

Hello,

After a whole day trying to compile dfhack and allegro (with success, apparently), I tried to compile Stonesense. On that attempt I did:
Code: [Select]
svn checkout http://stonesense.googlecode.com/svn/trunk stonesense
cd stonesense/build
cmake .. -DCMAKE_BUILD_TYPE:string=Release
make

Until 'make' everything goes well, but then:

Same problem for me, but in Ubuntu. The dfhack problem you have there I fixed by installing dfhack from the git repo (in the stonesense "ON COMPILING.txt" file). The problem with allegro is a complete mystery to me. I have the latest allegro from svn, the two files (allegro5/allegro_ttf.h and allegro5/allegro_native_dialog.h) definitely do exist, and most puzzling of all is that the compiler can see the other .h files in the very same folder. It only complains about allegro_ttf.h and allegro_native_dialog.h.

edit:
Code: [Select]
#include <allegro5/allegro.h>
#include <allegro5/allegro_primitives.h>
#include <allegro5/allegro_font.h>
#include <allegro5/allegro_ttf.h>
#include <allegro5/allegro_image.h>
#include <allegro5/allegro_native_dialog.h>
#include <allegro5/allegro_opengl.h>
#include <allegro5/utf8.h>
this is inside common.h, the lines it doesn't like are the 3rd and 5th there, why can it find all the rest of the files and not those ones, when they are all there!?
« Last Edit: September 09, 2010, 01:26:06 am by nbilling »
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jonask84

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #4044 on: September 09, 2010, 02:29:45 am »

This is n-th time when someone seem to have problem with this.
...
As usual, very sorry for posting, then.

I don't think that's what CK meant :) I think he was simply pointing out that it would be simpler for everyone if I had had the foresight to split the thread a little while back instead having it grow to the now lumbering colossus it is. And he's right of course, I'll have to think about that.

It seems the version you linked for some reason is working, while MS' solution is not. This is kinda strange tbh, but I'm gonna go ahead and link it in the OP since it seems to be helping people. Thanks for figuring this out for everyone McBeer  :D


Quote
why can it find all the rest of the files and not those ones, when they are all there!?
The mysteries of C, eh. What happens if you change the order of them around a little?
« Last Edit: September 09, 2010, 03:15:11 am by jonask84 »
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peterix

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #4045 on: September 09, 2010, 07:02:12 am »

Hello,

After a whole day trying to compile dfhack and allegro (with success, apparently), I tried to compile Stonesense. On that attempt I did:
Code: [Select]
svn checkout http://stonesense.googlecode.com/svn/trunk stonesense
cd stonesense/build
cmake .. -DCMAKE_BUILD_TYPE:string=Release
make

Until 'make' everything goes well, but then:

Same problem for me, but in Ubuntu. The dfhack problem you have there I fixed by installing dfhack from the git repo (in the stonesense "ON COMPILING.txt" file). The problem with allegro is a complete mystery to me. I have the latest allegro from svn, the two files (allegro5/allegro_ttf.h and allegro5/allegro_native_dialog.h) definitely do exist, and most puzzling of all is that the compiler can see the other .h files in the very same folder. It only complains about allegro_ttf.h and allegro_native_dialog.h.

edit:
Code: [Select]
#include <allegro5/allegro.h>
#include <allegro5/allegro_primitives.h>
#include <allegro5/allegro_font.h>
#include <allegro5/allegro_ttf.h>
#include <allegro5/allegro_image.h>
#include <allegro5/allegro_native_dialog.h>
#include <allegro5/allegro_opengl.h>
#include <allegro5/utf8.h>
this is inside common.h, the lines it doesn't like are the 3rd and 5th there, why can it find all the rest of the files and not those ones, when they are all there!?
Are they? I think not :)
On Linux, stonesense uses the system-provided allegro, so look into /usr/include/allegro5/ first. Chances are that when you built allegro, you haven't had all the dependencies and some parts weren't built.

Rose

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #4046 on: September 09, 2010, 10:15:34 am »

Yeah, compiling allegro on linux is a little tricky, because irf you don't have some dependencies, it'll compile, but only partly.

you need to make sure you have everythng for a full compile.
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Granite

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #4047 on: September 09, 2010, 11:22:37 am »

'On Compiling' tells me to install dfhack 0.4.0.4. Git repo says '31.11 support' in this version. Should I really install it? If so, is it necessary to delete(or uninstall) the other version I have installed (0.4.0.7b)? If so, could you tell me how to do that? Erm... you know, I'm new to Linux and I'm still getting used to its file system and ways to do things.
Are they? I think not :)
On Linux, stonesense uses the system-provided allegro, so look into /usr/include/allegro5/ first. Chances are that when you built allegro, you haven't had all the dependencies and some parts weren't built.
Humrum... That path does not exist. Ok, I'll try to guess what I've done wrong.
« Last Edit: September 09, 2010, 11:26:12 am by Granite »
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Rose

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #4048 on: September 09, 2010, 11:24:00 am »

oh, right, sorry, that part of the test is out of date.

you gotta use the latest version, which doesn't have a version number.
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Granite

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #4049 on: September 09, 2010, 11:38:40 am »

No version number? Ok, now I went here, clicked "Download Source", but the tar file name says 0.4.0.7-90. Is it this one?
Sorry if I sound like a retard, but to install this, all I have to do is compiling it? Do I need to get rid of the version already installed first?
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