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Author Topic: Stonesense - Old Official thread - Now locked  (Read 1721596 times)

Sorcerer

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Re: Stonesense - Official thread
« Reply #5295 on: February 09, 2012, 08:30:33 pm »

yeah, that's what the wiki seems to indicate, but not how it appears to function in practice... ohwell..
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Greiger

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Re: Stonesense - Official thread
« Reply #5296 on: February 09, 2012, 09:18:04 pm »

Oh sorry about that half asleep, and didn't notice the text extended off the screen.  That must be the reason I changed how I did it then.  I guess I was fortunate I could just use tissue colors instead, yer not so lucky.

Hmm... sorry out of ideas for now, maybe somebody who actually reads the whole line of text the first time has more insight.
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Disclaimer: Not responsible for dwarven deaths from the use or misuse of this post.
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I don't need friends!! I've got knives!!!

peterix

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Re: Stonesense - Official thread
« Reply #5297 on: February 09, 2012, 09:37:57 pm »

Hmm. just checked the code and the reason is that at some point, caste and sex were treated as the same. This isn't true in DF. Caste and sex are separate things. The code got fixed so the sex value in stonesense is the real, proper sex value. Nobody added the caste when that happened.

* peterix adds problem to the TODO list.

Rose

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Re: Stonesense - Official thread
« Reply #5298 on: February 09, 2012, 09:40:20 pm »

yeah, that's somethinbg that needs to be fixed.

Or rather, caste was wrongly being reported as gender before. That was fixed, but an option for chosing by caste hasn't been added in.

one more thing to stick into the todo.

Peter is a ninja
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Caldfir

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Re: Stonesense - Official thread
« Reply #5299 on: February 11, 2012, 03:07:48 pm »

Muhahahahaha! MUAHAHAHAHAHAHAHAHAHAHAHAHA!

Yes... YES... compile my pretty!  Show the WORLD the horrors you will unleash!
Spoiler (click to show/hide)

Don't worry, it's supposed to do that. 
(note: this is not a bug report)

Aha, and there we go. 
Spoiler (click to show/hide)

Bam.  Triplesize.  Welp, I know what I'm going to be doing over spring break!
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Rose

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Re: Stonesense - Official thread
« Reply #5300 on: February 11, 2012, 03:18:30 pm »

Ah, yes.

Also, if you want to make tiles in a slightly different projection, I can help with that.

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Caldfir

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Re: Stonesense - Official thread
« Reply #5301 on: February 12, 2012, 03:10:15 am »

Ah, cool - I had considered changing the block dimensions and facing angle to get a steeper view between blocks, but I hadn't considered changing the axis (for something like a 'trimetric' projection). 


Anyway, I'm going to try a few things out in the next week or so to see how it goes with larger creature sprites to work with.  If I deem the results to be "sufficiently awesome" I'll start thinking about the projection and working on getting some blocks made. 
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Rose

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Re: Stonesense - Official thread
« Reply #5302 on: February 12, 2012, 04:02:15 am »

If we have larger tiles, then implementing a zoom functionality wouldn't bee too much work. As for what we can tell about the dwarves, there's actually more that we'll be able to do later. I'm currently working on being able to, at the very least, tell what material is being worn on the upper body, for example. Depending on how things work out, we may even be able to tell if the dwarf is wearing chain mail or plate mail, but I can make no promises regarding that.

Anyway, if you get some sprites together that look good enough, that'll also be motivation for me to work on things.

Though one problem with showing what they're wearing is that it makes it harder to tell jobs, so it might be a good idea to have that toggleable.
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Rose

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Re: Stonesense - Official thread
« Reply #5303 on: February 12, 2012, 09:35:43 am »

New plan!

I'm giving stonesense a zoom function, and different sized tiles will be able to be mixed.
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Luiz

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Re: Stonesense - Official thread
« Reply #5304 on: February 12, 2012, 11:51:30 am »

I'm with a problem, when I use the Stonesense by DF Hack, appear a lot of messages like this: "Cannot load image: ...". I have intalled Directx 9.23 and Net Framework 3.5. What is the problem?
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Rose

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Re: Stonesense - Official thread
« Reply #5305 on: February 12, 2012, 12:29:15 pm »

Does your DFhack folder have a stonesense folder in it?
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Luiz

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Re: Stonesense - Official thread
« Reply #5306 on: February 12, 2012, 12:53:38 pm »

I use Lazy Newb Pack
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Rose

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Re: Stonesense - Official thread
« Reply #5307 on: February 12, 2012, 01:16:28 pm »

try opening stonesense/init.txt, and changing the renderer from ANY to DIRECTX
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Luiz

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Re: Stonesense - Official thread
« Reply #5308 on: February 12, 2012, 01:32:00 pm »

I changed, but that did not worked
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Rose

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Re: Stonesense - Official thread
« Reply #5309 on: February 12, 2012, 01:40:00 pm »

I dunno. Try reinstalling DFhack.
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