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Author Topic: Stonesense - Old Official thread - Now locked  (Read 1731864 times)

peterix

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Re: Stonesense - Official thread -
« Reply #2820 on: April 09, 2010, 02:58:27 pm »

what videocard do you got?

ATI Radeon 4850.
If you use the OS provided driver, get the vendor provided one. MS doesn't like OpenGL. This applies to both Vista and 7.

Bellerophon

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Re: Stonesense - Official thread -
« Reply #2821 on: April 10, 2010, 01:23:15 am »

If you use the OS provided driver, get the vendor provided one. MS doesn't like OpenGL. This applies to both Vista and 7.

Nah, I'm using the ATi driver.

I'm quite fond of Stonesense, so I've downgraded to d16 for the moment and that works fine.
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jonask84

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Re: Stonesense - Official thread -
« Reply #2822 on: April 10, 2010, 03:38:55 pm »

Any help would be greatly appreciated.  I've wanted to try Stonesense out for a while now. Thanks.

http://dffd.wimbli.com/file.php?id=1947

Try this experimental release Japa made a few weeks back, it should be d18 compatible (Stonesense Granite isn't).
Hope that solves it for you :)

Arrrg, this just crashes as it starts on Win7. Anyone else having this?

The Granite release starts fine, it just obviously can't see my d18.

Glad to hear you like Stonesense :)

We're working on merging the accelerated graphics work that Japa's done along with the d31 support.
This means we will _have_ to fix any issues hehe

So hang in there mate :)
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troodon

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Re: Stonesense - Official thread -
« Reply #2823 on: April 10, 2010, 05:59:43 pm »

I'm messing around with the Stonesense code and trying to get it to display arbitrary maps (created either manually or procedurally) rather than only maps pulled from Dwarf Fortress memory via dfHack.  Do the developers have any advice, or perhaps some testing version of the code which does this?  Thanks.

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Rose

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Re: Stonesense - Official thread -
« Reply #2824 on: April 11, 2010, 01:07:52 am »

my advice would be to go through maploading.cpp, that's got all the stuff that reads from DF.

in other news, the new version of stonsense is getting close to working condition.
« Last Edit: April 11, 2010, 01:10:16 am by Japa »
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Retro

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Re: Stonesense - Official thread -
« Reply #2825 on: April 11, 2010, 08:58:35 am »

in other news, the new version of stonsense is getting close to working condition.

Hell yes. I can't bring myself to commit to a fort anymore without using Stonesense to help me visualize what I'm working on. It definitely adds something for me.

Maxxeh

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Re: Stonesense - Official thread -
« Reply #2826 on: April 11, 2010, 05:35:25 pm »

I wholly agree! this is the first fort I've worked on that didn't include stone sense! and it really setracts from the experience! graphics do add that little something!
I want to see my military uselessly chase a camel around the fort in stonesense!

Again, the only thing that would make this better for me, would be the inclusion of blood and vomit decals! (even if items were enabled, JUST for them and nothing else!) It would really set the tone of massive fights!
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Rose

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Re: Stonesense - Official thread -
« Reply #2827 on: April 12, 2010, 09:51:15 am »

GENTLEMEN!

Spoiler (click to show/hide)

Slate.

it is coming soon.
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Thundrim

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Re: Stonesense - Official thread -
« Reply #2828 on: April 12, 2010, 11:37:35 am »

Good Maker, that's an eye-popping preview image! Such imagery only Wet Booze dreams were made of during all the long sieges of this latest version of DF!

---
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Truean

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Re: Stonesense - Official thread -
« Reply #2829 on: April 12, 2010, 11:43:01 am »

wow, just wow.

But are those items or floor tiles?
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The kinda human wreckage that you love

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Footkerchief

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Re: Stonesense - Official thread -
« Reply #2830 on: April 12, 2010, 11:52:03 am »

Material colors?  Fog?  0.31 support?  Y'all rule.
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zwei

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Re: Stonesense - Official thread -
« Reply #2831 on: April 12, 2010, 01:16:44 pm »

wow, just wow.

But are those items or floor tiles?

nah, just stockpile markers. It is still cool however!

Indricotherium

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Re: Stonesense - Official thread -
« Reply #2832 on: April 12, 2010, 01:46:06 pm »

I, too, cannot wait!

Thanks for all the work on this guys, it also really helps to sell DF to non-DFers.
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That is a wasteful idea that recklessly endangers life. I applaud your genius!
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Shima

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Re: Stonesense - Official thread -
« Reply #2833 on: April 12, 2010, 03:35:18 pm »

Awesome.  All we need is Baboonanza to reappear from the ether and update the 3d Visualizer, and DF2010 will feel just like home again  ;D
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(giant worm leather coat)
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Oh Armok, the spice.

Maxxeh

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Re: Stonesense - Official thread -
« Reply #2834 on: April 12, 2010, 06:15:05 pm »

that looks beautiful! :D keep up the good work!

yeah 3dvis would be nice, but I use this almost contantly, so I'm happy! lol
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