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Author Topic: Stonesense - Old Official thread - Now locked  (Read 1732818 times)

jonask84

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Re: Stonesense - Official thread -
« Reply #2445 on: February 02, 2010, 06:20:07 am »

Thanks, I'll give it a try.

Edit: The only real available button I have is Capslock...Which, If I use, Enables capslock on my keyboard, Therefore making all text HUGE, AND SEEMINGLY ANGRY.

Any other ideas out there guys?

Hiturunk, first off thanks for trying out Stonesense :)
Secondly, to disable the intro screen (and so the F9 pressing) simply go into your init.txt and set INTRO to OFF. That should do the trick
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Campabl

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Re: Stonesense - Official thread -
« Reply #2446 on: February 02, 2010, 01:34:18 pm »

it looks amazing but does it work for mac?
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Jay

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Re: Stonesense - Official thread -
« Reply #2447 on: February 02, 2010, 04:46:37 pm »

it looks amazing but does it work for mac?
It's an EXE, Windows' executable format.
Of course not.

Unless you were to get the source code and compile it for Mac, anyway.
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Mishimanriz: Histories of Pegasi and Dictionaries

Hiturunk

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Re: Stonesense - Official thread -
« Reply #2448 on: February 02, 2010, 05:55:02 pm »

Thanks, I'll give it a try.

Edit: The only real available button I have is Capslock...Which, If I use, Enables capslock on my keyboard, Therefore making all text HUGE, AND SEEMINGLY ANGRY.

Any other ideas out there guys?

Hiturunk, first off thanks for trying out Stonesense :)
Secondly, to disable the intro screen (and so the F9 pressing) simply go into your init.txt and set INTRO to OFF. That should do the trick

This worked PERFECTLY thank you.
BEAUTIFUL visualizer. ;w;
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InsanityPrelude

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Re: Stonesense - Official thread -
« Reply #2449 on: February 02, 2010, 07:43:03 pm »

I'm trying to start it up now, but my firewall's popping up a million alerts. Why does it need to access everything I have running?
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Forget down stairs, make an up stair
And then what?  Mine the sky? . . .  Actually, that'd be awesome.

CobaltKobold

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Re: Stonesense - Official thread -
« Reply #2450 on: February 02, 2010, 07:45:39 pm »

"Are you DF?" "Are you DF?"
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Neither whole, nor broken. Interpreting this post is left as an exercise for the reader.
OCEANCLIFF seeding, high z-var(40d)
Tilesets

peterix

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Re: Stonesense - Official thread -
« Reply #2451 on: February 02, 2010, 08:07:24 pm »

it looks amazing but does it work for mac?
It's an EXE, Windows' executable format.
Of course not.

Unless you were to get the source code and compile it for Mac, anyway.
Not going to happen unless someone invests a great amount of time into memory research and porting. Let's say up to a month of dedicated effort. That person needs to know the Mac OS internals, programming and have some amount of cracking experience.

I'm trying to start it up now, but my firewall's popping up a million alerts. Why does it need to access everything I have running?
Because it needs to find DF - by looking at everything. It can't tell otherwise. I'd suggest white-listing stonesense, it doesn't do anything bad.

darkedone02

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Re: Stonesense - Official thread -
« Reply #2452 on: February 02, 2010, 08:14:59 pm »

This look awesome, purely the best I seen so far that make Dwarf Fortress look cartoonish-anime... IT kinda reminds me of Secret of Mana or Chrono Trigger, however I do wish there was another version that kinda remind me of Breath of Fire 3 or 4.
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Untelligent

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Re: Stonesense - Official thread -
« Reply #2453 on: February 02, 2010, 09:05:35 pm »

As far as my opinion goes, I don't really like the cartoonish look that much (not to mention the fact that isometric can't do fancy view angles). I do like, however, that Stonesense is the fastest of all the visualizers I've seen so far.

Can't wait until we can take bigger screenshots. Is Japa still working on that?
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regardless, the slime shooter will be completed, come hell or high water, which are both entirely plausible setbacks at this point.

darkedone02

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Re: Stonesense - Official thread -
« Reply #2454 on: February 03, 2010, 12:15:42 am »

i don't perfer the cartoon-ish look but it's the best graphical look out there that goes as far SNES graphics instead of ACSII... which is amazing. Now it will be best if there someone out there that can make it look Playstation-ish (Breath of Fire IV, Final Fantasy 7, Grandia 1, etc). They came this far, now I wonder how farther can they go? This will be a challenge and an amazement if they go further imo.
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Rose

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Re: Stonesense - Official thread -
« Reply #2455 on: February 03, 2010, 01:56:19 am »

I don't suppose this gets us tile colorizing for similarly low cost?

Actually, what I said was premature. while transparencies don't give any extra cost, the overall rendering is slower, so it needs a lot of testing to decide it it's all worth it.
Can't wait until we can take bigger screenshots. Is Japa still working on that?

My work on that is done, I'm just waiting for Jonask to show up so I can get it into trunk.
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jonask84

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Re: Stonesense - Official thread -
« Reply #2456 on: February 03, 2010, 06:59:48 am »

@Untelligent and darkedone02, thanks guys :) The visual style is of course completely up to customization, as everything is interchangeable and configurable.

@Japa: And here I am :) Or, I am at work right now, but I just got my internet connection set up at my new aprt this weekend, so I'm back in business.
I trust we'll see each other on IRC soon :) cheers mate!
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Tibbleboo

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Re: Stonesense - Official thread -
« Reply #2457 on: February 03, 2010, 11:23:21 am »

Stonsense is awesome i just have to say, one quick question however, i would like to get started on making a graphics set, what are the lengths and widths of one character, because those elves be pretty tall  :o

Edit: nevermind i found it haha, this is why i always lost at hide and seek, i never look hard enough :|
« Last Edit: February 03, 2010, 01:53:34 pm by Tibbleboo »
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LegitMacgyver

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Re: Stonesense - Official thread -
« Reply #2458 on: February 03, 2010, 01:03:31 pm »

Lovin' da Stonesense!  But I do have a wee bit of a suggestion...

Why not make the stairs all spiral staircases so that they are omni-directional and don't look wonky and wrong stacked on top of each other?

Also bigger question:

Is it even on the teams radar anymore to apply this to the games main navigational screen as a mod anymore?  Is that even possible? Would that be over stepping your boundaries out of respect for the games vision? 

Cheerio,

The LegitMacgyver
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Cavalcadeofcats

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Re: Stonesense - Official thread -
« Reply #2459 on: February 03, 2010, 04:21:08 pm »

i don't perfer the cartoon-ish look but it's the best graphical look out there that goes as far SNES graphics instead of ACSII... which is amazing. Now it will be best if there someone out there that can make it look Playstation-ish (Breath of Fire IV, Final Fantasy 7, Grandia 1, etc). They came this far, now I wonder how farther can they go? This will be a challenge and an amazement if they go further imo.

Have you looked at Khazad or Visual Fortress?
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