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Author Topic: Stonesense - Old Official thread - Now locked  (Read 1733226 times)

Kc_spot

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Re: Stonesense - Official thread
« Reply #4425 on: December 09, 2010, 09:29:17 pm »

in where? my DF file or in the stonesense file?
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Yours is the fort that will pierce the hells!

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This is a goblin skull loo. all craftdwarfship is of the highest quality. It is encrusted with troll teeth.

Kc_spot

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Re: Stonesense - Official thread
« Reply #4426 on: December 09, 2010, 09:30:16 pm »

those 2 lines are already commented out..

oh in the creatures folder?
« Last Edit: December 09, 2010, 09:31:51 pm by Kc_spot »
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Yours is the fort that will pierce the hells!

Oh look, A DF blog.

This is a goblin skull loo. all craftdwarfship is of the highest quality. It is encrusted with troll teeth.

Rose

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Re: Stonesense - Official thread
« Reply #4427 on: December 09, 2010, 09:33:14 pm »

there's a lot of them around.

the one I'm referring to right now is in the root stonesense folder.
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Kc_spot

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Re: Stonesense - Official thread
« Reply #4428 on: December 09, 2010, 09:36:01 pm »

HA I commented  out the first two in the creatures folder and it works!

I didnt the root folder index.
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Yours is the fort that will pierce the hells!

Oh look, A DF blog.

This is a goblin skull loo. all craftdwarfship is of the highest quality. It is encrusted with troll teeth.

Rose

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Re: Stonesense - Official thread
« Reply #4429 on: December 09, 2010, 09:37:20 pm »

well that's good to know then
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Kc_spot

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Re: Stonesense - Official thread
« Reply #4430 on: December 09, 2010, 09:38:59 pm »

I meant to say "I didn't touch the root folder index"

but yeah
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Yours is the fort that will pierce the hells!

Oh look, A DF blog.

This is a goblin skull loo. all craftdwarfship is of the highest quality. It is encrusted with troll teeth.

Myrmec

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Re: Stonesense - Official thread
« Reply #4431 on: December 13, 2010, 12:55:14 am »

This tool is the $#@%!!   :D

I just started playing DF about 2 weeks ago and between this and Dwarf Therapist, the game is almost becoming manageable!

I used to be an animator, I worked for Firaxis Games and Big Huge Games...  I did mostly 3d stuff but sprite graphics are fun.  I would like to help create some art assets if there is still work needing to be done.  How do I sign up?  Thanks!
« Last Edit: December 13, 2010, 01:10:35 am by Myrmec »
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Rose

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Re: Stonesense - Official thread
« Reply #4432 on: December 13, 2010, 01:11:45 am »

yeah, creatures aren't working yet in the latest version, and the person who generally does that is busy with RL stuff at the moment.
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Cardinal

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Re: Stonesense - Official thread
« Reply #4433 on: December 14, 2010, 01:08:18 am »

How difficult would it be to add support for severed body parts (you know, superscript 2s)?  Is it something pretty apparent in the code or would it require massive investment?
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Rose

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Re: Stonesense - Official thread
« Reply #4434 on: December 14, 2010, 01:11:06 am »

requires item support, which is incredibly complicated.
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Ovg

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Re: Stonesense - Official thread
« Reply #4435 on: December 14, 2010, 08:04:46 am »

Was 31.18 memory xml released? I've skimmed through this topic but I couldn't find it :(
And dfhacks 31.18 somehow disables creatures from showing up.
« Last Edit: December 14, 2010, 08:08:30 am by Ovg »
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Rose

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Re: Stonesense - Official thread
« Reply #4436 on: December 14, 2010, 08:31:12 am »

don't skim through the thread

read the first post.
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Myrmec

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VARIATION IDEA
« Reply #4437 on: December 14, 2010, 11:11:24 am »

It would be interesting down the road to add functionality to randomly draw from, say, 3 different sprites for water tiles, etc.?  If we could add a few variations of tiles, it could look really cool...  Like slightly different surface ripples to break up the 'pattern' effect created in large areas of repeated texture.  Just a thought.

Also,
Are there any neglected content areas that are needing more development?  I'm looking for a place to start working.

Rose

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Re: Stonesense - Official thread
« Reply #4438 on: December 14, 2010, 11:26:50 am »

that function is already there.

you can even have directional randomly variated animated water tiles.
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Myrmec

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Re: Stonesense - Official thread
« Reply #4439 on: December 14, 2010, 07:42:09 pm »

Awesome!   :D
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