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Author Topic: Stonesense - Old Official thread - Now locked  (Read 1733163 times)

forsaken1111

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Re: Stonesense - Official thread -
« Reply #3045 on: May 02, 2010, 08:26:12 am »

Edit: Is there a comprehensive list of new features for Slate? It looks... well on first blush it looks exactly the same.

Re-edit: Oh I see the changlog now. Very nice! I like the snow handling.
« Last Edit: May 02, 2010, 08:32:13 am by forsaken1111 »
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Khalan

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Re: Stonesense - Official thread - New Version Out Now!
« Reply #3046 on: May 02, 2010, 08:57:46 am »

Thanks very much!
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Greiger

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Re: Stonesense - Official thread - New Version Out Now!
« Reply #3047 on: May 02, 2010, 09:01:29 am »

I'm...so.....HAPPY!!!!!!!
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Disclaimer: Not responsible for dwarven deaths from the use or misuse of this post.
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I don't need friends!! I've got knives!!!

wolflance

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Re: Stonesense - Official thread - New Version Out Now!
« Reply #3048 on: May 02, 2010, 09:03:25 am »

Oh my...Oh! MY! ARMOK!
This is so awesome!
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James.Denholm

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Re: Stonesense - Official thread - New Version Out Now!
« Reply #3049 on: May 02, 2010, 09:07:32 am »

...

Dwarfetts?

On a more serious note: Awesome! Definitley going to give this a try at the first available opportunity.
« Last Edit: May 02, 2010, 09:09:05 am by James.Denholm »
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Imagine a combination of power goals 44 and 45: The ruler convenes a council of the nobles to appoint you the high priest of the nearby towns. Instead of waiting for them to finish their drinking session, you walk in and crush a goblet while berating their disgusting behaviour and general incompetence.

Greiger

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Re: Stonesense - Official thread - New Version Out Now!
« Reply #3050 on: May 02, 2010, 09:19:33 am »

Just in case anyone was curious...

Spoiler: Castes work (click to show/hide)

Wooooooooooooooooooooooooooooooooooo!
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forsaken1111

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Re: Stonesense - Official thread - New Version Out Now!
« Reply #3051 on: May 02, 2010, 09:21:58 am »

What are those?
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Greiger

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Re: Stonesense - Official thread - New Version Out Now!
« Reply #3052 on: May 02, 2010, 09:26:45 am »

The Dracon like in my avatar I've had as a fortress race forever.  I made stonesense sprites before that were as you can see are an edit of humans.  With the addition of castes in DF2010 I took advantage of it to add different colorations and abilities to different members.

As can be seen from the screenshot they work nicely, and stonesense can identify them.  thanks to Japa.

I suppose I should update the repository with the new version once I get the doc working.
« Last Edit: May 02, 2010, 09:29:09 am by Greiger »
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Rose

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Re: Stonesense - Official thread - New Version Out Now!
« Reply #3053 on: May 02, 2010, 09:31:05 am »

yeah, castes just work as different genders, so where it used to be female = 1, male = 2, there's 1,2,3,4,5,6,7,8,9,10 (at least for the dracon race)

somebody needs to make animalmen sprites now, with all the antman castes.
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forsaken1111

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Re: Stonesense - Official thread - New Version Out Now!
« Reply #3054 on: May 02, 2010, 09:36:16 am »

Does anyone have a tileset which has all of the materials matching their Dwarf Fortress colors? I design my structures to look good in DF and it irks me when they come out differently in stonesense.
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Rose

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Re: Stonesense - Official thread - New Version Out Now!
« Reply #3055 on: May 02, 2010, 09:38:02 am »

Does anyone have a tileset which has all of the materials matching their Dwarf Fortress colors? I design my structures to look good in DF and it irks me when they come out differently in stonesense.

there's a colors/ folder with XML files describing all the material colors.

feel free to edit them to better match the DF ones, if you feel so inclined.
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forsaken1111

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Re: Stonesense - Official thread - New Version Out Now!
« Reply #3056 on: May 02, 2010, 11:34:05 am »

Does anyone have a tileset which has all of the materials matching their Dwarf Fortress colors? I design my structures to look good in DF and it irks me when they come out differently in stonesense.

there's a colors/ folder with XML files describing all the material colors.

feel free to edit them to better match the DF ones, if you feel so inclined.
Ah very well, I'll go tinkering. I am lazy you know... I can't do everything for myself.
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buckets

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Re: Stonesense - Official thread - New Version Out Now!
« Reply #3057 on: May 02, 2010, 12:15:06 pm »

Woah, fancy. This one likes.

What's the chances of playing around with how stonesence handles water?
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jonask84

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Re: Stonesense - Official thread - New Version Out Now!
« Reply #3058 on: May 02, 2010, 12:20:04 pm »

Woah, fancy. This one likes.

What's the chances of playing around with how stonesence handles water?
Right now it's a little limited. You can change the sprites and transparency etc. We have some really nice features in the pipes, but we haven't been able to get them working with the d31 versions yet
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oolon1

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Re: Stonesense - Official thread - New Version Out Now!
« Reply #3059 on: May 02, 2010, 12:36:14 pm »

Edit:  I figured it out.  "i" is for stockpiles, "u" is for zones.  It's just backwards in the documentation.

Thanks again for your hard work.
« Last Edit: May 02, 2010, 12:40:00 pm by oolon1 »
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