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Author Topic: Stonesense - Old Official thread - Now locked  (Read 1721297 times)

Greiger

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Re: Stonesense - Official thread -
« Reply #2370 on: January 25, 2010, 09:57:12 pm »

I did have a little pink here and there.  The Dungeon master had a pink background and the 4th baby since I built the thing that fell down into the mist generator and had a pink background that you can just barely see in the screenshot.  It was just mostly non updating since I have only 1 dungeon master and the majority of babies are carried.

Oh well, now I know.  Merge = Bad. Flatten = good.  I was a little at a loss when adding the number. It didn't give me my trusty anchor command.  Thank you for the info.  Maybe this will keep others from making the same mistake and losing all their work.
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Rose

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Re: Stonesense - Official thread -
« Reply #2371 on: January 26, 2010, 04:14:14 am »

I been working on various fog methods.





I think Inverse Logarithmic looks the most natural.
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CobaltKobold

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Re: Stonesense - Official thread -
« Reply #2372 on: January 26, 2010, 04:25:40 am »

Linear > Log > log-1 > Sin
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TauQuebb

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Re: Stonesense - Official thread -
« Reply #2373 on: January 26, 2010, 05:50:59 am »

I rather agree, the Linear looks the best.

The inverse log does look more natural, but is less informative on small level differences.
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vanarbulax

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Re: Stonesense - Official thread -
« Reply #2374 on: January 26, 2010, 07:49:16 am »

Either linear or inverse log. Sine just doesn't look right and log is too strong.
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Rose

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Re: Stonesense - Official thread -
« Reply #2375 on: January 26, 2010, 07:59:38 am »

it's an init setting.
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Eagle0600

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Re: Stonesense - Official thread -
« Reply #2376 on: January 26, 2010, 07:59:55 am »

I don't think anything's wrong with sine. I can't tell if it's equal or worse than linear, but everyone else prefers linear and I have no preference there. It's a close thing, but I think that logarithmic might be the worst. Inverse log looks nice, but probably doesn't fix the Escher problem. I would have to wait for a better demonstration scene to say for sure.

On second thought, the sine is definitely worse than the linear.

It comes down to linear vs. inv.log, with clear lead for linear. Inverse log is not out of the running yet, however.
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Hippoman

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Re: Stonesense - Official thread -
« Reply #2377 on: January 26, 2010, 08:09:27 am »

I see no difference.
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dyze

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Re: Stonesense - Official thread -
« Reply #2378 on: January 26, 2010, 09:18:12 am »

no surpise since your eyes are missing  :P
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Truean

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Re: Stonesense - Official thread -
« Reply #2379 on: January 26, 2010, 11:57:29 am »

The last one, inverse log works the best in my opinion.

Do you think the fog can be a toggle option similar to the "b" key option now?

Wonderful work as always. Thank you very much, you are greatly appreciated.
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Hippoman

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Re: Stonesense - Official thread -
« Reply #2380 on: January 26, 2010, 02:45:18 pm »

no surpise since your eyes are missing  :P
LOL! Nice.

Either way, after putting my eyes on, I see the difference. I like the last one best.
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Spong

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Re: Stonesense - Official thread -
« Reply #2381 on: January 26, 2010, 04:28:57 pm »

I tried using the windows installer but I'm getting the 'no map loaded' problem, I've tried running 40d and 40d16, the version off Ranting Rodents bundle install and the Mayday bundle install but it wont work with any of them. Help?

oh i'm running windows 7 btw, but seems to run those versions of DF fine just not Stonesense.
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forsaken1111

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Re: Stonesense - Official thread -
« Reply #2382 on: January 26, 2010, 04:55:28 pm »

I tried using the windows installer but I'm getting the 'no map loaded' problem, I've tried running 40d and 40d16, the version off Ranting Rodents bundle install and the Mayday bundle install but it wont work with any of them. Help?

oh i'm running windows 7 btw, but seems to run those versions of DF fine just not Stonesense.

Win7 itself is not your problem. I run Win7 and my stonesense and DF work fine.
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Cavalcadeofcats

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Re: Stonesense - Official thread -
« Reply #2383 on: January 26, 2010, 11:38:50 pm »

I prefer sin, but apparently I'm the only one who does. Perhaps I'm just a sucker for trig! Linear's probably my second preference.
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Eagle0600

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Re: Stonesense - Official thread -
« Reply #2384 on: January 27, 2010, 04:27:54 am »

I'm a sucker for trig too, but it just doesn't give the best detail here. For pure visual information (which is what this is for), the simple linear works the best.
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