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Author Topic: Stonesense - Old Official thread - Now locked  (Read 1719705 times)

MaximumZero

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Re: Stonesense - Official thread
« Reply #4380 on: December 01, 2010, 04:25:36 pm »

I rolled a 4. Let's get cracking.
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probably figured an autobiography wouldn't be interesting

forsaken1111

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Re: Stonesense - Official thread
« Reply #4381 on: December 01, 2010, 04:28:25 pm »

I rolled a 97 with a +8 bonus from procrastination rank 3.
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Meanmelter

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Re: Stonesense - Official thread
« Reply #4382 on: December 01, 2010, 06:03:01 pm »

You are all aware you can mod it to make it work right?
At least with all the older versions all you needed was a checkSUM...
Going to see if I can get it to work.
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huh. took a bunch of sleeping pills and slept in a pharmacist, wake up, i am now albino. 
Story of my life.

Shrugging Khan

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Re: Stonesense - Official thread
« Reply #4383 on: December 02, 2010, 06:09:38 pm »

I have an urgent need of stonesense. Maker of Stonesense, come visit me for a caffeeine cocktail.
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Not a troll, not some basement-dwelling neckbeard, but indeed a hateful, rude little person. On the internet.
I'm actually quite nice IRL, but you people have to pay the price for that.

Now stop being distracted by the rudeness, quit your accusations of trollery, and start arguing like real men!

Graebeard

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Re: Stonesense - Official thread
« Reply #4384 on: December 03, 2010, 01:27:56 am »

I'm having a problem with the large screenshot.

I'm able to take normal screenshots just fine, and when I hit Ctrl+f5 it says it's taking a large screenshot, but there's no png in the Stonesense folder.

I'm using Slate 2.2 with .18 and the memory.xml for .18.

Anyone have any suggestions?
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Rose

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Re: Stonesense - Official thread
« Reply #4385 on: December 03, 2010, 01:43:43 am »

check the logs.

most likely cause is that you don't have the required video memory to take the shot.

try using software mode. it will take a while, but should work.
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Seriyu

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Re: Stonesense - Official thread
« Reply #4386 on: December 03, 2010, 10:17:33 pm »

Gem windows aren't showing up for me correctly.

I got stonesense working by replacing the memory XML in the old stonesense with the one from DFhack, would that be the issue? They just look like empty frames.

I know creatures don't show up via memory XML replacement, but I wasn't sure about windows.

Rose

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Re: Stonesense - Official thread
« Reply #4387 on: December 03, 2010, 10:19:39 pm »

generally, unless it's stated otherwise, just assume that the xml isn't complete yet.
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Seriyu

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Re: Stonesense - Official thread
« Reply #4388 on: December 03, 2010, 11:24:27 pm »

Okay, fair enough.  :)

ottottott

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Re: Stonesense - Official thread
« Reply #4389 on: December 04, 2010, 10:41:17 am »

I'm having problems getting a whole fortress screenshot. I'm using stonesense 2.2 and DF 31.16. When I try it it says saving large screenshot but I don't get a screenshot and in the Stonesense text file it says something like: Couldn't save large screenshot, try using software mode.
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Rose

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Re: Stonesense - Official thread
« Reply #4390 on: December 04, 2010, 11:50:48 am »

open the init.txt, try changing it to software mode.
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Meanmelter

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Re: Stonesense - Official thread
« Reply #4391 on: December 04, 2010, 05:48:57 pm »

May I ask where you got the memory.xml for .18?
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Greiger

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Re: Stonesense - Official thread
« Reply #4392 on: December 04, 2010, 06:05:15 pm »

I got mine from the latest version of DFHack.  That is generally where to look for any of the DFHack based programs that use a memory.xml.

http://www.bay12forums.com/smf/index.php?topic=58809.0
« Last Edit: December 04, 2010, 06:07:40 pm by Greiger »
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Rose

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Re: Stonesense - Official thread
« Reply #4393 on: December 04, 2010, 11:09:20 pm »

There's a link to one in the opening post that I keep sorta updated.
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Seriyu

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Re: Stonesense - Official thread
« Reply #4394 on: December 05, 2010, 01:33:45 am »

If that was to me specifically, yeah I got it from DFhack, although I might check out Japa's one too depending on how lazy I'm feeling.
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