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Author Topic: Stonesense - Old Official thread - Now locked  (Read 1729558 times)

Star Guarded

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Re: Stonesense - Official thread
« Reply #3615 on: July 29, 2010, 02:58:38 pm »

I'm happy to report that I got the crashing bug fixed, so the next version won't have it.
hey awesome job :D wooo.
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Dark_Tundra

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Re: Stonesense - Official thread
« Reply #3616 on: July 30, 2010, 09:51:42 am »

Can I have a floor tile check adjacent tiles for open space, and pick an appearance based on the result?
If so; how might I do this?
If not; is it infeasable to implement?

This would allow me to make floor trims for overhangs and balconies.
Code: [Select]
For clarity on what I mean;
     This, would look more like this:
┌─┬─┬─┬─┬─┐                ╔═╤═╤═╤═╤═╗
├─┼─┼─┼─┼─┘   _______\     ╟─┼─┼─┼─╔═╝
├─┼─┼─┴─┘     ̅ ̅ ̅ ̅ ̅ ̅ ̅ /     ╟─┼─╔═╧═╝
└─┴─┘                      ╚═╧═╝

 or this:

 ,┌─┬─┬─┬─┐
├─┼─┼─┼─̗┴─┘
├─┼─̗┴─┴΄
 '┴΄
(why isnt there a diagonal line letter? I suppose it'll have to do...)
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MaximumZero

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Re: Stonesense - Official thread
« Reply #3617 on: July 30, 2010, 10:01:24 am »

Dude, there are two "diagonal line letters". We call them "Slash" and "Backslash". They look like this: / and \
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

Andir

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Re: Stonesense - Official thread
« Reply #3618 on: July 30, 2010, 10:03:44 am »

Dude, there are two "diagonal line letters". We call them "Slash" and "Backslash". They look like this: / and \
Those are special characters reserved for arrows. ;)
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"Having faith" that the bridge will not fall, implies that the bridge itself isn't that trustworthy. It's not that different from "I pray that the bridge will hold my weight."

MaximumZero

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Re: Stonesense - Official thread
« Reply #3619 on: July 30, 2010, 10:14:26 am »

Dude, there are two "diagonal line letters". We call them "Slash" and "Backslash". They look like this: / and \
Those are special characters reserved for arrows. ;)

Yeah, I know, I just can't resist an opportunity to be a smartass.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

Rose

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Re: Stonesense - Official thread
« Reply #3620 on: July 30, 2010, 10:23:13 am »

Can I have a floor tile check adjacent tiles for open space, and pick an appearance based on the result?
If so; how might I do this?
If not; is it infeasable to implement?

This would allow me to make floor trims for overhangs and balconies.
Code: [Select]
For clarity on what I mean;
     This, would look more like this:
┌─┬─┬─┬─┬─┐                ╔═╤═╤═╤═╤═╗
├─┼─┼─┼─┼─┘   _______\     ╟─┼─┼─┼─╔═╝
├─┼─┼─┴─┘     ̅ ̅ ̅ ̅ ̅ ̅ ̅ /     ╟─┼─╔═╧═╝
└─┴─┘                      ╚═╧═╝

 or this:

 ,┌─┬─┬─┬─┐
├─┼─┼─┼─̗┴─┘
├─┼─̗┴─┴΄
 '┴΄
(why isnt there a diagonal line letter? I suppose it'll have to do...)

this is actually partially implemented. currently, a tile can check for open space on the upper left, upper right, or below, which is used for setting anti-escher borders on tiles.. it shouldn't be hard to extend that to more directions, though it would go a lot faster if you provide sample tiles for testing :P
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Andir

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Re: Stonesense - Official thread
« Reply #3621 on: July 30, 2010, 11:53:39 am »

...used for setting anti-escher borders on tiles...
Anti-Escher:  Quick, get a trademark, a patent, and a copyright before that's stolen!  :P
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"Having faith" that the bridge will not fall, implies that the bridge itself isn't that trustworthy. It's not that different from "I pray that the bridge will hold my weight."

Dark_Tundra

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Re: Stonesense - Official thread
« Reply #3622 on: July 30, 2010, 12:47:10 pm »

Dude, there are two "diagonal line letters". We call them "Slash" and "Backslash". They look like this: / and \
I invite you to use them in my diagram then, show me how a pro does it. :P

... provide sample tiles for testing :P
For only adjacency:


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Rose

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Re: Stonesense - Official thread
« Reply #3623 on: July 30, 2010, 12:52:03 pm »

there are better ways to do that, you know. best way for that effect, for those tiles, would be to have 4 sprites with a gold bar on each edges, and 4 sprites with a gold pyramid on each corner, and just put conditionals on them.

anyhoo, I'll take a look at em.
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Rose

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Re: Stonesense - Official thread
« Reply #3624 on: July 30, 2010, 01:11:07 pm »

this is what the tilesheet would look like:
Spoiler (click to show/hide)
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Dark_Tundra

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Re: Stonesense - Official thread
« Reply #3625 on: July 30, 2010, 01:22:57 pm »

I suppose I did get a little carried away with the whole "every single combination" thing...

Ah well... Next time...
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MaximumZero

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Re: Stonesense - Official thread
« Reply #3626 on: July 30, 2010, 01:24:21 pm »

Dude, there are two "diagonal line letters". We call them "Slash" and "Backslash". They look like this: / and \
I invite you to use them in my diagram then, show me how a pro does it. :P

this is what the tilesheet would look like:
Spoiler (click to show/hide)
See above for how a pro does it.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

Rose

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Re: Stonesense - Official thread
« Reply #3627 on: July 30, 2010, 03:09:19 pm »

Spoiler (click to show/hide)

corners are being difficult, but edges are fine.
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MaximumZero

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Re: Stonesense - Official thread
« Reply #3628 on: July 30, 2010, 03:16:17 pm »

That is a lot of blood. What happened?
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

SeigeOps

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Re: Stonesense - Official thread
« Reply #3629 on: July 30, 2010, 03:17:53 pm »

http://pix.sparky-s.ie/65c69.png

corners are being difficult, but edges are fine.

Christ, what a bloodbath. I hope the contaminant spreading bug is fixed eventually.
That said, [Garrus]"Impressive!"[/Garrus].
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