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Author Topic: Stonesense - Old Official thread - Now locked  (Read 1732241 times)

Footkerchief

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Re: Stonesense - Official thread -
« Reply #2700 on: March 18, 2010, 10:23:01 pm »

DF goblins have grey skin, but aside from that those look great.

In the next version their skin color ranges through various shades of gray and green, so it's a tossup, really.
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jonask84

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Re: Stonesense - Official thread -
« Reply #2701 on: March 19, 2010, 03:21:26 am »

Stonesense is looking great  ;D

What all sprites are still being worked on for the core of the visuals? I was working on Kobolds and Goblins, but then had a massive drop in free time because of work. But, now I've got free time again, and wanted to come back and contribute to this wonderful project.

Welcome back tehmarken! We're still a few goblin and Kobold sprites short, so your contribution is always very welcome :) I dont know if you saw, this but we've set up a few tutorials and even more importantly the Stonesense Content Repository (which is very much like the tileset repository). It's designed to make it easy for graphic devs to share their Stonesense graphics packs with other users, and it's a nice way for us devs to pull content into the main project.

Can't wait to see what turns up :)

http://magmawiki.com/index.php/Utility:Stonesense/Content_repository

http://magmawiki.com/index.php/Utility:Stonesense#Modding_With_Stonesense
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Beefmo

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Re: Stonesense - Official thread -
« Reply #2702 on: March 19, 2010, 12:11:15 pm »

Like mentioned before, i just finished another pack last night!

Common domestics and pack animals for all!

http://dffd.wimbli.com/file.php?id=1931

(links to the dffd since i forgot my password for the wiki page :P)

If i've missed anything please let me know!
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Moontayle

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Re: Stonesense - Official thread -
« Reply #2703 on: March 19, 2010, 01:42:09 pm »

Beefmo for El Presidente!
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Tolkien had a great secret: The dwarves of Moria didn't dig too deep. A prominent dwarf with lots of friends started tantruming and, well, you figure out what happened next.

tehmarken

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Re: Stonesense - Official thread -
« Reply #2704 on: March 20, 2010, 12:20:28 am »

Great work as always beefmo!

Edit: I browsed through the current release, and noticed the goblin is my design. I wasn't happy with how his legs were, so I shifted them to give it a more 3D look.

Here's the updated image:
Spoiler (click to show/hide)

And I'll be getting to work on doing the full goblin military.
« Last Edit: March 20, 2010, 12:30:25 am by tehmarken »
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jonask84

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Re: Stonesense - Official thread -
« Reply #2705 on: March 20, 2010, 11:35:45 am »

Great work as always beefmo!

Edit: I browsed through the current release, and noticed the goblin is my design. I wasn't happy with how his legs were, so I shifted them to give it a more 3D look.

Here's the updated image:
Spoiler (click to show/hide)

And I'll be getting to work on doing the full goblin military.

Great, thanks :)

Just to be sure; when you do the goblins, it would be smart to put them on their own tile sheet with their own xml file. like how the elves and dwarfs are done right now

@Beefmo: As I said in the email, again great work! It looks amazing
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Tayron

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Re: Stonesense - Official thread -
« Reply #2706 on: March 20, 2010, 10:23:37 pm »

It's entirely possible there's a post addressing this, and I somehow missed it...  But here goes anyways.

Now, I've tried it with the latest official version, and it works fine.  Buuut...I've actually been using 40d19, and it keeps throwing the "Can't find DF process" error.  Even when I use just the original 40d19, no graphics or anything, it still has the same issue.
Soo...I'm left to wonder, am I doing something wrong?  Or does it just not work with 40d19, and I missed a post somewhere? ^^;
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kaypy

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Re: Stonesense - Official thread -
« Reply #2707 on: March 20, 2010, 11:10:35 pm »

Theres an 'unofficial' build a few pages back that should work with 40d19
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Rose

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Re: Stonesense - Official thread -
« Reply #2708 on: March 21, 2010, 02:41:08 am »

No, it just works with d18.

the one that will work with d19 isn't quite working yet from what I can see.

anyways, here's the hopefully final build of the Allegro 4.9 branch, any but reports are appreciated.

--removed--

Spoiler (click to show/hide)

fog is now working, but it behaves differently from before, so mess around with it.
« Last Edit: March 21, 2010, 06:29:26 am by Japa »
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peterix

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Re: Stonesense - Official thread -
« Reply #2709 on: March 21, 2010, 03:07:32 am »

No, it just works with d18.

the one that will work with d19 isn't quite working yet from what I can see.

anyways, here's the hopefully final build of the Allegro 4.9 branch, any but reports are appreciated.

http://dffd.wimbli.com/file.php?id=1934

fog is now working, but it behaves differently from before, so mess around with it.
Dude, I just got the atmospherics working... I dug it out of darius's code and repurposed it for the needs of dfhack ~_~
Mist, fire, smoke, boiling materials (any - with the usual matgloss pair), ocean waves and other stuff like that. It still needs some work (offset hunting) and it's only in the master dfhack branch so far... but it works.

Dark_Tundra

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Re: Stonesense - Official thread -
« Reply #2710 on: March 21, 2010, 06:25:38 am »

Is there a viable way to have the "anti Escher" lines only draw if there is a solid pixel underneath? So I can trim the corners of smoothed walls without having floating lines.
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Rose

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Re: Stonesense - Official thread -
« Reply #2711 on: March 21, 2010, 06:33:34 am »

currently the anti-escher lines are hardcoded, but that may change in the future.


For those of you who use 40d19_2, I give you my latest dev build:

http://dffd.wimbli.com/file.php?id=1935
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TOMzors

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Re: Stonesense - Official thread -
« Reply #2712 on: March 21, 2010, 07:47:46 am »

can't get these to work, even on a vanilla build :( all i can see is the purple background and the text... *much sadness*
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(sometimes, the child's cries for help can still be heard on the empty tunnels of this fallen fortress)

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Brodiggan

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Re: Stonesense - Official thread -
« Reply #2713 on: March 21, 2010, 02:25:48 pm »

For those of you who use 40d19_2, I give you my latest dev build:
http://dffd.wimbli.com/file.php?id=1935

At the moment at least, this build is dying before I even get the stonesense logo screen. Anyone else having the same problem? (Win XP/vanilla DF 40d19.2)
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Tayron

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Re: Stonesense - Official thread -
« Reply #2714 on: March 21, 2010, 07:37:41 pm »

Hmm no, this build of Stonesense works great for me.  Admittedly, my fortress is small at the moment and hasn't got much in it yet, BUT, so far, so good.  I'm using some of Maydays graphics, and the Metals and Minerals Overhaul mod, but neither of those seem major enough to get in the way.

On that note...I don't really have anything to say except...wow. I love it! :)
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